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For companions in other games, see Companion.
DA RPG Set 2 GM Guide

The companions in Dragon Age: Origins are the people who accompany the Warden on their journey. The Warden can make decisions which will result in a companion leaving, or even dying. If a companion leaves the Warden or dies, their equipment will be lost.

Approval plays an important part in companion interaction. It changes based on plot decisions or gifts. High approval provides combat bonuses, the ability to have longer conversations, and possible romance options; low approval may lead a companion to desert you.

There are ten potential companions in Dragon Age: Origins, and six in its expansion Dragon Age: Origins - Awakening. In Awakening, an Orlesian Warden-Commander may be the protagonist, depending on the events of Origins.

A player-created character is the playable character in A Tale of Orzammar DLC.

Leliana, one of the companions in Origins is the protagonist in the Leliana's Song DLC; there she is joined by three companions of her own.

The Hurlock vanguard is the playable character in The Darkspawn Chronicles DLC.

Legend: Quest The character has a companion quest.
Hoplelessly Romantic The character can be romanced.

Dragon Age: Origins[]

Dragon Age: Origins - Awakening[]

A Tale of Orzammar[]

The companions of A Tale of Orzammar DLC.

Leliana's Song[]

The companions of Leliana's Song DLC.

The Darkspawn Chronicles[]

The companions of The Darkspawn Chronicles DLC.

The Golems of Amgarrak[]

The companions of The Golems of Amgarrak DLC.

Witch Hunt[]

The companions of Witch Hunt DLC.

Temporary companions[]

These companions join the party temporarily, most of them during the Origins portion of the game.

Party banter[]

Companions will often speak to each other about a variety of topics. There are specific locations where this banter can occur.

Dragon Age: Origins
Dragon Age: Origins - Awakening

Party change locations[]

There are certain locations in which you can change your current party without going to the Party Camp.

Trivia[]

  • During the development process of Dragon Age: Origins, companions were to develop the darkspawn taint, and eventually would have been put through the Joining after the Landsmeet.[1]

References[]

  1. Gaider, David. "Your companions and the Taint". BioWare Social Network. Retrieved 2011-01-19.
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