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Massacre in the Market

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Massacre in the Market is the second main quest in The Darkspawn Chronicles DLC for Dragon Age: Origins.

Walkthrough Edit

There are several Boss-level guards and NPC's in this area. Your ogre that you recruited in the last main quest will be invaluable here, as its Hurl ability can do heavy damage to any opponent, and it can break down most gates. Making use of the shriek's stealth ability is also a good tactic.

Sneak Past the Ballistae Edit

Enthrall the shriek. You may need to execute one of your existing thralls to do it, but do not execute the ogre. Besides being helpful in battle, you'll need it in order to complete the Ogre's Keeper achievement.

Have your other party members hold position near the gate and stealth the Shriek. Use it to kill the nearby guards before they have a chance to use the Ballistae on the rest of your party members. Once the guards are engaged with the shriek, you can allow the rest of your party to move freely and help finish the guards off, or you can just wait until they are all dead before letting them move freely (the shriek is powerful enough to take them on its own without taking too much damage).

Kill Bann Teagan Edit

Kill Bann Teagan, the human commander operating out of the Arl of Redcliffe's Estate, in the small courtyard in the southwest part of the district. He will have several low-level guards with him, which are easy to pick off. Direct the ogre to focus solely on Teagan and let the other thralls deal with the guards.

Note: The ogre cannot make use of any health items, so make sure to keep an eye on its health and use Threaten to focus the aggro on you.

Slaughter the Innocents Edit

You now need to kill 10 civilians. The unarmed civilians will respawn randomly throughout the district, along with multiple guards and named NPC's. Only the unarmed ones count towards completion of this quest.

Note: This side quest doesn't need to be completed in order to move forward in the story, but if you want to complete it, it must done before proceeding to the Elven Alienage, as you cannot go back to previous districts once you have left them.

Blow the Gates Edit

Lead the genlock sapper to the Alienage gate. The sapper will be in the same courtyard where you fought Bann Teagan. Approach him and he will automatically follow you. When you get close enough to the gates to the Alienage he will start setting up the explosives (you don't need to click on the gate or give him any other commands).

Stop the Resupply Edit

As soon as the gates have been destroyed, you will receive a warning from the archdemon the guard is rearming. Run around Wade's Emporium to find Herren and Master Wade standing near many knights--these warriors are well equipped so bring your forces. Cornering the couple against the Chantry wall reveals some interesting facts about Herren, but otherwise is not necessary for your mission. Click on the cache of weapons to get the Sapper destroy them.

Slay the Healer Edit

Wynne guards the exit to the Alienage, but be careful as Knight-Commander Greagoir and Cullen will be with her.

Rampage to the Alienage Edit

Once you have completed all quests, enter the gate and proceed to the Elven Alienage. This begins the next quest Raze the Alienage.

Rewards Edit

Ico warhammer Forge Master's HammerForge Master's Hammer
Maul
Red Steel (Tier 5)
Requires: 32 strength

Damage: 12.60
Critical chance: 0.70%
Armor penetration: 11.20
Strength modifier: 1.25
Rune slot Rune slot
+25% fire resistance
+6 attack
- Found on Oghren.
Ico shield kitewood Redcliffe ShieldRedcliffe Shield
Kite shield
Varies (Tier 1-7)
Requires: 18 strength

Fatigue: 3.20%
Strength modifier: 1.00
- Found on Bann Teagan.
Ico ring Spirit BandSpirit Band
Ring
This ring feels as light as air.

+5 willpower
-20% fatigue
- Found on Wynne.

See also Edit

Ico codex entry Codex entry: People of Ferelden

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