Injuries typically are received by falling in combat, and can affect the player character as well as their companions. They reduce one or more stats until treated, which can be done in various ways. Injuries can stack.

Dragon Age: Origins Edit

Characters, including The Warden, that fall in combat receive a debilitating and persistent injury that lowers an attribute, another stat or the healing rate until treated. These injuries can stack, though a character cannot have more than one of each type.

Taking the wrong item from the chests in the quest Jammer's Stash will also inflict an injury.

To remove injuries, either return to your party camp, benefit from a Spirit Healer's Cleansing Aura (which does not heal its caster's injuries), or apply an injury kit. As with poultices, each kit has a certain level of potency that determines how much damage it is able to repair: Lesser Injury Kits remove a single injury, Injury Kits remove three injuries, Greater Injury Kits remove all injuries.

Injury types Edit

Injury Penalty:
Ico seepingwound Bleeding -5 Health Regeneration
Ico snappedbone Broken Bone -3 Dexterity
Ico disfigured Concussion -4 Magic
Ico coughingblood Coughing Blood +15% Fatigue
Ico crackedskull Cracked Skull -5 Cunning
Ico crushedbone Crushed Arm -1 Damage
Ico disease Damaged Eye -10 Attack
Ico deafened Deafened -10 Defense
Ico gapingwound Gaping Wound -25 Maximum Health
Ico disfigured Head Trauma -3 Willpower
Ico tornflesh Open Wound -25 Nature Resistance
Ico mauled Torn Jugular -3 Constitution
Ico wrenchedlimb Wrenched Limb -20% Attack Speed

Dragon Age II Edit

In Dragon Age II there is only one, but stacking injury type, reducing the character's maximum health until treated. This can be done with an Injury Kit or an Elfroot Potion, or by entering the party selection screen and confirming. (There is no need to actually change party members.)

The maximum number of injuries a character can suffer at the same time depends on the difficulty level.

The Spirit Healer's spell Second Chance makes party members immune to injuries if the healer is present.

Dragon Age: Inquisition Edit

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