The Darkspawn Invasion is a location in the Fade created by the Sloth demon that the Warden ventures during the Lost in Dreams questline. The Warden must work through an area completely overrun by "darkspawn."
Involvement[]
Here the Warden encounters a Templar Spirit and he will grant the Warden his Spirit form. This form is to used to pass through spirit doors and access essences of spirit. To reach the Templar Spirit, the Warden will need the mouse form. While in Spirit form the Warden will benefit from several Ice spells and abilities.
Characters[]
- Templar Spirit
Quests[]
Enemies[]
- Masquerading Darkspawn
- Genlock (Critter)
- Genlock alpha (Normal)
- Hurlock (Critter)
- Hurlock emissaries (Critter)
- Hurlock emissaries (Lieutenant)
- Flaming Darkspawn (Critter)
- Darkspawn Spirit (Normal)
- Uthkiel the Crusher (Lieutenant) - one of five demons encountered prior to reaching the Sloth Demon's Sanctum.
Special objects[]
- Special doors:
- Fade Pedestal - interacting with the pedestal transports the Warden to the travel map.
- Essences and fonts (3 of 21 total throughout the entirety of this section of the Fade):
- Essence of Cunning - the object can be found by entering the mouse hole in the first chamber to the right and then following the next mouse hole to the right again.
- Font of Strength - the object can be found directly north of the starting room with the fade pedestal, locked by a massive door.
- Essence of Willpower - the essence can be found in the room where the Warden acquires the Spirit ability, they will need to be in spirit form to acquire it.
Trivia[]
- Riordan mentions that darkspawn are soulless creatures; all darkspawn encountered here are demon creations based on the Warden's memories.