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Skip... the deep roads?

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Forums: Index > Game Discussion > Skip... the deep roads?
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I've started replaying DAO after a long break, and I remember why I quit in the first place: I hate the Deep Roads. They are long and tedious and even using the console to "killallhostiles," it takes forever and a day to get through them. So I'm asking: is there any way to skip the deep roads? I don't even care about the loss of experience, I just want to get to Caridin and Branka without having to do all the BS mob-killing. Any mods or console commands to do this would be very welcome. -Ancestralmask (talk) 05:43, January 25, 2011 (UTC)

No methods that I know of, but I do have some advice. Treat the Deep Roads the same way you'd eat an elephant....in small chunks. Don't do the whole quest in one go, because thats what bores you. Instead, when you complete one area, head back to Orzammar, sell some loot, and do another quest in another part of Ferelden, or go for a walk, or have something to drink. Break it up, diversify the game a litte. Trust me, doing that can make the Deep Roads a lot more enjoyable.--Madasamadthing (talk) 05:50, January 25, 2011 (UTC)

The only thing I don't like about the Deep Roads is having to backtrack. The Crosscut Drifters cache, Topsider's Honor, etc., are annoying. I also don't know why they have to have portions of the roads blocked, so you have to travel through areas you've already cleared in order to get to a particular point. Overall, I actually like the Deep Roads, though. One thing I'd like to add is randomly occurring monsters. It would be nice to actually be taken by surprise once in a while, especially after playing the game several times. LVTDUDE (talk) 06:04, January 25, 2011 (UTC)

Lol, I never go back into the deep roads. Those quests stay incomplete for me. I'm not sure what I'd think about random battles; honestly, I'd much rather they have a few boss-level battles rather than the infinite number of low-leveled spawn that're everywhere in the deep roads. This is one of the flaws of DAO, in my opinion. Plus the inability to run from battles. Even if you temporarily retreat, you'll have to fight them eventually. (I suppose you could stealth your way through some areas, if it really wanted to, but you'd have to be playing solo.) - Ancestralmask (talk) 06:33, January 25, 2011 (UTC)
Not really, isn't it a flaw of the game that when you get far enough away from your party, then hit H to make them follow, they just reappear beside you? Haven't done it in awhile, but i remember that happening once. Or, if you stealth your way through an area, when you change screens, you'll have your party members next to you. So in essence, you could just leave your party at the entrance, and stealth your way through. Would suck, however, getting noticed, and you are by yourself. hehe. Lazz3k (talk) 13:23, January 25, 2011 (UTC)

If you're sick of the Deep Roads, set aside one day's session worth to get through it. Just plow through it and get it over with, like ripping off a Band-aid. By the time you get to the Broodmother, you'll be nearly there and the interaction with Branka will refresh the experence.

Have a mage sustain Haste. Play on casual too, :D DalishousFoot (talk) 21:46, January 25, 2011 (UTC)

Double haste FTW! But really, I'm wondering if no one has made a mod for this because the plot for the whole Paragon of Her Kind chain is incredibly complex. I looked into it briefly and considered doing it after my 5th runthrough, but didn't have the time to break down all of the plot flags (because I, personally, wouldn't want to do it half-arsed and skip out on plot/codex entries). I may do it eventually...but for now, I just zerg through it with double haste on casual. -- Techwench talk  22:05, January 25, 2011 (UTC)

Yeah, "skip the deep roads" doesn't seem anywhere near as plausible as "skip the fade." Too many plot flags, too many missibles. Heck, you'd miss out on so much experience too, since there are about a gagillion darkspawn down there. And you wouldn't be able to just award that experience, because it's possible to go back to the deep roads at a later time, and all the darkspawn would still be there. *sigh* :| I wish there were more Broodmother type bosses and less walking through tunnels. - Ancestralmask (talk) 12:50, January 26, 2011 (UTC)

Thanks for all the suggestions, everyone. I do, actually, already play on casual, and for the most part in the deep roads I just use the console to kill things because that makes it go by that much faster. I'll have to try the haste thing, I never actually bother getting any of the buffing spells. And taking breaks sounds like a good idea too. Okay, we'll see. - Ancestralmask (talk) 12:50, January 26, 2011 (UTC)

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