The Gallows is an isolated fortress built in the harbor just off the Kirkwall Docks. It is sometimes used to control the flow of travelers arriving by sea but predominantly functions as the home of the Templar Order in the city as well as the site of its Circle of Magi.
Statues of tortured slaves fill the Gallows courtyard, a ghastly memento of Kirkwall's history. The statues are not monuments to the suffering of slaves. Every inch and angle of the courtyard was designed by magisters bent on breaking the spirit of newcomers. Executions here took place daily, sometimes hourly, and corpses were hung from gibbets throughout the yard. New slaves trudging in from the docks saw what awaited them.
The Imperium's hunger for expansion led to legions of slaves forced into working the quarry. When the empire's construction phase ended, Kirkwall slid naturally into its new role as the capital of the slave trade—the Gallows at its heart.
The statues are not monuments to the suffering of slaves. Every inch and angle of the courtyard was designed by magisters bent on breaking the spirit of newcomers. Executions here took place daily, sometimes hourly, and corpses were hung from gibbets throughout the yard. New slaves trudging in from the docks saw what awaited them.
When Our Lady turned her armies against the Imperium, the slaves of Kirkwall revolted and claimed the city for themselves. The Gallows stood empty for two hundred years, not to be reopened until the crowning of Divine Justinia I. The Gallows transformed the city again when the abandoned prison tower became the home of Kirkwall's Circle.—From In Pursuit of Knowledge: The Travels of a Chantry Scholar, by Brother Genitivi
—From Codex entry: Kirkwall - The Gallows
Dragon Age II Edit
Living conditions with in the Gallows became stricter circa 9:30 Dragon. Mages were locked in their cells, denied appearances at court, and made Tranquil for the slightest crimes. The mage underground was created to help mages escape the Gallows and find refuge in far away areas where the templars could not easily reach them. While the templars reacted against the mage underground and maleficars, Knight-Commander Meredith began to impose harsher sanctions on the Kirkwall Circle and templars presumably led by Ser Otto Alrik began abusing their charges in secret. As the years go by, tranquilized mages, who willingly allow themselves to be abused by Alrik, are displayed in the Gallows Courtyard; presumably to cow the mages into submission. Many mages are terrorized into compliance and the templars are divided on whether these inhumane tactics serve the Templar Order's noble tenets. Knight-Commander Meredith only empowers her sycophants and anyone who criticizes their authority eventually become muzzled pariahs or choose to leave the Order.In 9:37 Dragon, an apostate mage, Anders, destroys the Kirkwall Chantry, igniting the Kirkwall Rebellion and inspiring mages throughout Thedas to rebel against the Circle system. His magical blast is not contained and rains deadly debris upon half of the city. The Champion of Kirkwall kills First Enchanter Orsino and Knight-Commander Meredith Stannard during the rebellion in the Gallows.
Dragon Age: Inquisition Edit
Places EditGallows Courtyard Templar Hall Gallows Prison Gallows Dungeon
Quests EditThe Destruction of Lothering
Act 1EditWayward Son Enemies Among Us The First Sacrifice Prime Suspect An Errant Letter Favor and Fault A Debt in the Family Herbalist's Tasks (Act 1) Map of Occupied Kirkwall
Act 2EditDissent Prime Suspect Herbalist's Tasks (Act 2) How to Frame a Templar Sketchy on the Details The Eyes of Azure Jamos The One True Pantaloons
Act 3EditOn the Loose Best Served Cold The Last Straw Favor and Fault Herbalist's Tasks (Act 3)
- Templar Lieutenant
- Harbormaster's Assistant
See also EditCodex entry: Kirkwall - The Gallows