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The templar strikes out with righteous fire, inflicting spirit damage on the target and other nearby enemies. If the target is a spellcaster, it must pass a
mental resistance check
or else loses mana and takes additional spirit damage proportional to the mana lost. All affected enemies are stunned or knocked back unless they pass
physical resistance checks
Holy Smite is a warrior talent from the Templar specialization in .
Dragon Age: Origins
Area of effect: 5m circle.
Willpower) * 0.2 spirit damage to all hostile targets in the area of effect.
If the primary target is a spellcaster, it must pass a mental resistance check or else loses
Willpower) * 0.4 mana and takes additional spirit damage equal to half of the mana lost.
Stuns target if it fails physical resistance check against templar's willpower for
(10 * target rank duration modifier) seconds.
Knockbacks others in the area of effect that fail physical resistance check against templar's willpower.
Conjuration time: 1s.
Being hit by this ability generates 7 additional threat on the target(s).
Activation base is in stamina and values vary with fatigue%.
This ability isn't particularly damaging, but it is very likely to knock down enemies. Combined this with its massive AoE, and you've got an excellent Crowd Control ability for characters who may lack solid Crowd Control (such as a Dual Wield Warrior). However, this advantage is mitigated by the fact that you have to wait until Level 15 to get the ability.
Holy Smite seems to have a high chance of crashing the game due to 1.04 graphic issues.
See also Edit