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Daveth

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Character
Daveth

Daveth1
Race:
Gender:
Male
Class:
Title:
Grey Warden Recruit
Appearances:

Daveth is a human rogue and Grey Warden recruit the Warden meets at Ostagar. He is a temporary companion.

Contents

Background Edit

Daveth grew up in a small unmapped village a few days east of Ostagar, and near the Korcari Wilds. He fled from his village and his father as soon as he was able and later moved to Denerim, where he spent six years living as a career criminal.

While in Denerim, Daveth tried to cut Duncan's purse, only to be caught red-handed by the Grey Warden. He fled, but the guards caught him before Duncan could. With the guards seeking to hang him for repeated offenses, Duncan intervened with the Right of Conscription, simultaneously saving Daveth's life and recruiting him to the Grey Wardens.

Involvement Edit

Splr dao
“We now have a dog and Alistair is still the dumbest one in the party.” — Morrigan
This article contains spoilers for Dragon Age: Origins. Click here to reveal them.
Daveth, The Warden, Alistair and Ser Jory are sent to the Korcari Wilds to find three vials of darkspawn blood to prepare for the Joining and to retrieve ancient Grey Warden treaties. In the course of trying to find the treaties, the party encounters Morrigan, who alarms Daveth, as he believes her to be a Witch of the Wilds. However, she helps the party to retrieve the treaties and the party can return to camp to begin the Joining. Although he is apprehensive about the Joining, he is willing to risk it if it means he can help defeat the Blight, even expressing that he would be willing to die to stop it. Minutes later, Daveth dies during his Joining after drinking the ceremonial darkspawn blood.

Strategy Edit

Class: Rogue

Specialization: None

Starting Talents/Skills: Daveth begins with level 1 Poison-Making and level 2 Combat Training

Rogue: Dirty Fighting, Stealth

Dual Weapon: Dual-Weapon Training, Dual-Weapon Finesse

Archery: Pinning Shot

He comes equipped with a longbow by default and Pinning Shot, but his lack of the Melee Archer ability and other Archery talents limits his use as an archer. If wishing to use Daveth as an archer, the player should set his tactics to switch to melee weapons if he is attacked by enemies. Despite being described as a cutpurse, Daveth is not a very good one; he cannot steal and is a very poor locksmith. He is unable to pick any of the locks in the Korcari Wilds area and few in the Ostagar camp. If The Warden is not a Rogue with the ability to pick locks, the chests in this area will have to go unopened. The Warden may not return to these areas.

Quotes Edit

  • "You see, ser knight? We might die, but we'll be warned about it first."
  • "That's me, I'm a fellow."
  • "A darkspawn, an abomination and a pony walk into a bar... stop me if you've heard this one."
  • "I'd sacrifice a lot more if I knew it would end the Blight."
  • "She'll put us all in the pot, she will. Just you watch."
  • "If they can't see you, they can't kill you."
  • "Well -- in for a silver, in for a crown... as my dear Mum always used to say."
  • "Ahw f- ...frogs!" (Catching himself before swearing upon being removed from the party.)

Trivia Edit

  • When asked to compare Daveth to a food, BioWare employee Sheryl Chee stated that "Daveth is like pop rocks."
  • Writer Sheryl Chee also commented that when going out for a drink Daveth would "order a large variety of those pretty drinks that come in Martini glasses and taste like candy, and send them to that cute girl in the corner."

Bugs Edit

  • It is possible to use the Ostagar map hole to get the party to Ishal early and skip the Joining. Daveth and Ser Jory will follow the main character from here on, and after the Tower of Ishal both Daveth and Ser Jory will be unable to fall in battle. pcIcon pc v. 1.05
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