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|name = [[Mind Blast]] |
|name = [[Mind Blast]] |
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|type = [[Spirit spells (Origins)#Mind Blast tree|Spirit spells]] (Mind Blast tree) |
|type = [[Spirit spells (Origins)#Mind Blast tree|Spirit spells]] (Mind Blast tree) |
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− | |icon = Mind |
+ | |icon = Mind Blast.png |
|description = The caster projects a wave of telekinetic force that stuns enemies caught in the sphere. |
|description = The caster projects a wave of telekinetic force that stuns enemies caught in the sphere. |
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|effect type = Activated |
|effect type = Activated |
Revision as of 19:59, 24 March 2012
- For the spell in Dragon Age II, see Mind Blast (Dragon Age II).
- See Also Spirit Spells, Spells, Mage, Ability Mechanics.
Information
- Area of effect: self-centered 5 m radius sphere. Duration (s): (3.0 + (4.0 - (Party Size))) * (Target Rank Duration Modifier).
- Conjuration time: 1 s.
- Mind Blast clears all Threat, except for distance-based Threat, drawn from affected enemies.
Notes
- Activation base is in Mana and values vary with fatigue%.
- Arcane Warrior Spellcasting: The spell requires be cast with your weapon(s) sheathed.
- The spell works very well for shaking off melee enemies attacking the caster, if the caster runs away after using the spell. Otherwise, distance-based Threat is likely too high and many enemies will resume attacking the caster, after the stun wears off.