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Crushing Prison (Dragon Age II)

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For the spell in Dragon Age: Origins, see Crushing Prison.

Ability
Crushing Prison

Crushing Prison DA2
Type:
Effect type:
Activated
Activation:
30
Duration:
10s
Cooldown:
30s
Requires:
Level 6
2 points in Arcane
Description:
The mage traps a target in a collapsing cage of telekinetic force, inflicting a great deal of damage over a short time.

Crushing Prison is a mage spell from the Arcane tree in Dragon Age II.

Contents

Information Edit

  • Physical damage: 10.8x Base Damage
  • Enemy attack speed: -50% (40% chance vs. normal enemies)
  • Enemy movement speed: -50% (40% chance vs. normal enemies)
  • Total damage is divided over the duration and is not damage per tick effect.

Upgrades Edit

Crushing Prison DA2 Paralyzing Prison
Upgrade
Requires: Level 10
Crushing prison now inflicts more damage and paralyzes foes who were previously slowed.

Physical damage: +3.6x

Physical damage: 200% vs. STAGGERED targets
Paralyze chance: 40% vs. normal enemies
Paralyze chance: 100% vs. STAGGERED targets

Notes Edit

  • Activation base is a fixed mana value.
  • When used on an Ogre with low health this spell triggers a special death animation for the ogre similar to the one during Varric's first version of Hawke's flight from Lothering. On other ordinary sized enemies who die due to this spell, the death animation is of a single hand which crushes them. Confirmed by two users when used on the ogre in the Darkspawn group at Sundermount, Act 2, and the trap room ogre in the Deep Roads.

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