Kitty was summoned decades ago by the mage Wilhelm and imprisoned in his laboratory. Wilhelm intended to study and interrogate the demon in order to determine and create a defense against possession for mages. Unfortunately, before Wilhelm could dismiss her back to the Fade he was killed by Shale. This act left Kitty trapped behind Wilhelm's magical defenses, until Wilhelm's granddaughter discovered her when escaping the darkspawn raid on her village.
Matthias refuses to give you the correct password to reactivate the golem until you save his daughter. He would like you to ensure the safety of his young daughter and promises the password on your return. He warns you that other men have been sent down to try and get her, but have been killed by his father's traps. When you finally locate Amalia you will see her with 'Kitty', a demon assuming the form of a cat, who has charmed the young girl in an attempt to possess her and finally leave the prison Wilhelm created for her. Kitty will engage in a conversation with The Warden in order to secure her right to leave the cellar but she needs the Warden's help to disengage the barrier, as only a mortal can unlock it and Amalia is unable to figure it out.
- See The Golem in Honnleath for a full list of outcomes and rewards.
There are many ways to deal with Kitty. Refusing to negotiate with the demon will cause her to immediately possess Amalia and fight you. You can avoid the problem by leaving and convincing Matthias that Amalia is beyond help. Allowing the demon to possess Amalia will avoid a fight and "Amalia" will return to her father pretending to be safe and sound. You can compromise and agree to free Kitty without letting her take Amalia, or you can pretend to help Kitty but lie convincingly for a chance to save Amalia.
Any course of action besides fighting the demon immediately or leaving will require solving the puzzle in the room. You will notice that there is a large square behind Kitty with a number of smaller movable squares inside. When you first begin, you will see two small squares coming off the large one, one on the upper left corner, which will be on fire, and one on the bottom right corner. The squares within the puzzle have arrows that determine which direction the fire will go. Move the squares so that the fire reaches the square on the bottom right corner.
After this is done Kitty will say she can feel that the barrier has been lifted and you will continue your conversation from earlier. If you lied about freeing Kitty or agreed to free Kitty without taking the girl then you can refuse to allow Amalia to be possessed, in which case Amalia will run away and the demon will attack you. If your offer was genuine then the demon will possess Amalia and return to her father to wait for you.
However you resolve the situation you will receive the incantation to activate Shale. You will also receive money and other items depending on your choice of solution.
Interwoven with burnished brass wire, this stiff cord is intended to encircle the waist like a belt.
+10 mental resistance, Drop off/Bribe from Kitty
Grey Iron (Tier 2)
Requires: 20 strength
+2 to all attributes
+3 armor, Drop off Kitty
Grey Iron (Tier 2)
Requires: 18 magic
Damage: 4.40 (Physical)
Armor penetration: 23.00
+25% fire resistance
+10% fire damage
+10% electricity damage, Bribe from Kitty
- "I am a cat, really."
- "Nothing you say will convince Amalia to go with you. She loves only me now. I am her friend while you are just a stranger."
- Strangely enough, even though Morrigan stridently refuses to make deals with demons in her own right, she will disapprove if you lie to Kitty and save the girl from possession. Morrigan does not like lies.
- Making a deal with Kitty, and trying to keep Kitty to hold her promise (which will inevitably fail), will result in Morrigan's approval but Alistair's and Sten's mild disapproval. It seems Morrigan appreciates the Warden's efforts to reach a good compromise, despite the Warden's failure to hold Kitty accountable to her promise.