Dalish Camp
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| Terrain:
| Forest
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| Type:
| Camp
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| Appearances:
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- See Dalish Elf Origin for the Dalish Camp encountered during that quest.
When the Warden travels to the Brecilian Outskirts via the World map they will arrive at the Dalish Camp, residence of the Dalish elves.
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Background
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Added by MytharoxThe Dalish elves are a nomadic peoples, and thus all of their equipment and homes are built to be mobile. The Warden will see several aravels or large carts or wagons that are pulled by their halla. The camp is merely a temporary place of residence for the Dalish until they decide to move elsewhere in the world. The Dalish do not plan, and rarely share, their movements with anyone, even members of other clans. This particular camp is unable to relocate due to recent (and ongoing) events, however.
This clan is led by their keeper Zathrian. They have some conflicts with their neighbours: the werewolves.
Quests
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Nature of the Beast
Cammen's Lament
Correspondence Interruptus
Elora's Halla
Lost to the Curse
Rare Ironbark
Wynne's Regret
Characters
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- Mithra - 'Welcoming' the Warden's party when they first enter the camp
- Zathrian - the Keeper
- Lanaya - the Keeper's First
- Varathorn - merchant & craftsmaster
- Elora - halla keeper and mage
- Cammen - hunter apprentice
- Gheyna
- Athras
- Sarel - the clan story teller
- Messenger - only appears after the Nature of the Beast quest is completed
Notable items
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- See Varathorn for his merchandise
Supply chest
Elf-Flight Arrow x5 Elfroot Health Poultice Lyrium Potion Shortbow Notable gifts for companions
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Silver Brooch, sold by Varathorn
Codex entries
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Codex entry: Andruil: Goddess of the Hunt
Codex entry: Aravels
Codex entry: Arlathan: Part One
Codex entry: Dirthamen: Keeper of Secrets
Codex entry: Elgar'nan: God of Vengeance
Codex entry: Fen'Harel: The Dread Wolf
Codex entry: Ghilan'nain: Mother of the Halla
Codex entry: Halla
Codex entry: In Uthenera
Codex entry: June: God of the Craft
Codex entry: Keeper Zathrian
Codex entry: Sylaise: the Hearthkeeper
Codex entry: The Dales
Codex entry: The Long Walk
Codex entry: Vallaslin: Blood Writing
Codex entry: Witherfang
Containers
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- Barrel (Elven, Critter)
- Chest (Elven, Critter) - locked
- Chest (Elven, Normal) - locked, contains Love Letter
- Chest (Special) - see above
- Chest (Special) - Song Book
- Pile of Sacks (Elven, Critter)
- Wooden Crate (Elven, Critter)
- Wooden Crate (Elven, Critter)
Special objects
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Added by Mytharox- Colored Inks can be inspected to gain Codex entry: Vallaslin: Blood Writing.
- Various totems and statues that also give Codex entries related to the elven pantheon. There are two totems attached to the wheels of some of the Dalish aravels, these totems take the shape of a what seems to be an ox's skull. The Codex entries explain the polytheistic religion of the Dalish elves, with each statue or totem representing a different deity.
- A chest to the left of Zathrian, however, examining it draws Lanaya's attention and she asks you to leave it alone. It is impossible to persuade her to allow you to open the chest at this time, as this persuade check has no success branch. If you choose to leave it alone and then try to open the chest again, Lanaya will accuse you of stealing from the chest (even though you haven't as a third attempt yields the book) and she will become very harsh towards you, preventing you from asking any more questions about the Dalish people or Zathrian. Additionally, if you have not already spoken to Sarel he will refuse any attempts at conversation. If you examine the chest after siding with the elves, Lanaya does not try to stop you or accuse you of stealing, and you may take the song book without repercussion.
Banter
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Party banter may be triggered at the following spots:
- Near the western entrance/exit