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The Deep Roads is a section of the Deep Roads. These particular Deep Roads connect to a former Lyrium mining site of unknown origin, which contains several depictions and statues of deities of the Elven pantheon.
The Inquisitor goes through an eluvian and finds themselves in dwarven ruins adorned with statues of Mythal and the Dread Wolf. Lyrium veins grow here and there. The Qunari seem to have a huge operation in the caverns that are unstable and prone to cave-ins. The Inquisitor has to fight them and some deepstalkers with eerie blue eyes as they move forward.
In the Hideout, the Inquisitor encounters Jerran, a former templar from Kirkwall and now a Qunari convert. He explains that the Qunari led by Viddasala are mining and processing lyrium in this section of the Deep Roads and giving it to their saarebas. This is a part of their plan called "Dragon's Breath", an invasion that would "save the South". He adds that the place resembles a lyrium spring: the more they mine, the more there seems to be. The Qunari use their explosive powder, gaatlock to get lyrium without touching it and have no sources of the precious mineral but the site. Jerran suggests obtaining primers from Central Supply and blowing up the mine. The Inquisitor can either kill Jerran or let him go.
The Inquisitor fights their way to the Cenral Supply and gets the primers. Behind a balustrade and below, they see a huge hall with high ceiling filled with stone coffers containing lyrium. Two winged statues of Mythal flank a lyrium "well" in its center. The Inquisitor then heads back to the Mining and Processing facilities. Despite heavy Qunari resistance, they manage to blow up four facilities: three cranes and a mine. With each explosion, more water starts to pour from the cracks, rapidly flooding the cavern until the Inquisitor has to run for their life back to the eluvian. If they spared Jerran, they find Qunari orders to capture him followed by his body laying in a pool of blood.If the Inquisitor subsequently visits the location, they discover that most of it is now submerged. After they get the Anchor Blast upgrade for the Anchor Discharge in the Shattered Library, they can use the ability at the Grand Stairway, near a collapsed entrance surrounded by casks with gaatlok to clear the way. The eluvian behind the rubble leads to an Unknown Ruin with an elven fresco depicting the death of a titan and a puzzle required for the "Lateral Thinker" achievement.
- The Grand Stairway
- Excavated Caves
- Lower Walkways
- Mining and Processing
- Bridge of the Stone
- Central Supply
- Unknown Ruin
Notable items EditSigil of the Deepstalker
+200% Flanking Damage
Sigil of the Highland Ravager
+10% Fire Damage
-50% All Other Damage
Armada Captain's Knife
Unqiue Dual-Blade Dagger
The Queen of the Eastern Seas has dueled a great many fools in her day. The seaside markets of the Amaranthine Coast all the way up to Rialto Bay carry any number of knives rumored to be pulled from the ribs of a raider, smuggler, or even Talon of the Crows. To have once left the hand of a notorious raider captain is a magic worth more than all the enchantments of the Formari combined.
Damage: 119-123 AoE
+24% Critical Damage Bonus
Enhanced basic attacks: The end of the attach chain now hits all enemies in the area.
Heart of Pride
Being near this staff gives one the sense of being vastly better than everyone and everything around. When holding it, the bearer hears faint laughter, and Fade energy clings to it as desperately as a drowning sailor to drifting wreckage.
Requires: Level 25
Damage: 83-85 Electricity
+12% Barrier Damage Bonus
Permashock: All nearby enemies are constantly shocked; grants 50% bonus resistance to electricity and 50% attack speed.
Codex entries Edit
Codex entry: Torn Notebook in the Deep Roads, Section 1
Codex entry: Torn Notebook in the Deep Roads, Section 2
Codex entry: Torn Notebook in the Deep Roads, Section 3
Codex entry: Veilfire Runes in the Deep Roads
Codex entry: Viddasala
Other texts Edit
Dialogue points Edit
|This section is incomplete and requires expansion.|
Each companion has one dialogue point:
- Blackwall - On the Grand Stairway
- Cassandra - In the Excavated Caves
- Dorian - Mining and Processing, on the bridge overlooking a crane
- Iron Bull - Lower Walkways, close to southwest corner on map, southern-most pathway looking south
- Sera - Immediately on entering the Lower Walkways
- Varric - The Grand Stairway, behind the statue of Mythal
- Cole - Mining and Processing, on the platform leading to the mine
- Vivienne - Central Supply, on the balcony
- For the additional puzzle in this area see Lateral Thinker.