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For the ring named Ash, see Ash (ring).
SilveriteDAII

Silverite in Dragon Age II

Along with typical crafting materials like iron or steel, the Dragon Age universe features several exotic and mythical materials from which armor and weapons are forged. Each item is tinted with colors corresponding to the material it was made from.

Dragon Age: Origins Edit

In Dragon Age: Origins, materials are ranked by "tiers" according to their quality, from tier 1 to tier 7. Dragon Age: Origins - Awakening introduces tier 8 and tier 9 materials. Higher-tier materials can do more damage, protect against more damage, have more special qualities, and a larger capacity for runes. They also require higher levels of Strength, Dexterity, or Magic to wield.


Leather Edit

Light armor (helmets, chest pieces, gloves, and boots) is made from leather.

  • Tier 1 - Rough Hide (10 strength) - beige
  • Tier 2 - Cured Hide (11 strength) - brown
  • Tier 3 - Leather (12 strength) - red
  • Tier 4 - Hardened Leather (14 strength) - green
  • Tier 5 - Reinforced Leather (17 strength) - dark grey
  • Tier 6 - Inscribed Leather (18 strength) - light blue
  • Tier 7 - Drakeskin Leather (20 strength) - deep blue

High-tier materials exclusive to Awakening and Witch Hunt:

  • Tier 8 - Dragon Wing (22 strength)
  • Tier 9 - High Dragon Hide (24 strength)

Metals Edit

Metals are used to craft waraxes, battleaxes, daggers, greatswords, longswords, maces, mauls, and staves. Medium, heavy, and massive weights of armor are also made from metal, as well as some shields.

Strength requirements for equipping armor varies based on the type of armor (medium, heavy, massive) and its material. Likewise, strength requirements for wielding weapons are based on both the type of weapon (longsword, greatsword, battleaxe) and its material.

  • Tier 1 - Iron - grey and red
  • Tier 2 - Grey Iron - yellowish-brown and red
  • Tier 3 - Steel - white and purple
  • Tier 4 - Veridium - greenish-grey and yellow
  • Tier 5 - Red Steel - bright red
  • Tier 6 - Silverite - shiny white and blue
  • Tier 7 - Dragonbone - burgundy
  • Untiered - Starmetal (the meteorite ore that Starfang, longsword and greatsword, is forged of, shares the stats of tier 8)

High-tier materials exclusive to Awakening and Witch Hunt:

  • Tier 8 - White Steel - whitish
  • Tier 9 - Volcanic Aurum - golden


Wood Edit

Wood is used to craft crossbows, longbows, and shortbows. Some shields are also made from wood.

  • Tier 1 - Elm - dark grey
  • Tier 2 - Ash - beige
  • Tier 3 - Yew - tan
  • Tier 4 - Whitewood - white
  • Tier 5 - Ironbark (a wood crafted by the Dalish; stronger than steel) - olive
  • Tier 6 - Sylvanwood - tan
  • Tier 7 - Dragonthorn - dark red

High-tier materials exclusive to Awakening:

  • Tier 8 - Vhenadahl
  • Tier 9 - Ancestral Heartwood

Quick reference Edit

Metal Edit

Material Damage Armor Critical Penetration Fatigue PreReq + Price multiplier Range Max runes
Iron 1 1 1 1 1 0 1 N/A 0
Grey Iron 1.1 1.2 1.1 1.15 1.05 2 3 N/A 0
Steel 1.2 1.4 1.2 1.3 1.1 4 6 N/A 1
Veridium 1.3 1.6 1.3 1.45 1.15 8 9 N/A 1
Red Steel 1.4 1.8 1.4 1.6 1.2 14 12 N/A 2
Silverite 1.5 2.1 1.5 1.75 1.25 16 15 N/A 2
Dragonbone 1.6 2.5 1.6 2 1.3 20 18 N/A 3
White Steel 1.7 2.7 1.7 2.25 1.5 24 21 N/A 3
Volcanic Aurum 1.8 3 1.8 2.5 1.75 30 24 N/A 3

Wood Edit

Material Damage Armor Critical Penetration Fatigue PreReq + Price multiplier Range Max runes
Elm 1 1 1 1 1 0 1 1 N/A
Ash 1.1 1 1.1 1.2 1.025 2 3 1.05 N/A
Yew 1.2 1.33 1.2 1.4 1.05 4 6 1.1 N/A
Whitewood 1.3 1.66 1.3 1.6 1.075 8 9 1.15 N/A
Ironbark 1.4 2 1.4 1.8 1.1 14 12 1.2 N/A
Sylvanwood 1.5 2.33 1.5 2 1.125 16 15 1.25 N/A
Dragonthorn 1.6 2.66 1.6 2.2 1.15 20 18 1.3 N/A
Vhenadahl 1.7 3 1.7 2.5 1.25 24 21 1.4 N/A
Ancestral Heartwood 1.8 3.33 1.8 2.75 1.3 30 24 1.5 N/A

Leather Edit

Material Damage Armor Critical Penetration Fatigue PreReq + Price multiplier Range Max runes
Rough N/A 1 N/A N/A 1 0 1 N/A 0
Cured N/A 1.33 N/A N/A 1.025 1 3 N/A 0
Leather N/A 1.66 N/A N/A 1.05 2 6 N/A 1
Hardened N/A 2 N/A N/A 1.075 4 9 N/A 1
Reinforced N/A 2.33 N/A N/A 1.1 7 12 N/A 2
Inscribed N/A 2.66 N/A N/A 1.125 8 15 N/A 2
Drakeskin N/A 3 N/A N/A 1.15 10 18 N/A 3
Dragon Wing N/A 3.33 N/A N/A 1.25 12 21 N/A 3
High Dragon Hide N/A 3.66 N/A N/A 1.3 14 24 N/A 3

Dragon Age II Edit

In Dragon Age II, materials are purely cosmetic, having no effect on item properties. The hidden item level stat is responsible for scaling property power instead.

Group Material
Cloth Scarlet Dyed
Charcoal Washed
Silver Threaded
Gold Threaded
Leather Crimson
Jet
Argent
Gilt
Metal Red Steel
Onyx
Silverite
Aurum
Wood Red Cedar
Black Walnut
Silvered Ash
Gilt Beech

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