The blood mage consumes the residual life force from nearby enemy corpses to regain health. (Blood Magic must be active.)
- 10% health regeneration per nearby corpse
- Prior to patch 1.03, area was 6m
- +% healing to this character affects this ability, not the item property +% healing by this character.
| One Foot In|| Upgrade |
Requires: Level 12
Requires:3 points in Blood Mage
| Grave Robber now drains a small amount of health from living enemies as well, using that energy to heal the mage. Creatures without blood are immune. |
Spirit damage equal to 100% of mage's max health
Enemy armour momentarily 0%
Enemy damage resistance momentarily 0%
10% health regeneration per nearby enemy
Note: That this spell now drains life from living enemies makes it both a viable offensive maneuver and an extremely effective healing method when Hawke is surrounded by enemies.