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For the ability in other games, see Devour (Origins) and Devour (Dragon Age II).


Devour is a warrior ability from the Reaver specialization in Dragon Age: Inquisition.

Information Edit

  • Damage: 100% weapon damage
  • Health Restored: 0.2% per 1% lost
  • Damage Bonus: +2% per 1% missing health
  • Cooldown Time: 12 seconds
  • Cost: 65 stamina
  • Ring of Pain Bonus: +0.2% health restored per 1% lost

Upgrade Edit

Devour inq icon Consume
Upgrade
Requires: Devour
After you attack with Devour, your next use of Dragon-Rage has a better chance of ripping deeply into your target for a critical strike.

Critical Hit Chance Bonus: 25%
Devour inq icon Lifeblood
Upgrade
Requires: Trespasser
Each use of Devour now heals more damage.

Health Restored: 0.4% for every 1% health lost
Ring of Pain Bonus
Health Restored: 0.8% for every 1% health lost

Note Edit

  • Devour animation consists of two attacks. Second attack is blocked by enemies with shields, resulting in no stamina cost and no cooldown.