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Qunari Origin in DA3

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Note: This topic has been unedited for 285 days. It is considered archived - the discussion is over. Do not continue it unless it really needs a response.

Throughout DA,we've seen and heard a lot of the Qunari. Sten gave us a glimpse and DA2 revealed even more, especially about their society being in conflict with pretty much everyone. Tallis from Mark of the Assassin was (Spoiler alert for anyone who still hasn't played the DLC) a Qunari spy. I think it would be a decent idea for Bioware to include a Qunari origin in the character creation. It also shouldn't just use the Kossith (Standard horned Qunari) but should include other races like elves and humans that were converted to the Qun. I realize this might take away the joy of naming your character as Qunari have titles not names, however it would be cool seeing a bit more of the Qunari and playing a character who has an interest in using the Mage Templar war as an advantage for Qunari conquest. —Preceding unsigned comment added by 67.164.13.171 (talk) 17:53, July 16, 2012


Someone do the magic and sign the post. Henio0 (talk) 17:02, July 16, 2012 (UTC)

Done. Chantry symbol King Cousland | Talk   17:13, July 16, 2012 (UTC)

Tal-Vashoth - yeah. Qunari - no.

I don't want to play a zealot, no matter the religion, or culture. Unless you want to have autodialogue, a follower of the qun is a no go. Henio0 (talk) 17:02, July 16, 2012 (UTC)

I think a person is more defined by their choices than a title placed on them, but I agree. Being a Qunari would preclude a lot of options and dialogue unless, of course, they were a Tal-Vashoth. But even then, they'd be a traitor and I'd hate playing them all the same. EzzyD (talk) 17:42, July 16, 2012 (UTC)

I would play a Qunari or Tal-Vashoth, gimme, gimme, gimme. Me play Qunari now. I see no problem in playing a Qunari or Tal-Vasoth, it would be different than playing a boring old human or elf. I look forward to playing DA3 if it would include a Qunari origin. 203.45.127.20 (talk) 01:32, July 17, 2012 (UTC)Darkside

You do realise Qunari has to be of one mind? Has to be mages-hating, women-disregarding. You stray from that path, you are no longer Qunari. They could just as well give us a sheep origin. Henio0 (talk) 02:35, July 17, 2012 (UTC)
If it means i don't have to play a human again bring on the sheep origin. Bah,Bah, magic is evil. Bah, bah, humans need us so they stop being dirty pigs, we will give you order. 203.45.127.20 (talk) 02:47, July 17, 2012 (UTC)Darkside
Women-disregarding? I thought the only thing women couldn't do was being a warrior. That is sexist, but that doesn't mean women aren't respected.--Agent047 (talk) 12:34, July 19, 2012 (UTC)
I should have said "women companion". All of your companions fights, and as a Qunari you'd have no choice but to think of them as men. Unless the companions are fan fiction come true and their name is Felicia Day.
Anyway, You can call it sexism, but it doesn't make it that much better. Henio0 (talk) 16:36, July 19, 2012 (UTC)
You know, just because they cant be warriors, doesn't mean they cant learn how to fight. Is it possible to know how to fight and not be a warrior? Yeah, I believe so. I also recall reading this: In the Qunari society females cannot be soldiers. While Tallis is an assassin who hunts Tal-Vashoth, she is Ben-Hassrath - a religious enforcer and a member of the priesthood (lead by the Ariqun) rather than the military (lead by the Arishok). Qunari believe that the genders are inherently better at certain tasks. No matter how much aptitude a male shows for management, he will never be quite as good at it as a female, therefore it would be considered inefficient to place him in a role where a woman might serve better. Instead, the Tamassrans find another role that he shows aptitude for and place him there instead.

Marauder 09 FoC cover I can make the Black Sun look like a Swoop Gang. 20:21, July 19, 2012 (UTC)


I am amazed that this topic still goes on, truthfully. Maybe it does have some novelty, but being new and shiny doesn't mean good. So far, the only Qunari we've met have either been adamant in their beliefs, or traitorous prigs who deserve nothing but the sword; I'm not sure about anyone else, but that doesn't scream "Good PC Option" to me. Also, for a Qunari Origin, I can only imagine how limited a skillset it could have: Qunari have no templars, are completely untrustworthy of any magic, being Reavers or Berserkers would also be kind of out because of their lack of discipline. Rogues... I don't know about you, but I haven't seen a Qunari successfully "sneak" anywhere? This all is secondary to how broken a character's choices would have to be to allow a Qunari option (i.e. scrap any choices whatsoever). EzzyD (talk) 15:49, July 17, 2012 (UTC)

Does Tallis count as sneaky? If so, then...kinda?Avg Man (talk) 19:21, July 17, 2012 (UTC)
I suppose I meant for like the horned Qunari. Those guys just couldn't be able to sneak... ever. And Tallis... please don't remind me of that annoying-as-all-hell elf. I'd rather pretend she never existed. EzzyD (talk) 19:41, July 17, 2012 (UTC)

You can play with Qunari as Seeker Origin, i saw some pics of qunari seekers and why not? (talk) 21:30, July 17, 2012 (UTC)

I've always been the "sword guy". My first character on DA:O? A Human Noble Warrior with a Greatsword. My first character on DA2? Warrior Hawke with Sword and Shield. But you know what? If in DA3 there is Qunari Origin... screw the swords, I'll play a Saarebas (mage)! :D SuikoRyos (talk) 23:05, July 17, 2012 (UTC)

I know I may be beating a dead horse, but I want the option of playing a Korrith or Qunari. I would like to play a Saarebas whom has escaped the Qun and not fled to the Tal Vashoth. This would give the chance to find my way to Kirkwall where I can run into Hawke, or escape into Orlais where I might run into the Warden, either way this would be a good way of giving me an intro into DA III. Bye doing this I would be able to join into the Mage-Templar war on the Mage side. Or I could play either a Korrith, Qunari Warrior sent bye the Qun to see Mage-Templar War, and report back to see if there would be a strategic advantage in evading while all the attention and focus is on the Mage-Templar War.--Charlie.look (talk) 08:14, July 19, 2012 (UTC)


At Charlie... playing as Saarebas? hows that gonna work? They can't speak only if the antaam let him free to speak... but you escaped so the antaam wont let you speak so no chance my friend. but the other part sounds very good.. the Qun sent you to see the Templar-Mage war just like the Arishok sent Sten to get informations what the blight and darkspawns is.--MEVLUT COUSLAND (talk) 10:25, July 19, 2012 (UTC)

MEVLUT COUSLAND: I had not yet figured that out but in thought maybe someone whom felt sorry for my personal treatment might be able to sneak in to the Arvarrard whom holds my collar, possible kill him and set me free. Perhaps this might be away that my Hawke Character whom was a high level Rogue might be able to do this, considering he helped the Mages in support of his sister. Just a thought there are several other ways, perhaps the Arvarrads rod becomes damaged during a battle with some apostate mages, or maybe during an all out assault from my Warden and Company or Hawke and Company, Like I said many Ideas.....--Charlie.look (talk) 22:09, July 19, 2012 (UTC)

You know what I'd like? To be part of the big Qunari conversion, the one Sten told the Warden about. The scenario I imagine is that the Qunari army is coming across the sea to convert Ferelden (or some other place), but then something happens (haven't figured out what, maybe some kind of supermegaextra storm or darkspawn-tainted whales, I don't know yet). The Qunari army dies or some of them become ghouls, except the main hero of course. He/she lands on a beach somewhere (it might be Ferelden but also Free Marches or Rivain or whatever) and then...I don't know what then, then the story begins, like meeting some interesting companions, seeking help somewhere at the Qunari embassy, dealing with the Mage/Templar problem (not sure if there are any in Rivain, but it doesn't matter now)...or whatever the scriptwriters decided to write as the main plot. It'd be very difficult to make this possible, but I'd definitely like something like this. What do you think? Ewqua (talk) 21:35, July 30, 2012 (UTC)

Nah, this kind of story: "A army stand to battle then something evil thing hapens. the character is on the sea and the sea brang him somewhere and he needs to find companions etc..." i saw this alot in bad hollywood movies and they all ends and beginns the same way... the qunari origins should stay with their qunari brothers and sisters and other qunari lord like an arishok sends him/her to check out whats going on rivain/nevarra. or whats going on this templar vs mages war... an other arihsok lord sends a qunari to learn about this mages and templar war and whatever he learned he brings the informations to the lord and they use it against tevinter.. and maybe you have to choose if tevinter or seheron should win this qunari vs magisters war. does this sounds good for ya? MEVLUT COUSLAND (talk)
Yeah, you're probably right. It just seems a little like Sten's story...but much better than old-fashioned Hollywood movies indeed. One thing is certain: We all want to see Thedas from Qunari point of view, nothing less. Ewqua (talk) 07:16, July 31, 2012 (UTC)
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