Golems
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Dwarves built golems, creatures of hewn stone or sheets of metal animated with a spark of lyrium. A magical, not mechanical, process animates the golem, making it more of a living "iron/stone creature." A magical control rod can be used to gain complete command of a golem. A golem which lacks a control rod retains free will.
Golems were invented by the Paragon Caridin in -225 Ancient (year 940 of the Tevinter Imperium), when the First Blight was threatening both the surface and the dwarven thaigs. Paragon Hirol later improved the golem design.
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Creation process
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Caridin built the magical Anvil of the Void specifically for the process of building golems. Because he could not create new life, he had to use dwarven volunteers and turn them into golems. The process involves dressing the volunteer in armor the size of the golem, then pouring molten lyrium through the eye holes, mouth hole, and joints of the armor. Before it cools, the armor is hammered and shaped to perfection. Enchanted control rods were used to turn the golems into perfectly obedient soldiers, at the cost of their free will.
Because the golems led to incredible victories against the darkspawn, who were steadily destroying the dwarven civilization, many dwarves gladly volunteered.
When King Valtor began forcing criminals, casteless, and political dissidents into golemhood, Caridin refused to create any more golems. By order of the King he was turned into a golem himself, but with this the knowledge of the creation process was lost.
Later experiments to create golems using an alternate source, such as fade spirits, were successful in creating uncontrollable flesh golems.
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| “There are men who embrace destiny; these are the ones that change the world forever.” — Flemeth This article contains spoilers for Dragon Age II. Click here to reveal them. |
Types of golem
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Notable golems
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- Caridin
- Nexus Golem
- Shale
- Thaddeus Gigantus Crumbum the Third (owned by Xenon the Antiquarian)
See also
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Codex entry: Golem
Codex entry: The Legion of Steel
Bugs
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- A golem's left punch, except for Shale, never connects meaning it does no damage at all-this is most noticeable when using fade shapeshifting to become a Golem an then attacking [further explanation needed]