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Disorient

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For the effect in Dragon Age II, see Disorient (Dragon Age II).

Ability
Disorient

Spell-Disorient icon
Type:
Entropy spells (Disorient tree)
Effect type:
Activated
Range:
Medium
Activation:
20
Cooldown:
10s
Description:
The caster engages in subtle mental manipulation that disorients the target for a short time, making the target a less effective combatant by inflicting penalties to attack and defense.

Disorient is a mage spell from the Entropy tree in Dragon Age: Origins.

Information Edit

  • Penalty: -5 attack and -5 defense. Duration: 20s.
  • Range: 25m.
  • Conjuration time: 1s.
  • This spell is supposed to draw 10 Threat from affected enemies. As of Patch 1.02, no Threat is drawn.

Notes Edit

  • Activation base is in Mana and values vary with fatigue%.
  • Arcane Warrior Spellcasting: The spell can be cast with your weapon(s) drawn.
  • The real power of this spell lies not with the debuff, but rather it's fairly unique ability to set the Disoriented status flag on an enemy (although a Choking Powder Trap and the like will also set the flag correctly as well). This can be used to great effect with tactics. Companions can be set up to activate their special talents whenever they see an enemy with this status flag, talents such as Scattershot, Punisher, or any other which requires discretionary use.

See also Edit

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