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The Golems of Amgarrak is a DLC for Dragon Age: Origins. It was originally announced by BioWare on July 28th, 2010 and was subsequently made available on August 10th. Players can import their Wardens from Origins or Dragon Age: Origins - Awakening, or start a new level 20 character. It's also possible to unlock three reward items that show up in Origins and Awakening.

Plot[]

The Warden-Commander has come to Orzammar at the request of Jerrik Dace. Jerrik's brother, Brogan, was part of an expedition led by scholar Darion Olmech into the Deep Roads to find Amgarrak Thaig and the long-lost secrets of the research on golem construction that took place there. The rediscovery of such a method would bring great wealth, power and prestige to House Dace, but the expedition has not returned and is now feared lost. Jerrik, along with his trusty bronto, Snug, will be joining the Warden in the search for his missing brother. Players will find other unexpected companions as they continue on the journey and will need all the help that they can get.


This section contains spoilers for:
Golems of Amgarrak.


Jerrik Dace asks the Warden-Commander of Ferelden to accompany him to Amgarrak Thaig where his house led an expedition. Jerrik's search mission is funded by House Tethras.[1]

Jerrik, like his peers, is keen to salvage Amgarrak and use it to their advantage. Brogan convinces him to search for Darion, the leader of the failed expedition. Together with the Warden and his brother, Jerrik finds the remains of Darion as well as the final page of his diary, at which point Brogan begs him to destroy the Forge in the deepest part of Amgarrak to make sure that the experiments and subsequent mistakes within could not be repeated. Realizing the chaos that Amgarrak's research into Paragon Caridin's work has wrought, Jerrik reluctantly obliges, and then sets off to kill the Harvester, the creature responsible for the destruction of both the expedition and the thaig. However, in the ending it is revealed that the Harvester the Warden killed wasn't alone.


Companions[]

Brogan Dace
Jerrik Dace
Runic Golem

Quests[]

In Search of Amgarrak In Search of Amgarrak
The Runic Golem The Runic Golem
Harvest of Amgarrak Harvest of Amgarrak
Amgarrak's Secrets Amgarrak's Secrets

Locations[]

Amgarrak Thaig Amgarrak Thaig
Deep Roads Grotto Deep Roads Grotto

Notable items[]

Main article: Items (Golems of Amgarrak)

Reward items[]

The following items are carried over to an Origins or Awakening game when you earn the required achievements:

Sash of Forbidden Secrets Sash of Forbidden Secrets - earn the Reaper achievement.
The High Regard of House Dace The High Regard of House Dace - earn the A Secret Stitched Together achievement.
The Reaper's Cudgel The Reaper's Cudgel - earn the Grim Reaper achievement.

Research notes[]

Golem Research Notes: Fire Golem Research Notes: Fire
Golem Research Notes: Healing Golem Research Notes: Healing (2)
Golem Research Notes: Lightning Golem Research Notes: Lightning
Golem Research Notes: Mechanics Golem Research Notes: Mechanics (2)

Other[]

Mage's Running Boots Mage's Running Boots
The Crafthall's Wall The Crafthall's Wall
Dwarven Full Helm Dwarven Full Helm
Dace Family Armor Dace Family Armor
Memoirs of the First Wardens Memoirs of the First Wardens
Greater Tome of the Mortal Vessel Greater Tome of the Mortal Vessel (2)

Codex entries[]

Codex entry: A Bronto Named Snug Codex entry: A Bronto Named Snug
Codex entry: Ancient Writings Codex entry: Ancient Writings
Codex entry: Darion's Journal Codex entry: Darion's Journal
Codex entry: The Harvester Codex entry: The Harvester
Codex entry: Jerrik Dace Codex entry: Jerrik Dace
Codex entry: Protector Golem Codex entry: Protector Golem
Codex entry: Seneschal Garevel's Missive Codex entry: Seneschal Garevel's Missive
Codex entry: The Grey Warden Codex entry: The Grey Warden

Achievements and trophies[]

Name Requirement Points Trophy Image
Reaper Defeated the Harvester 25 Bronze Ach killed harvester
Grim Reaper Defeated the Harvester on Hard or Nightmare difficulty 50 Bronze Ach harvest nightmare
A Secret Stitched Together Gathered all of the research notes in Amgarrak 25 Bronze Ach research collected


Note: It is also possible to get all three level based achievements (Master of Arms, Archmage, and Shadow) by creating a character which will start at level 20. Then, remove all levels and re-add them by using the tome Memoirs of the First Wardens which the character starts with. These achievements will be awarded after leveling up. The same goes for any of the talent group focus achievements, e.g. Elementalist, Archery Master, etc.

Bugs[]

  • xbox360Xbox360(v1.04, Dwarf Commoner Origin) The achievement award items from The Golems of Amgarrak, Witch Hunt, The Darkspawn Chronicles, Leliana's Song and the Blood Dragon Armor may not be present in the chest after being captured by Beraht. There is no way to get them back.
  • Sometimes the bronto, Snug, will duplicate so one you can control while the other you can not.
  • xbox360xbox360Sometimes, when saving within the forge, the party will spawn adjacent to the Harvester upon reloading and may need to leave the room to initiate the fight.
  • If the Warden Commander is level 35 (which means they won't receive any XP anymore) the Runic Golem isn't able to upgrade its skills with the Mechanics Research Notes.
  • If importing from Awakening, Jerrik Dace will have a 3rd specialization point available but will lose it after using the starting manual to reset his stats. He will also have much fewer stat points than he should after being reset.
  • During phase two of the fight, when the Harvester jumps around, it will sometimes get stuck in the wall; it can still be attacked, but only with abilities or area-of-effect-spells. As the Harvester disengages from combat while stuck, this also affords an opportunity to save the game. [confirmation needed]

External links[]

References[]

  1. War table operation Revenge of the Merchants Guild confirms that House Tethras loaned Jerrik Dace the funds for the rescue mission.
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