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Herbalism is a crafting skill. It allows a character to make a variety of potions, poultices, salves, balms, elixirs, and so forth, whenever raw ingredients and a recipe are at hand. Higher ranks allow the learning of more difficult recipes to produce particularly potent items. All mages start with one rank in this skill.

Tiers

Herbalism
  • Activated
  • Range: Personal
  • Activation: 0
  • Cooldown: 0s
The character can make simple potions, poultices, and salves from common herbs.
Improved Herbalism
  • Upgrade
  • Requires: Level 4
The character has become more familiar with important flora in order to make a wide variety of potions, poultices, and salves, now including the second tier.
Expert Herbalism
  • Upgrade
  • Requires: Level 7
The character has perfected techniques to make third-tier potions, poultices, and salves.
Master Herbalism
  • Upgrade
  • Requires: Level 10
The character's vast knowledge of herbs permits creation of potent fourth-tier potions, poultices, and salves.

Locations for unlimited supplies

The following vendors sell unlimited supplies of important ingredients.

Object-Elfroot Plant

Elfroot Herb

Herbalism Crafted Items

Main article: Herbalism recipes

Each tier in the herbalism skill allows access to more advanced recipes.

Tier One Herbalism Effect
Lesser Health Poultice Instantly restores (50 + SP) health
Lesser Lyrium Potion Instantly restores (50 + 0.5 * spellpower) mana
Mabari Crunch Increases the mabari hound's health and stamina regeneration by +8/+16 for 10 seconds, and cures a single injury
Tier Two Herbalism Effect
Double-Baked Mabari Crunch Increases the mabari hound's health and stamina regeneration by +8/+16 for 10 seconds, and cures up to three injuries
Health Poultice Instantly restores (100 + 2 * SP) health
Incense of Awareness +10 Defense for 120 seconds, -10 Mental Resistance for 120 seconds
Lesser Injury Kit Instantly regains 10 health and is cured of a single injury
Lyrium Potion Restores (100 + 0.5 * SP) mana
Rock Salve +5 Armor for 120 seconds, +10 Physical Resistance for 120 seconds, reduced Speed for 120 seconds
Tier Three Herbalism Effect
Greater Health Poultice Instantly restores (150 + SP) * 3 health
Greater Lyrium Potion Instantly restores (150 + 0.5 * SP) mana
Injury Kit User instantly regains 20 health and is cured of up to three injuries
Lesser Elixir of Grounding Increases the user's resistance to electricity damage by 30% for 3 minutes; additionally reduces the stamina drained by electricity
Lesser Ice Salve +30% cold resistance for 180 seconds
Lesser Nature Salve +30% nature resistance for 180 seconds
Lesser Spirit Balm +30% spirit resistance for 180 seconds
Lesser Warmth Balm +30% fire resistance for 180 seconds
Swift Salve Increased movement speed for 60 seconds, increased attack speed for 60 seconds, increased aim speed for 60 seconds
Tier Four Herbalism Effect
Dwarven Regicide Antidote The antidote for an exotic dwarven poison
Greater Elixir of Grounding +60% electrical resistance for 180 seconds; additionally reduces the stamina drained by electricity
Greater Ice Salve +60% cold resistance for 180 seconds
Greater Injury Kit User instantly regains 40 health and is cured of all injuries
Greater Nature Salve +60% nature resistance for 180 seconds
Greater Spirit Balm +60% spirit resistance for 180 seconds
Greater Warmth Balm +60% fire resistance for 180 seconds
Potent Health Poultice Instantly restores (200 + 4 * SP) health
Potent Lyrium Potion Instantly restores (200 + 0.5 * SP) mana

Quests requiring Herbalism

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