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Combat Magic

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Combat Magic is a mage spell from the Arcane Warrior specialization in Dragon Age: Origins.

Information Edit

  • Attack Bonus: 5.0 + (Spellpower / 5.0).
  • Contrary to the tooltip, magic rather than spellpower is used in place of strength for weapon damage.
  • Passive effect: magic is used in place of strength to meet weapon/gear requirements.
  • Conjuration time: 1s.

Notes Edit

  • Upkeep is in Mana.
  • Arcane Warrior Spellcasting: The spells can be cast with your weapon(s) drawn.
  • With Aura of Might, Combat Magic additionally grants: Attack Bonus: 5.0. Defense Bonus: 10.0. Damage Bonus: 5.0.
  • With Fade Shroud, Combat Magic additionally grants +25% dodge and +1/+2 mana regeneration.
  • The secondary effect only works with items that require Strength. Longbows, shortbows, and daggers are unaffected.
  • The game does not list this spell as having an upkeep, but in reality 50 mana is subtracted when this spell is active.
  • The attack bonuses are determined when the mage casts the spell; changing equipment while the spell is active does not change the attack bonuses. Note that if the caster activates Combat Magic using two-handed weapons (including staves) and switches to dual wields afterwards, the damage output of either main-hand or off-hand weapon will not show up in HUD during combat, though actual damage to enemies still applies.

See also Edit

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