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Uses EditSmall Caltrop Trap
Although the balls inside this trap do roll nicely, the spikes make them decidedly unsafe for children.
Large Caltrop Trap
Neither boot nor hoof nor hide could ever be thick enough to withstand the mean spikes contained within.
Poisoned Caltrop Trap
Poison on the surface of the skin is one thing. Poison deep within the veins, courtesy myriad deep punctures, is quite another.
Small Claw Trap
The jaws on this trap are only an approximation of a creature's teeth--no real beast has a mouth full of only incisors.
Large Claw Trap
The real pain comes not when this trap bites through flesh, but when it collides with bone.
Small Shrapnel Trap
After it explodes, the remnants of a trap like this make it hard to believe that it was ever solid.
Large Shrapnel Trap
This is not the sort of trap you use to hunt animals for dinner, unless you like your meat tenderized.
Dragon Age: Origins Edit
|Armor Merchant||Orzammar, Diamond Quarter||x4||1 00|
|Bartender||Denerim, Gnawed Noble Tavern||x5||1 30|
|Blacksmith||Redcliffe, Blacksmith's Store||x5||1 20|
|Garin||Orzammar, Orzammar Commons||x6||1 30|
|Gorim||Denerim, Denerim Market District||x8 / x8 (restocked)||1 10|
|Herren||Denerim, Wade's Emporium||x4||1 30|
|Ilen||Dalish Camp, Dalish Elf Origin||x2||1 10|
|Innkeeper||Lake Calenhad Docks, The Spoiled Princess||x2||1 20|
|Janar||Orzammar, Janar Armorers||x10||2 00|
|Levi Dryden||Soldier's Peak, Warden's Keep||x5||1 20|
|Old Tegrin||Gentle Path, Random Encounter||x5||1 20|
|Olinda||Orzammar Commons, Dwarf Commoner Origin||x2||1 00|
|Owen||Redcliffe, Blacksmith's Store||x4 / x4 (upgraded)|| 1 30 /|
1 10 (upgraded)
|Quartermaster||Circle Tower, Apprentice Quarters||x3||1 20|
Dragon Age: Origins - Awakening Edit
|Glassric the Weaponsmith||City of Amaranthine||x99 (unlimited)||1 20|
|Herren||Vigil's Keep, Courtyard||x99 (unlimited)||1 20|
- If you plan on making traps then you should always buy all of the Metal Shards a Merchant has to sell. There are no merchants that sell unlimited Metal Shards so the only shards you will find are the finite amount merchants have to sell, random items in chests and bodies, and from stealing.
- Purchasing Metal Shards from the Armor Merchant does not have lasting value as all non-DLC equipment is lost after A Noble Expedition is concluded during the Dwarf Noble Origin.