I was thinking that it would be cool to have a demon for a companion. Anyone agree? Or some other companion from the Fade? If you have an idea feel free. All hail Darkside! 126.96.36.199 (talk) 01:22, June 19, 2012 (UTC)Darkside
If you want to get really technical, we *have* had a demonic companion before (Vengeance). We've also had a spirit companion (Wynne, Justice). Having another companion who's been possessed is probably likely. They'll need someone to fill the void for Anders and Wynne. Demons generally focus on one aspect of darker emotions (like Rage, Desire etc.) so they might not be great conversationalists, despite them also likely trying to possess any mages present. So, in short, no. I don't want a demonic companion. EzzyD (talk) 01:26, June 19, 2012 (UTC)
- I agree with EzzyD. Also, they wouldn't be the most interesting of characters. They're based on one dark aspect, so they really couldn't have too much depth, nor a character arc as changing themselves/their views and outlook would fundamentally change what they are. Moses Killwind (talk) 04:25, June 19, 2012 (UTC)
Sorry, but having a demon as a companion is simply not a good idea. ----Isolationistmagi 01:29, June 19, 2012 (UTC)
I don't see why not. We met Sophia Dryden, Kitty, and the Desire demon from the circle of magi. They just wanted to know what it is like to be mortal. I think it would be amazing if the demon could possess just about any unimportant character's body. They could possess a dead templar, grey warden, bandit, darkspawn, etc. Like when we go to loot bodies for gold and items there would be a button next to take all to possess and you tell your demon companion to possess the corpse. Anyone that can be looted, and fits a humanoid. It can only posses Human, Elves, Dwarves, and Darkspawn. Could be a demon or just a normal spirit. Also you could persuade other people into being possessed by said spirit or demon, or do it by force like the mage did in DA:II in the missing templar quest.
Don't forget about Justice (before he entered Anders) in Awakening. He wasn't someone possessed by a spirit/demon either, he was just a spirit trapped in a dead man's body, and his character turned out to be quite interesting, progressing from the one-dimensional "yes justice is good!!" thing to realising the beauty of the world outside the fade. I think it could be possible, but also think a lot of people simply want a desire demon as a companion for the 'sex appeal.' Evalunel (talk) 06:30, June 24, 2012 (UTC)
→If we get a demomic companion I would not mind a desire demon. I kind of want it for the sex appeal. What? I am a guy. Besides having a demonic companion that can possess almost any living or dead human, elf, dwarf, darkspawn, or Qunari would be amazing. Besides it would be more flexible for the romances. You can have men, women, or both. You can have the demon possess a living or dead person, etc. If we get more DA Games after DA: III I want origin stories. I also want to have a Fade Spirit origin. You can persuade people to let you in willingly, forced, or wait for a dead corpse. Of course Templars would try to kill you more often. You would pretty much be like Justice, forced out of the fade and you end up in a body of a mage, warrior, or rogue. Depending if your class is either of the three.
For example: If you choose mage as your class then you end up in the body of a mage that has failed their harrowing. If you chose rogue you end up in the body of a rogue, and a mercenary if you chose warrior. Of course you can possess any human like body from then on.
__________ Sorry to rain on your parade guys, but once demons possess someone, they can't exit the body until it is destroyed by someone else. This is proven by the sylvans, particularly The Grand Oak - (a cage of bark, a prison wood) and the Codex entry: Aodh, where the demon HAS to be chopped out of the tree in order to escape.
The demons are EVEN MORE screwed when they possess a dead body, as then their host doesn't have the life force necessary for the demon to escape into the Fade, meaning that they will die with it. This is the reason why the Undead will always leak the demonic ichor and why corpses and revenants have so much more health then either normal demons or abominations.
Do not forget about Justice. He was trapped inside of Kristoff's body and left when he became one with Anders. Also I said Spirit or Demon companion. Also the EAware would find some way to break canon and say demons/spirits can't just cycle through bodies.
--Verkone (talk) 12:02, June 24, 2012 (UTC) ___ I personally don't think demonic companions would appear, partly because the companions are ultimately serving the PC and the demons only serve themselves. Wynne and Justice are both ultimately willing to serve the PC, because it is for the greater good, but demons just don't work like that. - 12:09, June 24, 2012 (UTC)
It would technically be possible. Not all demonic possessions result in a fused Abomination; sometimes the demon manifests as an individual entity. (Remember the Bewitched Templar in the Circle Tower?)
Say the PC is contending with a demon, but is so desperate for support (maybe specifically needing a demon for something) that they strike a bargain? You help me in my quest and if we succeed, you can take over my body. That would create some very amusing party dynamics. Son Goharotto (talk) 14:22, June 24, 2012 (UTC)
____ The idea of a demonic companion isnt that hard to contend with really in my opinion because wasnt Flemeth a demonic in a way, yet she has a very distinct and intresting personality so another character working on that sort of basis could work quite well, even if its not a demon in the traditional sense. Lost Odyssey (talk) 18:09, June 24, 2012 (UTC)
Anders wasn't a demon. Just an idiotic individual, or one who's mind became somewhat twisted after being possessed by a spirit. Demons are spirits, but spirits aren't demons. A mortal abomination who is possessed by a spirit is not a demon. But anyways. Yeah, I'd love to have a demon in the party. Why wouldn't it work? Like Justice, they could explore more facets of life than they knew in the fade, and develop new dimensions within themselves. It could easily work with either Desire demons or Pride demons. I'm not sure if these two kinds only have the ability to alter their appearances in the fade, though. If they can also do so in the mortal realm, then no problem. If they can't, then it would mostly only work if they had possessed someone, either voluntarily on the person's part or not. Them wanting to see more of the world is enough of a reason to want to join our character. Or fighting for something they believe in. (Like Cole.) TheodoricEichen (talk) 22:37, June 26, 2012 (UTC)
Anders wasn't a demon. Wrong. Anders said he and Justice/Vengeance were one and the same. Justice/Vengeance was a demon. Therefore, Anders was a demon. Rathian Warrior (talk) 08:25, June 27, 2012 (UTC)
- Justice wasn't a demon. And "Vengeance" wasn't one either, simply a slightly different aspect of the same being. http://dragonage.wikia.com/wiki/Vengeance In the skill description, it refers to him as a spirit, not as a demon, because that's what he is. If you would consider him a demon, cite at least a single cannon source where he is referred to as such. TheodoricEichen (talk) 11:27, June 27, 2012 (UTC)
- No one ever said that spirits couldn't murder. Demons tend to be portrayed as inherently "evil", because they represent aspects of "sins", but that doesn't mean that different aspects held by spirits can't commit heinous acts, simply because what they represent isn't a "sin". Anders was an abomination, no question there, and the aspect of Justice in him twisted him. No argument there either. But technically speaking, that doesn't make him a "demon", with DA's definition of the term. TheodoricEichen (talk) 21:07, June 27, 2012 (UTC)
Here's a neat quote from the Dragon Age website. It's from Anders' character page: Anders, the light-hearted rebel mage from Dragon Age: Origins, Awakening, has changed. Urged by his friend Justice to fight the Circle of Magi more actively, Anders agreed to become Justice's human host… only to find that his anger at the Circle warped Justice into the demon of Vengeance. Now Anders must struggle mentally and physically to maintain his control over the demon within... at least long enough to see the Circle of Magi overturned forever. Rathian Warrior (talk) 15:43, June 27, 2012 (UTC)
- And that is very interesting. Thought that demons only had those 5 aspects. It would be interesting if we actually started seeing more than just them in the next game. TheodoricEichen (talk) 21:14, June 27, 2012 (UTC)
Just to point out, the mage origin did have a demon companion in it. Mouse, or rather, the Pride Demon. I think it would be interesting to have a demon companion in the human realm as well though. It would be tricky storyline wise. If your character is good, he or she probably won't want to work with the demon and vice versa. Also the demon will probably want to act out on whatever emotion or compulsion that created it. A rage demon probably won't be very reliable, as it will want to attack everything. A desire demon might try to trick the playable character or trade up for a better situation whenever it gets the chance to do so. Believe it! (talk) 17:49, June 27, 2012 (UTC)
- A desire demon would certainly make the game very interesting. (Btw, random question, but is there anywhere that says that desire demons can't take male forms? I'm pretty sure that not every woman in Thedas would be interested in sexual favors from a desire demons with a female aspect. (Same for certain males. *cough* Saemus, Seneschal Bran, etc *cough*)) TheodoricEichen (talk) 21:12, June 27, 2012 (UTC)
I have thought about this in greater detail then before, and I don't think it's going to work. A potential demonic companion can be either a demon in its physical form (which more than possible, as evidenced by Broken Circle, A Twisted Path, etc.), an abomination, werewolf or some other case of demon possessing living host, or an Undead. In the first case, it will need to constantly draw a significant amount of lifeforce from someone else in order to survive; a process like the bond between the Bewitched Templar and that Desire Demon or one described in the Codex entry: Cautionary Tales for the Adventurous and that amount certainly doesn't seem to be recoverable; i.e. the drained creature will die soon enough. In short, you're going to find some way to constantly feed the demon like that if you want it to follow you, something that is likely to be a VERY cumbersome and unreliable process.
If the demon has possessed a living host, then there are no problems with lifeforce, as it gets enough from its host. However, it would then have VERY little reason to follow you, as you can't compel it by force; if you kill the host, it wouldn't matter, as the demon would use the last of dying's host lifeforce to send itself back to the Fade. It also complicates the first scenario further; in order to control your companion, you would have to prevent it from possessing other creatures, which is something they can do just about anywhere, since the list of potential hosts ranges from humans to cats and trees.
Finally, if the companion is Undead, then it would go insane with the horror of being stuck in a body that can't sustain it and from which it can't go back to the Fade. Justice was fine with this in DA:A, but he was a spirit encompassing justice, an emotion that isn't ultimately centered on the self, something that can't be said about the demonic emotions. If it was stuck in one place for a particularly long time, it MIGHT cool off and be like Grand Oak, but then it would simply stop being a demon.
Overall, demonic companions wouldn't work as they're too self-centered for a true companionship (Vengeance was an extremely rare exception, one that we are unlikely to see again.) 4Ferelden (talk) 09:21, June 28, 2012 (UTC)
I HEAR WHISPERS IN MY HEAD, MAKE THEM STOP!!!
Yeah, demons really aren't cut out to be companions, largely due to the problems of their alien nature, the difficulty in even setting up a scenario where they would travel with you, and other stuff people above me have already said. That said, they definitely have a lot of potential story-wise, especially as interesting antagonists, if they bother to flesh more of them out in DA3 time instead of mostly just throwing wave after wave of Rage Demons at you. Personally, I'd like to see a side-quest where you meet a repentant demon and can help redeem him. Spirits can turn into demons, why not the other way around? It would help wash the bad taste of Vengeance out of my mouth, at least. --UrLeingod (talk) 19:39, June 29, 2012 (UTC)
It certainly is an interesting idea. Now, a demon is supposed to only be one personality type; but Justice has shown that they can be changed through human interaction. That said, I’m curious as to what would happen when a demon who’s entire life, body, and was of thinking revolves around one emotion changes its mind. (for lack of a better analogy) Would the demon simply change form? Perhaps, treading on untested ground here, the demon can only remember that one emotion after being in the fade for so long? Would it be possible for them to rediscover feelings? To become more human? If Justice has turned into Vengeance then surely it’s a two-way street. Honestly I feel bad for the spirits, the Maker made them and then dismissed them because he didn’t like the job he did. (According to the Chant of Light) Implemented properly a spirit could be a very neat ally to have, like Justice before he went insane. Now, a demon might be a problem, for the reasons stated above. Friendlysociopath (talk) 03:51, June 30, 2012 (UTC)
- As far as appearance goes, according to the game codex appearance is fluid for spirits; they can look however they want to (as can humans who are in the Fade if they learn how, which you did in Origins). Supposedly spirits/demons come in all manner of different and varied forms, (though they all look the same in-game) so I imagine if a demon became repentant that it could easily change it's appearance. As for the issue of them being defined by one thing, remember what Justice says in Awakening when asked by Nathaniel if Justice is all he thinks about. "It is not all I am. It does, however, define my existence," or something like that. The codex on demons takes care to point out that while spirits are empowered and defined by certain abstract concepts such as Faith or Lust or Hunger, they don't necessarily have to have them themselves (the example in the codex is that not all Sloth Demons are necessarily lazy), and Justice himself had plenty of emotions outside of things pertaining to justice.