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In silence is the beating heart of wisdom.
-Popular quotation from the Verses of Dumat

Dumat, the Dragon of Silence, was the first and the most powerful among the Old Gods, ancient draconic beings said to be imprisoned underground by the Maker for usurping His worshipers.

Dumat was the first of the Old Gods to turn into the Archdemon, which brought about the First Blight.

Background Edit

In -2800 Ancient the Old Gods, including Dumat, began whispering to humanity from the Golden City. They taught the Neromenian dreamers magic, and these dreamers became the priests and rulers of their people.[1] According to the Chantry, the worship of the Old Gods was the Original Sin.[2]

The early human kingdom of Barindur is said to have completely vanished in -1610 Ancient after losing favor with Dumat. Only a path and bare rock remain.[3]

According to Archon Thalsian, Dumat was responsible for teaching him blood magic in -1595 Ancient.[4]

Like the other Old Gods, Dumat endorsed the ancient Tevinter Magisters attempt to reach the Golden City and spoke to the High Priest of Dumat, Sethius Amladaris who used the alias, "The Conductor of Silence" and told them to join in the endeavour. [5]

According to the Chantry, after the fall of the magisters in -395 Ancient (800 TE), the first darkspawn burrowed into Dumat's underground prison and the Old God was corrupted and transformed into the Archdemon, launching the First Blight. Some ancient lore says it was the other way around: it was Dumat who created the darkspawn and led them against Thedas, not the darkspawn who created the archdemon.[6][7]

Some time after -305 Ancient (890 TE) Dumat was killed by a group of Ander soldiers while he was on the run from a Warden offensive but the celebrations were cut short when Dumat returned unharmed. In the years that followed, scholars learned that the Archdemon's death had only forced its soul to relocate into the body of the nearest darkspawn.[8]

Dumat was finally slain by Grey Wardens at the Battle of Silent Fields in -203 Ancient (992 TE), the Wardens having learned by that point that only a death blow dealt by one of their Order would prevent the Archdemon's resurrection in a new host body. Records do not say who exactly gave up his soul to destroy Dumat, for many Wardens struggled against him, and the Archdemon's very death throes slew seven or more of them.[8]

Following his defeat, Dumat's remains were kept at Weisshaupt Fortress. In -189 Ancient (1006 TE), Senior Warden Sashamiri used Dumat's blood to trap Corypheus in the Vinmark Mountains. She then destroyed the remains.[9]

The First Blight Dumat led was unparalleled in its devastation, and is remembered in history as the longest and bloodiest Blight in recorded history. Dumat's darkspawn horde very nearly overran Thedas and annihilated its people; the arrival of the Grey Warden order was what turned the tide of the war, and even then it took the sacrifice of many Wardens to slay Dumat and drive back the darkspawn host.

Evidence suggests Dumat lives on in some form. There are those who still worship him faithfully, such as Corypheus once did, and it has been shown that those who are faithful to him and call upon him for aid receive it more often than not in the form of imbued magical power, or even physical items if sacrifices are made.[citation needed]

Culture Edit

There was a holiday dedicated to Dumat back in the times when the Old Gods were still widely revered. It was called "Funalis" but this holiday is now known as All Soul's Day and is spent in somber remembrance of the dead. It is celebrated at the beginning of Matrinalis.

A Shrine of Dumat was built in Northern Orlais. The ancient Tevinter associated the constellation "Silentir" with him.

The Verses of Dumat were a central text in the worship of Dumat.

Involvement Edit

Dragon Age: Origins - Awakening Edit

The Warden-Commander can acquire weapons rumored to have been made from Dumat's bones: the sword Dumat's Spine and the dagger Dumat's Claw.

Dragon Age II - Legacy Edit

Splr da2
“There are men who embrace destiny; these are the ones that change the world forever.” — Flemeth
This article contains spoilers for Dragon Age II. Click here to reveal them.
Corypheus, one of the first darkspawn, claims that Dumat promised him and the other magisters the Golden City. He frequently chants "Dumat! Grant me your powers!" during battle to which a new power is always granted, ostensibly by the Old God. The quest Altar of Dumat can also result in a unique amulet if appropriate sacrifices are made to Dumat at the altar.

Dragon Age: Inquisition Edit

Splr dai
“Whatever we were before, we are now the Inquisition.” — The Inquisitor
This article contains spoilers for Dragon Age: Inquisition. Click here to reveal them.
Corypheus remarks that since he awoke he doesn't feel the presence of Dumat - when he recites the old Verses of Dumat, he hears no whispers, no commands.[10] Although he has disavowed Dumat and the other Old Gods throughout his campaign to attain godhood in his own right, in the Elder One's dying moments he desperately calls out to Dumat one final time. The former High Priest is met with utter silence.

Trivia Edit

  • The name may be a reference to Dumah, the "angel of silence" from Yiddish folklore.
  • Solas claims to have seen the lost city of Barindur. According to him, the city's ruins are buried under the wasteland found at the city's site in the modern day, encased within volcanic ash. All of the city's inhabitants had been "seared and smothered" in an instant, and their remains had formed hollow molds in the ash.
  • "The Claws of Dumat" found in the Fade during Here Lies the Abyss are identical to statues littering the Primeval Thaig.

Gallery Edit

See also Edit

Ico codex entry Codex entry: The Old Gods
Ico codex entry Codex entry: The First Blight: Chapter 2
Ico codex entry Codex entry: The First Blight: Chapter 4
Ico codex entry Codex entry: The History of the Chantry: Chapter 1
Codex icon DA2 Codex entry: Dumat, the Dragon of Silence

Codex icon DAI Codex entry: Constellation: Silentir

Codex icon DAI Codex entry: The Lost City of Barindur
Ico dagger Dumat's ClawDumat's Claw
Dragonbone (Tier 7)
Requires: 30 dexterity

Damage: 6.40
Critical chance: 4.80%
Armor penetration: 8.00
Strength modifier: 0.85
Rune slot Rune slot Rune slot
+9 defense
+2 damage
+2 attack
Ico longsword Dumat's SpineDumat's Spine
Varies (Tier 7-9)
Requires: 35 strength

Damage: 11.90
Critical chance: 3.40%
Armor penetration: 4.50
Strength modifier: 1.00
Rune slot Rune slot Rune slot
+0.75/+1.5 stamina regeneration in combat
+6 attack
+25% critical/backstab damage
Text ico The Claws of Dumat
Text ico Memories Etched in Stone and Blood

Text ico The Temple of Dumat

References Edit

  1. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 12
  2. Dragon Age: Origins Collector's Edition: Prima Official Game Guide
  3. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, pp. 14, 26
  4. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, pp. 14, 26
  5. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 2, pp. p.56-57
  6. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 122
  7. Dragon Age: Origins Collector's Edition: Prima Official Game Guide
  8. 8.0 8.1 Dragon Age (tabletop RPG), Game Master's Guide, set 2, p. 3
  9. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 2, p. 179
  10. Corypheus's Memories

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