When Mhairi was a child, she was enraptured by tales of kings and nobles. All she wanted was to be like them, to fight for what she believed. Betrothed to a trader when she turned 16, she saw the life that lay ahead of her and enlisted in the army instead. Her fierce loyalty and devotion to Ferelden earned her the love and respect of her commanders and brothers-in-arms.
Loghain's betrayal of King Cailan and his death hit Mhairi hard, and when she learned of the two Grey Wardens who quelled the Blight almost single-handedly, she vowed to serve the Wardens. When the call came for volunteers to help rebuild the order at Vigil's Keep, Mhairi jumped at the chance to join.
Mhairi accompanies the Warden in the beginning of the Awakening campaign and will assist the Warden in clearing the Keep of darkspawn. A Champion fighting with sword and shield, Mhairi acts as primary warrior for the first part of the campaign. When engaged in conversation, Mhairi will mention that she still hasn't gone through with her Joining.
|“I do not seek to rule my brethren. I only seek to release them from their chains.” — The Architect|
This article contains spoilers for Dragon Age: Origins - Awakening. Click here to reveal them.
Despite her enthusiasm for the Wardens, Mhairi does not survive the Joining ritual. Her purpose seems to be to act as a tank and allow a Warden of any class and race combination to survive the early combats properly, and to impress upon the player the seriousness of the Joining ritual.The Warden can get an approval increase or decrease of +13 or -25 with her before the first Joining, without the use of gifts. The Warden only has to tell her that they will kill the darkspawn anyway and care about the wounded Rowland, or threaten her to be left behind and voting for an early death of Rowland. Her approval can be increased further using gifts imported with a character from Origins. Unlike other party members, her approval bonus for multiple gifts does not appear to decrease but high approval also does not give her any attribute bonus.
- "I haven't taken my Joining yet, but I look forward to fighting at your side." (said to The Warden)
- Mhairi (pronounced Mah-ree, not My-ree) is a Scots Gaelic name. An 'h' is added when the name is used in the vocative case (i.e. someone called Mairi is being addressed by someone else). This is called lenition and has the effect of softening the consonant so that the pronunciation becomes 'Vah-ree'.
- Mhairi is the only temporary companion whose approval increases and decreases and has no rings or amulets, a telltale. Her helmet also remains present in dialog cutscenes.
When you start a game in Awakening, she will be knocked out while your game is saving for the first time. pcps3xbox360
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