Earthquake
Talk2
6,761pages on
this wiki
this wiki
| |||
|---|---|---|---|
| Type:
| |||
| Effect type:
| Activated
| ||
| Range:
| Medium
| ||
| Activation:
| 40
| ||
| Cooldown:
| 40s
| ||
| Requires:
| 25 magic
| ||
| Description:
| The caster disrupts the earth, causing a violent quake that knocks everyone in the targeted area to the ground every few seconds, unless they pass a physical resistance check. Friendly fire possible.
| ||
Earthquake is a mage spell from the Primal tree in Dragon Age: Origins.
Information
Edit
- Area of effect: 10m radius sphere. Spell duration is 20s. Movement speed penalty is -40%. Physical resistance check vs. the attacker's spellpower is every 4s (special rank targets only, which includes lieutenant+ ranks and the player's party. No physical resistance check for lower rank targets).
- Only works on moving targets (targets standing still are immune).
- Range: 25m
- Conjuration time: 1s
- 50 Threat is drawn from all enemies in the AoE.
- An additional 20 Threat is drawn on Hard / Nightmare difficulties.
Notes
Edit
- Activation base is in mana and values vary with fatigue%.
- Nature damage values are displayed in the game as the color: Dark Green.
- Arcane Warrior Spellcasting: The spell can be cast with your weapon(s) drawn.
- Earthquake can be cast on creatures or locations not in line of sight. A mage can cast this spell on creatures in a different room when using the overhead view. This allows the mage to stay out of physical harm by staying out of reach of those creatures.