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Clothing

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In addition to armor, the Warden and party members can also wear cloth chestpieces. It can be found as a loot or on some new party members. While clothing does not offer armor protection in the typical sense, it makes up for this by not increasing the fatigue. Clothing is not tiered; and as such, there are no multipliers involved.

Most clothing is enchanted; this acts as a substitute for armor protection. Ideally, some clothing offers magically-based armor protection. Clothing may be removed and put on again, although plain white "smallclothes" will always remain. Oddly enough, there are no instances in which NPCs recognize or respond if the PC and/or the companions are only wearing their underwear.

Cloth chestpieces Edit

Dragon Age: Origins Edit

Name Armor
Fatigue Runes Enhancements Notes
Archon Robes 0 +0.75/+1.5 health regeneration in combat
+3 armor
+2 spellpower
Looted from a blood mage in the Templar Quarters of the Circle Tower during Broken Circle quest. Sold by Octham the Grocer in the City of Amaranthine.
Apprentice Robes 0 +1 willpower Worn by a Magi Warden
Chanter Robes 0 Restriction: Mage (Leliana's Song)
Chantry Robe 0 Leliana joins the party equipped with this robe. Can also be acquired during Captured!
Chasind Robes 0 +6 defense Follow Chasind Trail Signs to the Chasind Cache in the Korcari Wilds. Sold by Varathorn at Dalish Camp.
Clothing 0
Clothing 0 Worn by the City Elf.
Clothing 0
Commoner Clothing 0
Commoner Clothing 0 Worn by the Dwarf Commoner and Leske at the start of Captured.
First Enchanter Robes 0 +3 willpower
+3 magic
+9 defense
Sold by Cesar in the Denerim Market District and Octham the Grocer in the City of Amaranthine.
Lesser Tevinter Robe 0 +0.25/+0.5 mana regeneration in combat
+1 spellpower
Looted from Healer Saritor in the Denerim Alienage during the Unrest in the Alienage quest.
Mage Robes 0 +1 willpower
+1 magic
Morrigan's Robes 0 +2 magic
+10% cold damage
Morrigan begins with this item.

Restriction: Morrigan
Noble Clothing 0
Noble Clothing 0 Sold by the Silk Merchant in Diamond Quarter of Orzammar during the Dwarf Noble Origin.
Reaper's Vestments 0 +6 constitution
+20% fire resistance
+16% spell resistance
+10% chance to dodge attacks
+12 armor
Sold by the Tranquil Proprietor at the Wonders of Thedas

Restriction: Mage
Robe of the Witch 0 +10% cold resistance
+5% chance to dodge attacks
+3 armor
Sold by the Tranquil Proprietor at the Wonders of Thedas
Robes 0 Unobtainable via normal means
Robes of Avernus 0 +3 willpower
+3 armor
Improves Blood Magic
Requires the Warden's Keep DLC.
Robes of Possession 0 +5 magic
+12 defense
+8% spell resistance

-1 willpower
+20% cold damage
Restriction: Morrigan
Robes of the Gifted 0 +6% spell resistance
Reduces hostility
Looted from a creation mage at the Wooded Glen in Careless Accusations quest. Sold by Octham the Grocer in the City of Amaranthine.
Robes of the Magister Lords 0 +5 willpower
+10% fire resistance
+10% cold resistance
Looted from Caladrius during the Unrest in the Alienage quest.
Senior Enchanter's Robes 0 +2 willpower
+2 magic
+6 defense
Sold by Alarith in the Denerim Alienage and Alimar in the Dust Town.
Tattered Prison Clothes 0 Automatically worn by the Dwarf Noble in Orzammar Prison at the start of The Exile.
Tevinter Enchanter's Robes 0 +0.5/+1 mana regeneration in combat
+3 spellpower
+10% chance to dodge attacks
Looted from Healer Veras in the Denerim Alienage during the Unrest in the Alienage quest.

Restriction: Mage
Tevinter Mage Robes 0 +1/+2 mana regeneration in combat
+4% spell resistance
+5 spellpower
Sold by the Tranquil Proprietor at the Wonders of Thedas and Octham the Grocer in the City of Amaranthine.
Tevinter Robe 0 +0.5/+1 mana regeneration in combat
+3 spellpower
Sold by the Tranquil Proprietor at the Wonders of Thedas.
Vestments of the Seer 0 +9 willpower
+6 magic
+10 armor
+12% spell resistance
Reward for the Witch Hunter achievement which is obtained by completing the Witch Hunt DLC.

Restriction: Mage
Wedding Clothes 0 Can be found in the footlocker in your home at the start of the City Elf Origin.

Dragon Age: Origins - Awakening Edit

Name Armor
Fatigue Runes Enhancements Notes
Blood Promise 0 +3 willpower
+3 magic
+0.25/+0.5 mana regeneration in combat
Improves Blood Magic
+6 armor
Restriction: Mage
Grey Warden Robes 0 +4 magic
+10% cold resistance
+0.5 mana regeneration in combat
+3 armor
Requires Dragon Age: Origins - Awakening

Restriction: The Warden-Commander, Mage
Lorekeeper's Robe 0 +3 magic
+15% fire resistance
+5 armor
Random drop during Law and Order quest.

Restriction: Mage
Robes of the Architect 0 +0.75 mana regeneration in combat
+10% spell resistance
+9 armor
+50 stamina
Taken from the remains of The Architect.

Restriction: Mage
Robes of the Orlesian Magister 0 +4 magic
+10% cold resistance
+0.5 mana regeneration in combat
+3 armor
Restriction: The Warden-Commander, Mage
Skins of the Keeper 0 +1 to all attributes
+6 defense
+6 spellpower
Spellminder 0 +8 magic
+1 mana regeneration in combat
+8 armor
Looted by the Queen of the Blackmarsh

Restriction: Mage
Vestments of the Seer 0 +10 willpower
+7 magic
+10 armor
+10% spell resistance
Reward for the Witch Hunter achievement during Witch Hunt.

Restriction: Mage
Vestments of Urthemiel 0 +6 magic
+0.5 mana regeneration in combat
+7 armor
Restriction: Mage

Witch Hunt Edit

Name Armor
Fatigue Runes Enhancements Notes
Finn's Immaculately Clean Robe 0 +3 magic
+10% spirit resistance
Chance to avoid missile attacks
Restriction: Finn

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