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Exalted March

The Exalted Marches are religious crusades led by the Chantry, though the first Exalted March was that of Andraste against the Tevinter Imperium, and thus predates the Chantry proper. The second Exalted March was against the elves of the Dales, who had been Andraste's allies during her fight against the Imperium but whose relations with Orlais and the Chantry had deteriorated to the point of war by the time of the early Glory Age. During the Black and Exalted Ages, four Exalted Marches were called against the Imperial Chantry considered as heretical. More recent are the three Marches against the Qunari invaders during the Steel and Storm Ages.


Against the Tevinter Imperium Edit

See also: Andraste

In around -180 Ancient (1015 TE), a massive horde of barbarians crossed the Waking Sea from the south led by the warlord Maferath and Andraste, the Betrothed of the Maker. Some records claim the barbarians were driven north by the darkspawn, others that Andraste was bringing freedom to the people of the Imperium who had been long oppressed by the depravities of the magisters.[1]

Against the Dales Edit

See also: Dales

The cause of the conflict that resulting in the destruction of the Dales is disputed. The Dalish claim it was simple racial and religious persecution, saying templars invaded their kingdom when they kicked out Chantry missionaries. Chantry sources describe tensions building over the years as the elves became increasingly isolationist: The Dales barred all trade or discourse beyond their borders and only attracted greater ire when they refused to aid the human kingdoms during the Second Blight. There were rumors in the bordering Orlesian lands of the elves kidnapping humans to sacrifice to their gods and tensions reached a head with an elven attack on the village of Red Crossing.[2]

The Exalted March was called only after the elves made serious gains and sacked the Orlesian capital of Val Royeaux. Uniquely amongst the Exalted Marches, only the Orlesian Empire fielded troops against the Dales. The elves were pushed back and eventually defeated, their capital of Halamshiral destroyed. An elven general named Rajmael is known to have thrown himself from Forlorn Falls rather than face defeat.[3] The elves were then forced to either assimilate into Orlesian cities or adopt a nomadic lifestyle separated from humanity.

Against Starkhaven Edit

After King Fyruss had failed to take over the Free Marches, his Tevinter allies turned on him, usurping him in 2:80 and ousting him from Starkhaven. This led the Chantry to declare an exalted march to reconquer Starkhaven from the Imperium. The following battle for the independence of Starkhaven was short, but bloody.[4]

Against the Imperial Chantry Edit

See also: Imperial Chantry

In 3:87 Towers, disagreements between priests in Tevinter and orthodox Chantry doctrine, primarily about the role and control of magic, resulted in a schism and the appointment of Valhail as the first "Black Divine" of the Imperial Chantry, in opposition to the Divine in Val Royeaux.[5] Relations between the two factions deteriorated steadily, culminating in the Andrastian Chantry calling for retaliation against the Black Divine after he declared a celebration of the death of Divine Joyous II in 3:99 Towers.

Between 4:40 Black and 5:10 Exalted, a total of four Exalted Marches gathered large armies from around the Andrastian Chantry's domains, and launched assaults deep into Tevinter. Each Exalted March fell just short of its goal of conquering Minrathous, however, and the Marches served mainly to cement the separation between Minrathous and Val Royeaux. The Imperial Chantry started to form its own dogma and policies, and the groundswell of mages fleeing from southern lands into Tevinter bolstered the empire's waning power.[6] It is likely that more Marches would have continued the war, had the outbreak of the Fourth Blight not intervened.

Against the Qunari Edit

See also: Qunari and Qunari Wars
See also: Codex entry: Par Vollen: The Occupied North, Codex entry: The Llomerryn Accords, and Codex entry: The Raiders of the Waking Sea

In 6:30 Steel, the Qunari conquered Par Vollen and began to use it as a base to strike at Seheron and Rivain. By 6:42 Steel, they had conquered much of the Tevinter Imperium, Rivain, and Antiva and began to assault the Free Marches. It took many years for human resistance to become organized, and it was 7:23 Storm before the Qunari were pushed back to Seheron and Rivain, but there they were well entrenched and an impasse began.

Between 7:25 and 7:85 Storm, New Exalted Marches are declared repeatedly by both the Imperial Chantry (to retake Seheron and the eastern city of Qarinus) and the Chantry (to retake Rivain). In total, three major Exalted Marches occur with only the second in 7:52 Storm being a total disaster (with the Qunari capturing much of Antiva). At 7:55 Storm a third and final Exalted March is called[7] and at the end of it in 7:84 Storm, the Qunari had been pushed back to only the city of Kont-aar in northern Rivain and Par Vollen. By that stage, rebuilding all the destruction that had been caused was considered more important than trying to dislodge the Qunari from Kont-aar once again. A meeting between envoys of most of the human lands (except for Tevinter) and the Qunari at Llomerryn results in the signing of the Llomerryn Accord in 7:84 Storm and peace being declared. There is no peace between Tevinter and the Qunari, though skirmishes are few while the Qunari pull back to Par Vollen and rebuild.[8]

Contemplated Exalted Marches Edit

These Exalted Marches did not happen but Divine Justinia V contemplated in calling them.

Against Orzammar Edit

Splr dao
Click here to reveal spoilers
for Dragon Age: Origins.

During the events of Dragon Age: Origins, this may happen in two cases:

  • If the Warden helped Brother Burkel to open up a chantry in Orzammar, he draws in a surprising number of converts among the dwarves. They quickly attract the ire of more conservative quarters, and before long the Assembly severely restricts the Andrastians' rights. Brother Burkel resists, and is slain while being arrested during a peaceful demonstration in the Commons. The Assembly claims this was an accident, but news of the resulting riots reach the Chantry on the surface, where the Divine even contemplates a new Exalted March.
  • If the Warden helps Dagna join the Circle of Magi, she will later author a comprehensive theory of how lyrium vapors relate to the supply of magic. It gains a great deal of attention and inspires mages from other parts of Thedas to establish a new circle in Orzammar itself, one that has ready access to dwarven lyrium and lies outside the Chantry's power completely. The willingness of Orzammar to harbor Apostates sparks outrage that begins whispers that the Divine is contemplating a new Exalted march.

Against Kirkwall Edit

Splr da2
Click here to reveal spoilers
for Dragon Age II.
See also: Faith (quest)
Following the death of the Viscount Marlowe Dumar during the First Battle of Kirkwall and the de-facto rule of Knight-Commander Meredith, tensions between the city's mages and the local chapter of the Templar Order grows considerably, leading many in the Chantry and secular society to fear a mage revolt within Kirkwall. Unwilling to allow these rebellious mages to launch an insurrection, and perhaps the beginnings of a new Tevinter Imperium, Divine Justinia V begins to contemplate an Exalted March on the city to end the threat and restore order, sending an agent to determine the extent of the danger. With the mage uprising in full swing after the destruction of the Kirkwall Chantry and the Mage-Templar War having brought the Chantry to the brink of collapse, it is uncertain if this campaign will ever be called against the city.

References Edit

  1. Dragon Age: Origins: Prima Official Game Guide, p. 342
  2. Codex entry: The Dales
  3. Based on The Veshialle's description.
  4. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 13
  5. Codex entry: The Imperial Chantry
  6. Dragon Age: Origins: Prima Official Game Guide, p. 344
  7. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 118
  8. Dragon Age: Origins: Prima Official Game Guide, p. 345

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