Note: This topic has been unedited for 2479 days. It is considered archived - the discussion is over. Do not continue it unless it really needs a response.
Specifically, Righteous Strike in Dragon Age Origins does it affect melee damage from bows/crossbows? Really the whole branch but if I had to pick specifics the drain mana portion of the skill. I've read two contradicting information one on GameFAQs another here. There doesn't seem to be a definitive answer on the subject.
http://www.sorcerers.net/community/threads/archery-build-rogue-or-warrior.51359/
Adenyeshua (talk) 11:33, July 3, 2017 (UTC)Aden
- It would be helpful if you'd tell, which Righteous Strike you mean – which game, and if that link would be complete. Also you should sign your posts with ~~~~, as mentioned in the topic's intro section. -- -- You talkin' to me? -- cCContributions -- 11:28, July 3, 2017 (UTC)
- Oh, well … perhaps better, you cited the appropriate section from that large topic; I haven't exactly found what you were speaking of, at least not on its first page.
- As far as I know, ranged weapons in Dragon Age: Origins don't deal melee damage. And the ability clearly speaks of "the templar's melee hits".
- So I'd say: grab a sword and strike righteously – or use a bow and hide in the shadows.
- Btw., talk pages are signed, too. -- -- You talkin' to me? -- cCContributions -- 11:56, July 3, 2017 (UTC)
- Righteous Strike
- Templars are enforcers specifically chosen to control mages and slay abominations. Each of the templar's melee hits against an enemy spellcaster drains its mana by 0.25*(Damage dealt).
- Very useful at least indirectly.
- I thought it was pretty obvious but I guess not... Anyway, the word "Melee" refers to a scuffle. The word "hits" can and is used interchangeably between hitting a target with -any- type of attack. So it's not only confusing but can be taken literally any way. Using a bow doesn't necessarily mean you fight in the shadows.
- Adenyeshua (talk) 20:07, July 3, 2017 (UTC)Aden
- That's why I put a grin behind it.
- DA:O is the only game in the series where warriors are allowed to use ranged weapons – since DA2 this is a rogue only feature, together with the staves of the mages.
- But already since DA:O many abilities are designed for melee – for melee weapons. Indeed, many rogue abilities are only useful if you're wielding daggers, not the (later) rogue exclusive bow.
- I once had a rogue who couldn't (or didn't want to) decide between weapon types; so she attacked from far with a bow, and when the enemy was near, she switched to melee. An option?
- I had to make some small edits to your post – no content, only formatting. Hope, you excuse. -- -- You talkin' to me? -- cCContributions -- 22:52, July 3, 2017 (UTC)