It maybe a silly idea but I always thought that stories are more fun when seen from another's eyes and in this case the player takes the role of an Arishock who will save the baa's againts their own will, He and he alone will stop the mage/templer war.
- Arishok, right off the bat.
Beyond that though, I don't think it would be a very good idea though, no... Qunari are without a doubt the most unemotional group in the game, so basing a protagonist around the epitomy of their culture is probably not the best idea... Besides that, it would also instantly forego certain playstyles. There are no Arishok magi, for example. RomeoReject (talk) 04:50, May 24, 2012 (UTC)
Yes I know the Arishok has no magic and the Qun is restrictive, but you are an Arishok you Will have more freedom than say a sten. Plus the Arishok may have powers other than swinging a sword, I mean he is a piller of the Qunari and by the way an Arishok may have other Skills we have not seen. Yes they are pretty Unemotional But then again maybe thats ok. then again the Arishok in DA2 did display some anger, which is an emotion.126.96.36.199 (talk) 05:07, May 24, 2012 (UTC)
It's BioWare's style to start as a zero and become a hero, not the other way around. Also, Arishok is a man, and that is quite limiting. And ain't no way a free will qunari would ever become an Arishok. If you follow the qun and you want to have a free will, you go Tal-Vashoth.
I think it would be a great idea to play as a Qunari, but a young and lowly one; you'd have choice of following the qun or finding your own way, i.e. become a grey warden. 188.8.131.52 (talk) 08:32, May 24, 2012 (UTC)
DA2 threw out of the window two playable races, now you want to rob the game of a female gender and a mage class?