Click here to reveal spoilers for Dragon Age: Origins.
Murdock, the mayor of Redcliffe, asks the Warden to persuade Dwyn to fight. Once over at his house, the Warden notices that the door is locked, and no answers. The Warden can either pick the lock, or break it open.
After a brief introduction, the Warden may:
Persuade/intimidate Dwyn to help: Dwyn and his thugs will be convinced to fight alongside the knights during The Attack at Nightfall.
If the intimidation fails: Dwyn and his thugs will attack the Warden.
Hire Dwyn to fight: Dwyn says it will cost 100 , but can be persuaded down to 50 .
Kill Dwyn
If he is killed, he will drop his sword. The Warden may tell Murdock that the militia will have to do without him.
The female Warden may suggest to sleep with Dwyn, but the proposal will never be accepted; he'll just say that it is a tempting offer.
If Warden decides to leave Dwyn alone, and tries to pickpocket him and fails, Dwyn will attack.
Dwyn also is involved in the companion side quest given by Sten of the Beresaad to recover Sten's sword, Asala. If the Warden had previously slain Dwyn, the chest will appear in his home after speaking with Faryn.
Dwyn was intended to be the villain in the Human Commoner Origin, which was cut from the game very early on. He is described in the toolset as a loan shark; a "generally nasty guy", "slick and mean with a greedy streak a mile wide. Lecherous." The human commoner's parents were to have taken out a loan from Dwyn.
If you chose not to defend the village of Redcliffe, then the undead overwhelmed the place and slaughtered the people. It has been said that they drag the corpses of the fallen to them. However, Dwyn's corpse is still there after you return to Redcliffe.
Dwyn is also the name of the Celtic god of love. [1]