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Daggers (Origins)

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For the daggers in Dragon Age II, see Daggers (Dragon Age II).
Daggers-concept
Concept art
Max21Added by Max21

Daggers are one-handed melee weapons. While weaker than other weapon types, they generally possess higher values in critical rates and armor penetration. Their attack speed is also the highest of all melee weapons.

It is also notable that the Warden carries a knife with them at times to allow for instant kills in cut scenes. This is so the cut scenes do not have to be changed according to the weapon the Warden carries with them.

Contents

Properties Edit

NameAttributeAttribute ModifierAim TimeSpeed Modifier
Daggers50% strength
50% dexterity
(100% strength before patch 1.02a on the PC/patch 1.04 on the consoles)
85%-0.5

Scaling Edit

Tier Base damage Armor penetration Critical chance Range Requisite Runes
Iron (Tier 1) 4.00 4.00 3.00 Melee 10 dexterity 0
Grey Iron (Tier 2) 4.40 4.60 3.30 Melee 12 dexterity 0
Steel (Tier 3) 4.80 5.20 3.60 Melee 14 dexterity 1
Veridium (Tier 4) 5.20 5.80 3.90 Melee 18 dexterity 1
Red Steel (Tier 5) 5.60 6.40 4.20 Melee 24 dexterity 2
Silverite (Tier 6) 6.00 7.00 4.50 Melee 26 dexterity 2
Dragonbone (Tier 7) 6.40 8.00 4.80 Melee 30 dexterity 3
White Steel (Tier 8) 6.80 9.00 5.10 Melee 34 dexterity 3
Aurum Volcanic (Tier 9) 7.20 10.00 5.40 Melee 38 dexterity 3

Daggers Edit

Dragon Age: Origins Edit

Name Damage
Critical chance Armor penetration Strength modifier Runes Enhancements Notes
Beastman's Dagger
Red Steel
Requires: 24 dexterity
5.60 4.20% 6.40 0.85 2 +10% critical/backstab damage Can be found inside a locked chest in the Templar Quarters.
Crow Dagger
Varies
Requires: 10-30 dexterity
4.00-6.40 3.00%-4.80% 4.00-8.00 0.85 0-3 +15% critical/backstab damage
Dagger
Varies
Requires: 10 dexterity
4.00 3.00% 4.00 0.85 0
Dar'Misu
Varies
Requires: 10 dexterity
4.00 3.00% 4.00 0.85 0
Darkspawn Dagger
Varies
Requires: 10 dexterity
4.00 3.00% 4.00 0.85 0 +0.5 armor penetration
-1 dexterity
Dead Thaig Shanker
Silverite
Requires: 26 dexterity
6.00 4.50% 7.00 0.85 2 +5 cunning
+0.5 armor penetration
+6 attack
Interrupts spellcasting
Requires the The Stone Prisoner DLC
Duncan's Dagger
Varies
Requires: 24-30 dexterity
5.60-6.40 4.20%-4.80% 6.40-8.00 0.85 2-3 +4 dexterity
+10% critical/backstab damage
+10 damage vs. dragons
Requires the Return to Ostagar DLC
Enchanted Dagger
Grey Iron
Requires: 12 dexterity
4.40 3.30% 4.60 0.85 0 +4 attack
Fang
Varies
Requires: 18 dexterity
5.20 3.90% 5.80 0.85 1-3 PC:
+6 attack
+6 damage vs. beasts


Consoles:
+3 cunning
+5% melee critical chance
+6 attack
+10% critical/backstab damage
+1 nature damage
Acquired from Cyrion by City Elf after returning to the Alienage provided that you did not accept Vaughan's bribe in the origin.
Gift of the Grey
Silverite
Requires: 26 dexterity
6.00 4.50% 7.00 0.85 2 +5% melee critical chance
Noble's Dagger
Grey Iron
Requires: 12 dexterity
4.40 3.30% 4.60 0.85 0 +1 electricity damage
Olaf's Prized Cheese Knife
Red Steel
Requires: 24 dexterity
5.60 4.20% 6.40 0.85 2 +1 armor penetration Obtained from a key-required chest (Olaf's Chest) in the Village of Honnleath. Requires The Stone Prisoner DLC.
The Edge
Silverite
Requires: 26 dexterity
6.00 4.50% 7.00 0.85 2 +5 damage
+3% critical strike chance
+4 attack
The Edge is a downloadable in game item. Once activated, the eponymous dagger appears in the inventory.

Requires The Edge DLC.
The Rose's Thorn
Dragonbone
Requires: 30 dexterity
6.40 4.80% 8.00 0.85 3 +2 dexterity
+1/+2 health regeneration in combat
+3 damage
+5% melee critical chance
+30% critical/backstab damage
Can be bought from Garin in Orzammar Commons
Thorn of the Dead Gods
Varies
Requires: 12 dexterity (Tier 2)
14 dexterity (Tier 3)
26 dexterity (Tier 6)
4.40 (Tier 2)
4.80 (Tier 3)
6.00 (Tier 6)
3.30% (Tier 2)
3.60% (Tier 3)
4.50% (Tier 6)
4.60 (Tier 2)
5.20 (Tier 3)
7.00 (Tier 6)
0.85 0 (Tier 2)
1 (Tier 3)
2 (Tier 6)
Tier 2:
+2 damage
+2 armor penetration

Tier 3:
+1 damage
+1 armor penetration

Tier 6:
+3 damage
+3 armor penetration

This item does not scale. Instead there are three distinct tiers for this item - Tier 2, 3 and 6. The Tier 2 dagger can be purchased from Barlin in the tavern in Lothering. Two of the Tier 3 daggers can be stolen from Lord Dace (the first time when he is found in the Aeducan Thaig and the second time when he returns to Orzammar's Diamond Quarter). The Tier 6 dagger is found in a chest after finding The Drifter's Cache.
Varathorn's Dar'Misu
Veridium
Requires: 18 dexterity
5.20 3.90% 5.80 0.85 1 +2 armor penetration
+6 attack
Found on the corpse of Varathorn if killing the elves during Nature of the Beast

Dragon Age: Origins - Awakening Edit

Name Damage
Critical chance Armor penetration Strength modifier Runes Enhancements Notes
Darkspawn Dagger
Varies
Requires: 10 dexterity
4.00 3.00% 4.00 0.85 3 +2 cunning
+2 damage
Dumat's Claw
Dragonbone
Requires: 30 dexterity
6.40 4.80% 8.00 0.85 3 +9 defense
+2 damage
+2 attack
Looted from the corpse of the Pirate leader in the Pirate Infested Shore random encounter. Jerrik Dace comes equipped with it in the The Golems of Amgarrak as well.
Scout's Dirk
Dragonbone
Requires: 30 dexterity
6.40 4.80% 8.00 0.85 3
Talon of the Skies
Dragonbone
Requires: 30 dexterity
6.40 4.80% 8.00 0.85 3 +10% melee critical chance
+4 attack
+2 fire damage
Sold by Glassric the Weaponsmith in the City of Amaranthine
Tooth of the Mountain-Father
Volcanic Aurum
Requires: 40 dexterity
7.20 5.40% 10.00 0.85 3 +1 damage
+2.5 armor penetration
+2 fire damage
Looted from Mosley the Snake at Forlorn Cove during A Daughter Ransomed
Twinblade
Dragonbone
6.40 4.80 % 8.00 0.85 3 +1% melee critical chance
+0.5 armor penetration
+2 attacks
+1 cold damage
Restriction: Warden-Commander
Voice of Velvet
Volcanic Aurum
Requires: 40 dexterity
7.20 5.40% 10.00 0.85 3 +1/+2 health regeneration in combat
+3 damage
+5% melee critical chance
+25% chance to dodge attacks
+100% critical/backstab damage
+5 cold damage


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