To me the romance in DA seems like a one-night stand than a romance, It just feels slapped on and underdeveloped.
I do not get that impression at all and I am confused as to what exactly you think the problem is. The most common way of mocking these games is to call them "dating simulators", and while the romance clearly isn't that big a deal I fail to see how you consider it "slapped on". Elaborate? --Knight Templar (talk) 08:29, July 17, 2012 (UTC)
- He's yet to make any comments that would discern such a judgement, imo. In a way, I'm inclined to agree with the OP; in that it *is* left a lot to the player's imagination what other romance might go on between their character and the companion apart from what we see in any respective scene. 126.96.36.199 (talk) 15:41, July 17, 2012 (UTC)
I would like it if you could sleep with your partner more than once or twice. However, I don't really see how the romance could be more developed since there is already a change in dialogue options and party banter. I mean, I'm not all that concerned that I can't take Morrigan (or whoever) out to dinner.--CouslandRogue (talk) 03:50, July 18, 2012 (UTC)
I can understand why some people want there to be more interactions in the romances, especially if they really like the character, but honestly, I think there's already enough; too much more of it and it'll start to distract from the rest of the game. The main focus of the games are big events: wars that decide the fate of nations, the struggles of mages, elves, and common people, and so on. I think the romances are fine where they are: some extra conversations, some extra scenes, and changes to dialogue and the characters' actions and reactions, and I think BioWare does a good job of telling a lot by only telling a little, and I actually like having to fill in the gaps myself (fans are going to imagine things anyway, after all, why not help that along?). Although, I'm now getting a mental image of Cassandra banging her head against the wall in frustration while Varric digresses from the main story to go into exhausting detail about Hawke and his/her love going on a sunny picnic at the Wounded Coast... and then getting ambushed by about 20 faceless goons (why does that always happen?). --UrLeingod (talk) 14:17, July 18, 2012 (UTC)
I don't like romance options very much. Well, not when Bioware does them. Your options amount to "Slutty bitch", "Gentle Flower", "Obviously gay guy" and "The guy who is a bit too open about his feelings for me to be comfortable around him". If romances were a bit more than just you dating an attractive caricature, with characters who were complex and not just two dimensional, I would probably enjoy them more. Now I'm not saying that any of these characters available for romance are bland, it's just that the actual romance aspect is lackluster too me. I could personally do without them. Besides, I like playing an awkwardly asexual character in many of my play throughs, so it wouldn't matter to me anyway. Just imagine if Andy Warhol was a Grey Warden... --XeroSnake (talk) 03:04, July 19, 2012 (UTC)
- Personally, I think BioWare does a better job with romances than most other companies. In Skyrim you can marry an NPC but other than that character living in your house and some very slight changes to your dialogue options that amount to "give me money" and "give me food", nothing much happens. At least in Dragon Age there are some extra scenes and different party banter.--CouslandRogue (talk) 05:15, July 27, 2012 (UTC)
All I want is more intersting chars than "Slutty bitch", "Gentle Flower", "Obviously gay guy" and "The guy who is a bit too open about his feelings for me to be comfortable around him" And more than 3 conversations in game. —Preceding unsigned comment added by Леди боли (talk • contribs) 07:38, July 31, 2012