Fandom

Dragon Age Wiki

Fade rift

12,580pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Fade Rifts are small tears in the Veil into the Fade.

Inquisition-Fade-Rift

A rift in the Western Approach

Background Edit

Splr dai
“Whatever we were before, we are now the Inquisition.” — The Inquisitor
This article contains spoilers for Dragon Age: Inquisition. Click here to reveal them.
In 9:41 Dragon, a Conclave was held at the Temple of Sacred Ashes in an attempt to bring an end the Mage-Templar War. Members of the Chantry, Templar Order and the rebel Circle of Magi Mages, along with their leaders, gathered at the Temple when an explosion occurred, destroying the temple and killing everyone present, save for one person. The explosion caused a large break in the Veil into the Fade, called the Breach, that allows demons and spirits to escape into the world. At the same time the Breach formed, many smaller rifts were created throughout Ferelden and Orlais.

Fade rifts allow Demons or Spirits to pass through the veil from the Fade to wreak havoc. In order to close a rift, it must first be opened wider and charged with fade energy. This tends to attract demons and so after a rift is opened a number of demons must be fought to generate enough magical energy to close the rift.

Lower level rifts tend to spawn Shades, Wraiths and Terror demons with a stronger variety of demon such as a Rage demon or Despair demon as the final opponent once a rift is nearly closed. Higher level rifts can spawn more powerful demons such as Pride demons or Fear demons earlier.

Number of Rifts and Locations Edit

There are a total of 81 rifts spread throughout the regions of Thedas.

Other Rifts Edit

Some Rifts are only encountered in locations accessible during Main Quests

During The Wrath of Heaven: (The rift on the Mountain Path and the one when marching with the army are mutually exclusive)

(One outside the gate into the Village and one inside the chantry after the meeting at the Gull and Lantern tavern. These two rifts can only be encountered before In Hushed Whispers or Champions of the Just are completed)

Dduring In Hushed Whispers (These rifts are mutually exclusive with the 1 in Champions of the Just)

(During Champions of the Just (This rift is mutually exclusive with the 6 encountered during In Hushed Whispers)

(During Here Lies the Abyss)

(Only accessible during Wicked Eyes and Wicked Hearts)

See also Edit

Codex icon DAI Codex entry: Fade Rifts

Also on Fandom

Random Wiki