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I started thinking (Which might seem impossible) that people complained that DA2 was tactic-less and now that DA:I is soon to be out the idea I'm getting is that people don't want to too much tactics, but let's remember Dragon's Dogma was full of tactics and was still fun.--[[File:DaveManiac3.png|link=User:Dave The Maniac]] 16:19, October 21, 2014 (UTC)
 
I started thinking (Which might seem impossible) that people complained that DA2 was tactic-less and now that DA:I is soon to be out the idea I'm getting is that people don't want to too much tactics, but let's remember Dragon's Dogma was full of tactics and was still fun.--[[File:DaveManiac3.png|link=User:Dave The Maniac]] 16:19, October 21, 2014 (UTC)
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  +
::I never thought that criticism was entirely fair in regards to DA2. I had to put in some extensive planning to beat the game on Nightmare. I had to build my whole party very specifically to deal with friendly fire and similar things. It had plenty of fights that required careful planning and positioning, like the Starkhaven apostates and the tal-vashoth cave.
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-[[Special:Contributions/209.95.36.62|209.95.36.62]] ([[User talk:209.95.36.62|talk]]) 16:25, October 21, 2014 (UTC)

Revision as of 16:25, 21 October 2014

Forums: Index > Game DiscussionThe Blooming Hanged Man's Rose
Note: This topic has been unedited for 3468 days. It is considered archived - the discussion is over. Do not continue it unless it really needs a response.

Archives

At the request of Lazare, all conversations have been archived to prevent the forum from growing too large. Since I didn't want the archive to appear on the forums template, I've saved it as part of my talk page. All archives can be accessed using the links below. Chantry symbol King Cousland | Talk   20:09, September 19, 2014 (UTC)

  • Archive 1 (September 4 - September 19, 2014)
  • Archive 2 (September 19 - October 19, 2014)

Introductions

So yeah, we kinda derailed that Keep Blog, so why not continue the banter here! I, Sir Lazare of Antiva challenge you all to sustain this forum up until the release date of Dragon Age: Inquisition. Come knights, Rshep, SMK, BSST, Super, Dave, AC, Darion, and the whole lot of you, come along, join us in the shadows. Oh and Xsari, Kelcat, Cheddar, you are all welcome. If you guys want to invite more knights, do so now!!!

Banter


Rules:

  • Let's be polite to our fellow warriors in arms
  • Bring on the DA banter
  • This area is like a sketch. So add a subtitle to add your own little banter sketch, and we'd all maybe join in?

Oh, Flemeth according to SMK has done something with Pokemon or something. It sounded very dangerous. Lazare326 13:12, September 4, 2014 (UTC)

And It Is Done

So the Glorious Warden-Commander got in contact with our beloved King and now the Blooming Hanged Man's Rose is as virginal as it was on September 4th. Therefore it needs a good deflowering, so with Laz out I'll just say it.

LET IT ROLL LADS AND LASSES AND EVERYONE ELSE!! The Good King left us with a fresh brew of Antivan Brandy, Orlesian Wine, Rivaini Whiskey, and enough Dwarven Ale to shut even Dave up. Let's have us a party aye?! B.S.S.T. (talk) 22:08, October 19, 2014 (UTC)

...*Deakial drinks some dwarven ale* "OMG WHAT THE HELL IS THIS! IT TASTES LIKE DIRT! WHO'S LEG DO I NEED TO HUMP AROUND HERE TO GET SOME GOOD MEAD!" DeakialSig1 22:35, October 19, 2014 (UTC)

*puts a sleeping agent in drink* Here try this. It's Ferelden Mead, straight from Denerim. Heard it'll knock you right out. B.S.S.T. (talk) 22:44, October 19, 2014 (UTC)

*Leliana picks up a glass of the Orlesian wine and takes a sip* "Ah ziz iz zee best wine Iy 'ave evour tasted! Letz 'ave some foun!" Leliana First PicXsari (Talk) 00:04, October 20, 2014 (GMT)

*Schmooples starts evolving* ......... DeakialSig1 23:07, October 19, 2014 (UTC)

*Leliana stares at Schmooples in shock* "Ooh by zee Maiker! I 'ave trained 'im for many yearz an' finally my adorible pig buny evolve'z! Iy zhall becume zee ultimaie Pokemon mazter!" Leliana First PicXsari (Talk) 00:18, October 20, 2014 (GMT)

*Schmooples burps, false alarm* DeakialSig1 23:24, October 19, 2014 (UTC)


IIIIIIIIIIIIIIMMMMMMMMMMMMMMMMMMMMMMSSSSSSSSSOOOOOOOOOOOOOOOOOOOOODDDDDDRRRRRRRRRRRRRRUUUUUUUUUUUUUUUUUUUUNNNNNNNNNNNNNNNNKKKKKKKKKKKKKKKKKKK WWWWWWWWOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!Star Metal Knight (talk) 23:52, October 19, 2014 (UTC)

I wanna be drunk too....DeakialSig1 23:55, October 19, 2014 (UTC)

"With Laz out" HOW DARE YOU! You mere peasant!!!!!! I'm back biattttches, and i'm here to stay, and reclaim my MANNNTTLLEEE OF honour! Considering the introduction's still there, we could just carry on with the previous archive which blends onto this. Uni work's been sorted out, and i'm free a lot again now!!!!. The Blooming Hanged Man's Rose is going to get meganormous again! Or...wait it always was. The Barman has returned! The second coming of Laz the Magnifico, of Antiva.

Realistically speaking though, some of the shiz on the forums is pretty concerning hahaha. Nevertheless, I've got news. Flemeth is pregnant. With a Wizard of the Wilds. Lazare326 01:46, October 20, 2014 (UTC)

Laz, I'm sorry. You've been dethroned, by the Warden Commander and I am his regent. NOW BEGINS THE WAR FOR THE CROWN!! Or we could all drink till we drop. Either way it's a win win.

Great to have you back buddy, we kept the place warm for ya. What're ya havin'? :) B.S.S.T. (talk) 02:37, October 20, 2014 (UTC)

Why thanks for keeping it warm my humble friend! It's nice and cosy, and feels sweeter now! Lazare326 10:17, October 20, 2014 (UTC)

THE MANIAC IS IN THA HOUSE!!!!!!!!!!!!! *Drops a beat and the crowd cheer the return of the mighty Dave also known as the Maniac, women throw their panties and men scream that they wanna be him* Ladies and gentlemen, the madman is back and he's here to kick ass and chew bubblegum so step back and enjoy the ride!!! DaveManiac3 13:53, October 20, 2014 (UTC)

*Dave wakes up from his drunken dream and sees his girlfriend staring down at him and shaking her head.* "You talk in your sleep." Says she. B.S.S.T. (talk) 14:02, October 20, 2014 (UTC)
Dude I actually do talk, snore and kick in my sleep XD sleeping with me is an extreme sport--DaveManiac3 15:17, October 20, 2014 (UTC)
But Dave, aren't you all out of bubble gum? Saba0th (talk) 19:26, October 20, 2014 (UTC)
*In Randy Savage voice* OOOh yeah, you know it son!!!--DaveManiac3 20:13, October 20, 2014 (UTC)

The Emperor's Banquet

My dear, and humble subjects, I call upon you to attend the grandest and greatest banquet, the blooming hanged man's rose has ever had the pleasure of hosting. The halls will be decorated by the greatest of interior designers; the food will be cooked by the greatest culinary chef that has ever existed; the music will be the sweetest you have ever had the joy of hearing! The story telling will be jaw dropping; we shall dance till we drop! I hereby invite those who are willing to party till a new age!

Now, here are the rules! You must carry on upon the story after this has been posted after the following. Let's see how ludicrous this can get:

The banquet has begun. Entering in the great halls with their elaborate suits and dresses, the lords and ladies of the land entered the Emperor's great palace: The Blooming Hanged Man's Rose. The wine was served upon their entrance. They all sat down according around the marble table. The Emperor laz, sat upon his throne with the greatest of warriors and lords and ladies and everything else besides him, equal in splendour and magnificence. There, the party began....CONTINUE!!!! Lazare326 10:34, October 20, 2014 (UTC)


It was a voluptuous scene, that masquerade. Outside was only the red death. And while the pestilence raged most furiously abroad, that the Emperor entertained his thousand friends at a masked ball of the most unusual magnificence.

But first let me tell of the rooms in which it was held. There were seven, each filled with a band of nobles in seemingly infinitely varied splendor. In an assembly of such phantasms, it may well be supposed that no ordinary appearance could have excited such sensation. In truth the masquerade license of the night was nearly unlimited; Even with the utterly lost, to whom life and death are equally jests, there are matters of which no jest can be made. The whole company, indeed, seemed now deeply to feel that in the costume and bearing of the stranger neither wit nor propriety existed. The figure was tall and gaunt, and shrouded from head to foot in the habiliments of the grave. The mask which concealed the visage was made so nearly to resemble the countenance of a stiffened corpse that the closest scrutiny must have had difficulty in detecting the cheat. And yet all this might have been endured, if not approved, by the mad revellers around. But the mummer had gone so far as to assume the type of the Red Death. His vesture was dabbled in blood -- and his broad brow, with all the features of the face, was besprinkled with the scarlet horror.

When the eyes of Emperor Lazare fell upon this spectral image (which with a slow and solemn movement, as if more fully to sustain its role, stalked to and fro among the waltzers) he was seen to be convulsed, in the first moment with a strong shudder either of terror or distaste; but, in the next, his brow reddened with rage.

"Who dares?" he demanded hoarsely of the courtiers who stood near him -- "who dares insult us with this blasphemous mockery? Seize him and unmask him -- that we may know whom we have to hang at sunrise, from the battlements! It was then, however, that the Emperor Lazre, maddening with rage and the shame of his own momentary cowardice, rushed hurriedly through the six chambers, while none followed him on account of a deadly terror that had seized upon all. He bore aloft a drawn dagger, and had approached, in rapid impetuosity, to within three or four feet of the retreating figure, when the latter, having attained the extremity of the velvet apartment, turned suddenly and confronted his pursuer. There was a sharp cry -- and the dagger dropped gleaming upon the sable carpet, upon which, instantly afterwards, fell prostrate in death the Emperor Lazare. Then, summoning the wild courage of despair, a throng of the revellers at once threw themselves into the black apartment, and, seizing the mummer, whose tall figure stood erect and motionless within the shadow of the ebony clock, gasped in unutterable horror at finding the grave-cerements and corpse-like mask which they handled with so violent a rudeness, untenanted by any tangible form. And now was acknowledged the presence of the Red Death. He had come like a thief in the night.

-209.95.36.62 (talk) 10:50, October 20, 2014 (UTC)

^Not really what I was expecting anon. Tis a misrepresentation of the entire story there, BUT certainly well written :P. Moving on then...

The Emperor and his grandest of friends conversed throughout the glorious, star-ridden night. Upon the request of the Warden guests, the ale was thrusted out in numbers; Oghren leading the men with his filth ridden hands. The ale, from the pits of the Hanged Man, was drunk in droves by the mindless lords and ladies of the table. Lazare326 11:33, October 20, 2014 (UTC)

Clearly I am misunderstanding this. I'll axe the last line anyway as a point granted. -209.95.36.62 (talk) 11:40, October 20, 2014 (UTC)

Darion Cousland arrives at the party and drinks some ale. He then decides to tell some of the other guest about the time he and Lazare went to a brothel and lost their clotes.Resulting in them running around the country of Fereldan naked on the quest to find more clotes. All the females blushing and squiling at all their manly glory. (Darion Cousland (talk) 14:22, October 20, 2014 (UTC))

There, Darion makes the fine lady gasp in pleasure. The mere sight of the fabled legendary warrior is a sight that makes kings tremble. The naked endeavour around Ferelden is entrenched in the history of Thedas as an unforgiving experience that the warrior and emperor learned. Looking back at the youthful days with great envy. There the ale ran out, and the mage conjured more of the sweetest wine that had ever been made. Lazare326 21:15, October 20, 2014 (UTC)

Haven't been on Much

Haven't been able to talk much lately. Been busy trying to save up money for a new game system and I am getting into PC gaming thanks to that free copy of DA Origins EA gave out last week and I got Skyrim. What's going on Supergodzilla118 (talk) Supergodzilla118 13:46, October 20, 2014 (UTC)

The Keep is coming out (as a public beta) in 9 days. Felemeth is pregnant (again). Justice caught me peeping on some naked desire demons and kicked me out of the fade. Gotta find a mage to posess... And, most importantly, WELCOME, new convert... to the PC Master Race Cult ;) This message was brought to you by your friendly neighbourhood sloth demon Saba0th (talk) 19:25, October 20, 2014 (UTC)

The keep news made all the crybabies say it sucks, bad job, mommy clean my pants and all that shit that they are known for... fun times... now someone give my sword of a thousand dildos, I need to kill something to get this anger out of my system.--DaveManiac3 20:15, October 20, 2014 (UTC)
Sword needs repair, you've been using it too much. Dryden'll have it ready on October 25th. RShepard227 (talk) 00:39, October 21, 2014 (UTC)
We do have the Cherry Popin' Battleaxe. You might like this one more. It's made of High Dragon's bone, but that's not how it got it's name. B.S.S.T. (talk) 00:42, October 21, 2014 (UTC)
My computer can't handle much games, I'm surprise it can run Skyrim. It runs a bit lower than the 360 version but its playable. Lag isn't bad. Weird since 'Can You Run It' said it wouldn't run.... I am only playing it to try out the mods. There are Mass Effet mods where you can use biotic powers and get ME characters as followers. Trying out the Star Wars mods first though. I'm already in the Keep closed beta so that is good news for some. And Dave, I learned long ago that people will cry and whine about anything. I just point and laugh and walk away like I have no clue who they are. Supergodzilla118 (talk) Supergodzilla118 21:23, October 20, 2014 (UTC)
I agree Dave, as soon as CrackFox posted that, the number of people who came in a complained about it was ridiculous. I'm in the beta and I haven't seen half the issues some people go on and on about. At the end of the day, they should be happy, since it's EA we're talking about and I'm sure they would have loved to charged us for the keep or hiked up the price of the game to accommodate the cost of its development. But, what I find both hilarious and incomprehensible is how some of the same old culprits moan about pretty much every step bioware take, and yet somehow they are still fans... I always thought if shit kept getting handed to you on a plate you went somewhere else for food, and left an angry message with the people in charge. But I get it, it's nice to have some hot heads when it comes to these sorts of situations, but at the same time its very disheartening. DeakialSig1 21:39, October 20, 2014 (UTC)
I like the realistic people well enough they provide an interesting look at some things, but it worries me how the anons will mock anyone for not sharing their same idiotic idealism. Fools, the whole lot of them, I say. B.S.S.T. (talk) 22:55, October 20, 2014 (UTC)
Believe It! has a lot to do with the negatives, going a bit over the top because they will be still calling The Keep a beta when it's released to everyone and saying that means it's not complete and will have problems with Inquisition. Still to be fair to him he's not as bad as some of the others and didn't deserve all the insults he got. --Xsari (Talk) 00:28, October 21, 2014 (GMT)
I remember I told Alexsau the same thing. He snapped back at me like an alligator. Of course it was different time and a different argument, but I believe if you tell the anons that "Believe It isn't that bad" they will snap back at you ten times harder than Alexsau did me. People make themselves angry and happy. It's all a matter of talking yourself up or talking yourself down. Those who understand that are far and few these days though. B.S.S.T. (talk) 23:39, October 20, 2014 (UTC)
Oh, I can hardly speak ill of the sense or conscience of any man simply for disagreeing with that character endorsement. You've met him. The man makes vipers seem personable. I mean he's been banned three times, once for impersonating admins.

-Damnyourtorturedlogic (talk) 01:44, October 21, 2014 (UTC)

I did include some of the Anons in my "general" statement. While I don't mind a discussion about the negatives that we've experienced, I feel that when you combine that with the way the anon's barge in spout their set in stone views about people criticizing it just makes the whole wiki suffer. Especially in the news blogs, having a discussion or an argument or just voicing your opinion in a forum, seems like a much safer option. At least we seem to be able to say what we want about pretty much anything here and don't get randoms come in and snap at us for it. DeakialSig1 23:43, October 20, 2014 (UTC)

The Straw That Broke The Camel's Back

OK, so this is kind of a rant, but not really. I don't know what to make of this. I've been informed that we are no longer being allowed attributes points upon level up. Now on the one hand this is good for balance because all the Inquisitors will have the same health and that makes the game's job to tell us what we are and aren't prepared for easier and more reliable. On the other hand it makes the game much more needlessly hard and gives you a lot less wiggle room. Now me I have devised a system to properly allocate all the attributes. 24 Constitution and Willpower for all Classes and then add in from there dependent on what class I am. This makes me survive all encounters and makes the game enjoyable. However with the new system put in place, where you get attributes from talents, armor, and weapons, I'll be playing the way Bioware wants me to play, not the way I'm comfortable playing. And that troubles me, because my play style is survival and dishing out abilities to cover myself in case I can't survive, but that whole play style flies out the window with this new system, which is very crafting orientated. I want your guys opinion on this. Am I bitching for nothing or is this really a problem? I feel like I'm complaining, but at the same time I don't know how I'll get by in Inquisition. B.S.S.T. (talk) 23:55, October 20, 2014 (UTC)

It's probably to cut down on min-maxing behaviors. They wanted to avoid a similar sentiment with customizing Skyhold, and I'm inclined to approve of this decision, as you'll have to think tactically to get through the zones, and your personal tactical skills will evolve as you advance from one zone to the next. I can't begin to describe the number of times I got fucked by holding myself back by worrying that if I put X points here, I won't have Y points there, and maybe I'll need them there more? In the end I wound up putting 3-4 level ups worth of points where I originally planned only at the most difficult point in a quest (Corrupted Spider Queen, Nexus Golem, Hybris, etc.) and wound up clearing them anyway, when I could have saved myself the trouble. In short, removing the attribute system means one less thing I have to worry about, and allows me to focus on strategy, logistics, and other far more immersing parts of the game. RShepard227 (talk) 00:51, October 21, 2014 (UTC)
Yes I can understand that, especially considering it happened to me far more than once. It's why I'm not shouting, "This is the worst thing ever and Bioware suxs!!1!1!!1!1!1!" I'm just worried is all. My biggest concern is that I won't have enough health poultices and that I'll be bereft of them when I need it the most, which would be offset by the 24 Constitution points I could have. And what happens when all these fancy new gadgets fail on me? When Barrier runs dry and Guard is left depleted because a miniboss was too strong what then? Hopefully they balanced the game, so that it's fair and I don't have to worry every five seconds about my poultices and begrudging Bioware for not letting me put more attribute points on Constitution. I wish they would have talked about this more than anything else. Attributes are how most, if not all, people define their playstyles. This could be a good idea, but it could also be a very bad idea. I just don't know. B.S.S.T. (talk) 01:03, October 21, 2014 (UTC)

I'm not particularly worried. Admittedly they haven't spoken about what will be in place of attributes, but there have been plenty of alternate level up systems over the years that allow for the obligatory Min/Maxing for people who enjoy that sort of thing without attributes. -209.95.36.61 (talk) 01:34, October 21, 2014 (UTC)

They haven't talked about it per se, but they have shown us how it will be different. There are weapons that give you attributes and some talents do too, so it's obvious how they're counterbalancing it, but gameplay wise I'm wondering how we'll be affected based on playstyle. B.S.S.T. (talk) 01:53, October 21, 2014 (UTC)
Until no anouncemt is made or i play the game I see this I shall not be dragged into discussing something that may or may not be.--DaveManiac3 14:11, October 21, 2014 (UTC)
I'm sorry Dave, but in the link above Laidlaw himself confirmed there are no more attributes on level up. I think they've balanced it out so it'll work out fine, but I'm still worried about my death rate. I don't like dying and starting over.
If you don't want to follow the link here's the tweet:
Mike Laidlaw ‏@Mike_Laidlaw 3m3 minutes ago
@Gladion20 No, assigning stats is not part of level up. They grow as you level, buy talents, and, notably, equip gear.
Mike Laidlaw ‏@Mike_Laidlaw 2m2 minutes ago
@Gladion20 Notable because you can find, craft and upgrade a wider variety of gear with stats more directly under your control. B.S.S.T. (talk) 14:24, October 21, 2014 (UTC)
There ya go equipment, I put in D&D terms and you only get an ability point every 4 levels and in some games not even that so it doesn't matter to me.--DaveManiac3 14:30, October 21, 2014 (UTC)
Yeah, thinking more about it maybe this will work well. Perhaps I am just bitching for nothing. Thanks for being civil Dave, I know you don't like rants. B.S.S.T. (talk) 14:34, October 21, 2014 (UTC)
I hate 'em when people bitch without just because and all the time, this is your first and since I had ranted a few days back it's just fair... we are frustated 'cus we need our fix... our drug :P--DaveManiac3 15:17, October 21, 2014 (UTC)
Ah nah I know what you mean. Gotta remember man I hail from California, the land of Valley girls who get jealous over anything and bitch about everything. "OH. MY. GOSH. Becky is wearing the same top as me! That is so not cool, cause we like totes said not to do that anymore. Scoff She's just jealous of my perfect looks." Honestly they're worse than Orlesians. :P B.S.S.T. (talk) 15:23, October 21, 2014 (UTC)
At least this was a genuine concern and not just a rant because you didn't like something Bioware did. Like it has been the case with the various news articles in recent months. I was also concerned, but then I saw the twitch stream and my concern was alleviated when I saw the opportunity to have weapons and armor reflect things like that, and have a sword which can dish out walking bomb. THAT sounds epic. DeakialSig1 15:31, October 21, 2014 (UTC)
I like the fact that you don't upgrade attributes 'cus it's not like in 10 days you get stronger without any magical help, I liked my PnP RPG's to not allow attribute upgrade unless there was a valid reason.--DaveManiac3 16:05, October 21, 2014 (UTC)

In fairness, I don't mind it. From what I've seen, the armor you wear and weapons you use contribute to the attribute skills, and we have already seen that you can customize weapons and armor however you please. So I think this may be a nice change of pace. Rather than focus on leveling up to complete a section, you can go back to camp and respec what you wear and use. Although it does add the element that scavenging for materials becomes a necessity. But I will wait and see when the game comes out. DeakialSig1 14:21, October 21, 2014 (UTC)

So this really isn't a problem. I can still have my playstyle. In the twitch stream from yesterday at 25:18 Cameron shows Drakestone, which gives your weapon a constitution bonus. If I can get that bonus for armor, which I probably will be able to do, then I'll still have my playstyle and I'll be all good. Suppose I was just bitching for nothing. Thanks for the feedback, at least guys. B.S.S.T. (talk) 15:02, October 21, 2014 (UTC)

Based on what your saying it sounds like if we manage the weapons we get we should be able to control the attributes we can get as well, so if I want high strenght than all I have to do is equipt a weapon with a high strenght stat.(12.94.131.110 (talk) 15:29, October 21, 2014 (UTC))

Yup that's exactly it. The materials look like they give you different benefits, so I'm wondering if there's a material that can give me willpower and constitution, but I don't think there will be seeing as how Willpower's made for Mages and Constitution is for Warriors. B.S.S.T. (talk) 15:47, October 21, 2014 (UTC)
They're bound to have some kind of Constitution boosting gear for Mages & Rogues. Every class needs HP. It might not be as powerful as the set for warriors but I doubt it'll be absent. Guess we'll just have to compensate for that difference with careful tactics. Which to be fair they did say was what they were trying to achieve with the combat in this game.
-209.95.36.62 (talk) 16:15, October 21, 2014 (UTC)

I started thinking (Which might seem impossible) that people complained that DA2 was tactic-less and now that DA:I is soon to be out the idea I'm getting is that people don't want to too much tactics, but let's remember Dragon's Dogma was full of tactics and was still fun.--DaveManiac3 16:19, October 21, 2014 (UTC)

I never thought that criticism was entirely fair in regards to DA2. I had to put in some extensive planning to beat the game on Nightmare. I had to build my whole party very specifically to deal with friendly fire and similar things. It had plenty of fights that required careful planning and positioning, like the Starkhaven apostates and the tal-vashoth cave.

-209.95.36.62 (talk) 16:25, October 21, 2014 (UTC)