Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
First Enchanter is the title given to the head of a Circle. The first enchanter is seen by apprentices as a father or mother figure, and an ambassador of peace to the templars by the other mages. First enchanters traditionally wear black robes.
A first enchanter retains their position for life and reserves the right to appoint a successor should the first enchanter perish or choose to retire. This decision must also take into consideration the opinion of the templars. Eligible for this position are the Circle's senior enchanters. If there is no successor, the Knight-Commander appoints one, usually with the approval of the Circle's mages. A first enchanter is usually someone who is respected by all mages and usually the templars too, and he or she is not always chosen based off their power and abilities.
A first enchanter officially has a broad range of powers. Their permission or consent is needed:
- for a mage to leave the tower;
- for templars to summon an apprentice for the Harrowing;
- for templars to make a mage Tranquil;
- for templars to move overtly against a Circle mage suspected of practicing forbidden magic.
First Enchanters also establishes the price of the goods and services the regional Circle of Magi provides. It is assumed that First Enchanters also manages the Circle fortress' finances.
However, the extent to which the templars allow a first enchanter to exercise their powers varies from tower to tower.
In Tevinter, the First Enchanter of the Minrathous Circle of Magi is the Divine of the Imperial Chantry, and thus always male; he is not elected or appointed, but has to win a pitched tournament for the title of Divine, in order to prove that he can control those under him by force if necessary.
Known first enchanters Edit
- Adrian[note] (White Spire, Orlais)
- Arlen (Kinloch Hold, Ferelden)
- Astebadi (Antiva)
- Briaus (Hossberg, Anderfels)
- Casimira † (Kirkwall, Free Marches)
- Edmonde † (White Spire, Orlais)
- Gwenael (Nevarra)
- Halden (Starkhaven, Free Marches)
- Haramund  (Starkhaven, Free Marches)
- Illana † (Montsimmard, Orlais)
- Irving (†)[note] (Kinloch Hold, Ferelden)
- Jendrik (†)[note] (Jainen. Ferelden)
- Josephus (Unknown)
- Lothaire (Unknown)
- Luidweig (Ansburg, Free Marches)
- Maceron † (Kirkwall, Free Marches)
- Orsino † (Kirkwall, Free Marches)
- Raddick (Starkhaven, Free Marches)
- Remille † (Kinloch Hold, Ferelden)
- Rivella † (Dairsmuid, Rivain)
- Sinclair † (Kinloch Hold, Ferelden)
- Wenselus (Kinloch Hold, Ferelden)
- Vivienne (Montsimmard, Orlais) (disputed)
- Up until the current date, Adrian is de-facto not part of the Circle based in the White Spire.
- Irving may die depending on the outcomes of certain quests in Dragon Age: Origins; he is alive, however, in David Gaider's novel Dragon Age: Asunder.
- Jendrik may live or die depending on the choices of the player in Dragon Age Legends. He has not appeared in any later media.
See also EditCodex entry: Hierarchy of the Circle