Each class has a special status effect that can set up a cross-class combo, in which a character of one class uses a talent or spell to hinder an enemy with the effect before a character of another class exploits it using another talent or spell. This produces a tremendously powerful attack.
Each of the status effects that enable a cross-class combo also applies a penalty to the victim. If the cross-class combo is completed successfully, the effect and its penalty dissipate, but the great damage inflicted by a cross-class combo more than makes up for this loss.
Enemy attack: -25%
Enemy defense: -25%
Enemy defense: -50%
Warriors can exploit brittle using upgraded talents from the Two-Handed school, or rogues can do so using upgraded talents from the Archery school.
Critical damage: +50%