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Duelist (Dragon Age II)

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For the specialization in Dragon Age: Origins, see Duelist (Origins).

Duelist is one of the specializations available to the rogue class in Dragon Age II.

Background Edit

The Duelist commands battle like a craftsman. Many rogues are adept at destroying enemies, but Duelists want challenge as well as victory. To them, combat is a proving ground where mettle is tested and mastery is proven. Unlike their stealthier counterparts, followers of this specialization will often announce their intent, inviting attention with bravado and insult. And while few can close as quickly or strike as decisively, Duelists can also choose to match targets parry for parry, extending or ending the battle as they see fit. To face a Duelist is to face a master of blade or bow—it's an opportunity to be grateful for, however briefly they allow it to last.[1]

Talent tree Edit

Rogue duelist

Talents Edit

Rogue throw-the-gauntlet Throw the Gauntlet
Activation: 25
Duration: 20s
Cooldown: 25s
Requires: Level 8
The duelist issues an irresistible challenge to a single foe. The enemy immediately abandons its other opponents to engage the rogue.
Rogue throw-the-gauntlet To the Death
Requires: Level 12

2 points in Duelist

The rogue's opponent is completely absorbed in this duel. For a short time, the enemy will not seek a new target unless either combatant falls. The enraged foe also attacks carelessly, inflicting less damage against the rogue.

Enemy will not seek new target

-25% enemy damage

Rogue throw-the-gauntlet Cutting Barbs
Duration: 20s
Requires: Level 14

4 points in Duelist

The duelist taunts the enemy into lowering its guard.

-50% Enemy defense
Rogue sure-strikes Sure Strikes
Requires: Level 10
Requires:2 points in Duelist
The experienced duelist has survived many a combat and is more likely to hit foes.

+20% Attack
Rogue parry Parry
Activation: Reserved 20%
Cooldown: 5s
Requires: Level 7
While in this mode, the duelist's defenses are strengthened. Against an opponent that has picked up the gauntlet, the duelist's defenses are nigh impentrable.

+20% Defense

Additional +20% defense vs enemies affected by Throw the Gauntlet

Rogue parry Riposte
Requires: Level 11

2 points in Duelist

The duelist's counterattacks are more lethal.

+20% attack

Additional +20% attack vs enemies affected by Throw the Gauntlet

Rogue parry En Garde
Requires: Level 13

2 points in Duelist

The duelist attacks with increased fury.

+10% critical chance

Additional +10% critical chance vs enemies affected by Throw the Gauntlet

Rogue evasive-maneuvers Evasive Maneuvers
Requires: Level 10
Requires:3 points in Duelist
After years of extensive training, the duelist has become keenly aware of incoming attacks.

+20% Defense
Rogue vendetta Vendetta
Activation: 40
Cooldown: 40s
Requires: Level 11
Requires:2 points in Duelist
Every duelist, even an archer, knows that the most memorable fights happen at close quarters...and that the first strike is the most crucial. To gain that advantage, the rogue vanishes behind a cloud of smoke, then strikes the enemy viciously from behind. This ability can be used from across the battlefield, for few rogues are as capable of moving under stealth as a duelist.

2x Physical force

physical damage:
5.5x dual wield
3.4x archery

Rogue vendetta Blood Feud
Requires: Level 16

4 points in Duelist

Even foes toughened by years of experience now suffer serious harm from Vendetta, and those that a warrior has left STAGGERED fare even worse.

300% physical damage vs STAGGERED targets

Enemy armor momentarily 0%
Enemy damage resistance momentarily 0% -10s cooldown

References Edit

  1. "Rogue Class". Retrieved 05-26-2014.

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