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Classes (Origins)

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For classes in Dragon Age II, see Classes (Dragon Age II).
For classes in Dragon Age Legends, see Classes and skills (Dragon Age Legends).

The classes in Dragon Age: Origins. There are three base classes, each with four specializations. Note dwarves have class restriction and are unable to be mages.

Icon mage
Mage
Class-Rogue Icon 84px
Rogue
Class-Warrior Icon 84px
Warrior
Classico arcanewarrior
Arcane Warrior
Classico bloodmage
Blood Mage
Icon shapeshifter
Shapeshifter
Classico spirithealer
Spirit Healer
Classico assassin
Assassin
Classico bard
Bard
Classico duelist
Duelist
Classico ranger
Ranger
Classico berserker
Berserker
Classico champion
Champion
Classico reaver
Reaver
Templaricon
Templar


Six additional specializations were added in the expansion Dragon Age: Origins - Awakening.

Icon mage
Mage
Class-Rogue Icon 84px
Rogue
Class-Warrior Icon 84px
Warrior
Battle mage icon
Battlemage
Classico Keeper
Keeper
Classico LegionScout
Legionnaire Scout
Shadow icon
Shadow
Classico guardian
Guardian
Spirit-warrior icon
Spirit Warrior

Class Specific Items Edit

For mages, all staves are specific to them but besides that this is a list of class/specialization specific equipment.

Icon mage
Mage
Class-Rogue Icon 84px
Rogue
Class-Warrior Icon 84px
Warrior
Ico helm cloth
Cameo CowlCameo Cowl
Cloth helmet
Every so often, a bolt of inspiration hits an inventor that subsequently propels a society forward into a new era. This was not one of those inventions. A small, enchanted medallion set into the front of this headwear was supposed to bear an image of the person dearest to the wearer's heart. However, at some point, likely in a domestic disagreement sparked by some idle fancy, the cameo was damaged, leaving the cowl forever displaying the image of a stern-looking woman of elven descent who stares out from the wearer's head. Still, other enchantments redeem the hood's utility, and a note tucked into an interior seam suggests a further upgrade made by the last owner: "Fixed! Much better without the stutter!"

+2 cunning
+0.5/+1 health regeneration in combat
Ico helm cloth
Collective Arming CowlCollective Arming Cowl
Cloth helmet
Identified by a simple runic pattern on the inverse, this cowl was commissioned by a group of mages who improve the perception of magic by making problems disappear before the Chantry gets involved.

+2 constitution
Cord of Shattered Dreams
Cord of Shattered DreamsCord of Shattered Dreams
Belt
Interwoven with burnished brass wire, this stiff cord is intended to encircle the waist like a belt.

+3 willpower
+10 mental resistance
Ico belt
Destructionist's BeltDestructionist's Belt
Belt
Lyrium has been inlaid into the leather of this belt, forming curious geometric patterns.

+0.5/+1 mana regeneration in combat
+3 spellpower
Ico helm cloth
Enchanter's Arming CapEnchanter's Arming Cap
Cloth helmet
Simple and effective, though certainly not standard equipment. Reserved for major Circle of Magi operations under full supervision of the Chantry, so much as they are aware.

+1 willpower
+10 mental resistance
Ico boots light
Enchanter's FootingEnchanter's Footing
Light boots
Varies (Tier 1-7)

Armor: 0.75
Fatigue: 0.50%
+6 defense
Ico boots light
Fade StridersFade Striders
Light boots
Varies (Tier 1-7)
Requires: 10 strength

Armor: 0.75
Fatigue: 0.50%
+1 magic
Ico boots light
Imperial WeaversImperial Weavers
Light boots
Varies (Tier 1-7)

Armor: 0.75
Fatigue: 0.5%
+10% chance to dodge attacks
Ico helm cloth
The Libertarian's CowlThe Libertarian's Cowl
Cloth helmet
This heavy felt hood has a strange glimmer if seen from the corner of your eye.

+12 defense
+0.25/+0.5 mana regeneration in combat
Ico boots light
Magus War BootsMagus War Boots
Light boots
Drakeskin (Tier 7)

Armor: 2.25
Fatigue: 0.57%
+12 defense
Ico armor robe
Reaper's VestmentsReaper's Vestments
Clothing
Reaper was an apostate mage who evaded the templars for many years before being captured. Part villain, part folk hero, it is said he led a charmed life avoiding dangers that would have killed lesser men.

+6 constitution
+20% fire resistance
+16% spell resistance
+10% chance to dodge attacks
+12 armor
Ico helm cloth
Reinforced Magus CowlReinforced Magus Cowl
Cloth helmet
More like a helm than most, this restrictive cowl was likely with a very specific need in mind. There are no visible runes, but the unknown monogram "L.X." glows slightly when viewed peripherally.

+2 willpower
+20 mental resistance

-1 dexterity
Ico ring
Ring of FaithRing of Faith
Ring
The designs on this bit of ivory are almost primitive, depicting rays of light. It has a warm, luminous quality, as if always sitting in sunshine on a summer afternoon.

+10% fire damage
Ico armor robe
Tevinter Enchanter's RobesTevinter Enchanter's Robes
Clothing
This robe was crafted in Tevinter and few of its kind are seen outside its borders. Refined lyrium has been woven into its fabric, giving it properties not found in common robes.

+0.5/+1 mana regeneration in combat
+3 spellpower
+10% chance to dodge attacks
Ico gloves light
Angled StrikersAngled Strikers
Light gloves
Rough (Tier 1)
Requires: 10 strength

Armor: 0.50
Fatigue: 1.00%
+5% critical/backstab damage
Ico gloves light
BackhandsBackhands
Light gloves
Hardened (Tier 4)
Requires: 14 strength

Armor: 1.00
Fatigue: 1.08%
+10% critical/backstab damage
Ico axe
Biteback AxeBiteback Axe
Waraxe
Silverite (Tier 6)

Damage: 9.00
Critical chance: 1.50%
Armor penetration: 3.50
Strength modifier: 1.10
Rune slot Rune slot
+1.5 armor penetration
+15% critical/backstab damage
Ico gloves light
Coarse Cut GauntletsCoarse Cut Gauntlets
Light gloves
Rough (Tier 1)
Requires: 10 strength

Armor: 0.50
Fatigue: 1.00%
+2% melee critical chance
Ico belt
Dalish Leather BeltDalish Leather Belt
Belt
This is halla hide, embossed with images of birds in flight.

+0.75/+1.5 stamina regeneration in combat
Ico belt
ElfropeElfrope
Belt
On close inspection it becomes clear that this rope has been made by twisting together wood fibers, spider silk, tufts of dandelion fluff, and some things that cannot be identified.

+20% nature resistance
Plt ico family sword
Family SwordFamily Sword
Longsword
Grey Iron (Tier 2)
Requires: 13 strength

Damage: 7.70
Critical chance: 2.20%
Armor penetration: 2.30
Strength modifier: 1.00
+1 damage
+4 attack
Harvest Festival Ring
Harvest Festival RingHarvest Festival Ring
Ring
This wooden ring is etched with a simple vine-and-pumpkin motif.

+2 strength
+2 dexterity
+4 attack
Ico gloves light
Pushback StrikersPushback Strikers
Light gloves
Drakeskin (Tier 7)
Requires: 20 strength

Armor: 1.50
Fatigue: 1.15%
+5% melee critical chance
Ico gloves light
Red Jenny SeekersRed Jenny Seekers
Light gloves
Drakeskin (Tier 7)
Requires: 20 strength

Armor: 1.50
Fatigue: 1.15%
+15% critical/backstab damage
Ico belt
Dalish Leather BeltDalish Leather Belt
Belt
This is halla hide, embossed with images of birds in flight.

+0.75/+1.5 stamina regeneration in combat
Ico belt
ElfropeElfrope
Belt
On close inspection it becomes clear that this rope has been made by twisting together wood fibers, spider silk, tufts of dandelion fluff, and some things that cannot be identified.

+20% nature resistance
Plt ico family sword
Family SwordFamily Sword
Longsword
Grey Iron (Tier 2)
Requires: 13 strength

Damage: 7.70
Critical chance: 2.20%
Armor penetration: 2.30
Strength modifier: 1.00
+1 damage
+4 attack
Harvest Festival Ring
Harvest Festival RingHarvest Festival Ring
Ring
This wooden ring is etched with a simple vine-and-pumpkin motif.

+2 strength
+2 dexterity
+4 attack
Ico longsword
Keening BladeKeening Blade
Longsword
Dragonbone (Tier 7)
Requires: 31 strength

Damage: 11.20
Critical chance: 3.20%
Armor penetration: 4.00
Strength modifier: 1.00
Rune slot Rune slot Rune slot
+2 armor penetration
+6 attack
+3 cold damage

Specialization Specific Items Edit

Mage Edit

Classico arcanewarrior
Arcane Warrior
Classico bloodmage
Blood Mage
Icon shapeshifter
Shapeshifter
Classico spirithealer
Spirit Healer
Ico longsword
SpellweaverSpellweaver
Longsword
Silverite (Tier 6)
Requires: 27 strength/magic

Damage: 10.50
Critical chance: 3.00%
Armor penetration: 3.50
Strength modifier: 1.00
Rune slot Rune slot
+5 magic
+1 or +2 mana regeneration in combat
+10% spell resistance
+3 electricity damage
Ico ring
Blood RingBlood Ring
Ring
Images of dragons adorn this ring. Anyone who wears it gets the nagging sensation that someone is whispering nearby, just a little too softly to make out.

Improves Blood Magic
+5% spirit damage
Ico amulet
LifedrinkerLifedrinker
Amulet
The emblem of the Imperium decorates this ancient golden torc. It is studded with garnets the color of dried blood, and feels bitter cold to the touch.

+4 spellpower

None

None


Rogue Edit

Classico assassin
Assassin
Classico bard
Bard
Classico duelist
Duelist
Classico ranger
Ranger

None

None

None

None

Warrior Edit

Classico berserker
Berserker
Classico champion
Champion
Classico reaver
Reaver
Templaricon
Templar

None

None

None

Ico armor massive
Armor of the Divine WillArmor of the Divine Will
Massive chestpiece
Silverite (Tier 6)
Requires: 38 strength

Armor: 18.38
Fatigue: 26.25%
+20% spell resistance
-5 magic
Ico armor massive
Knight Commander's PlateKnight Commander's Plate
Massive chestpiece
Silverite (Tier 6)
Requires: 39 strength

Armor: 18.90
Fatigue: 27.50%
+5 willpower
+40% spell resistance
+10 mental resistance
Ico armor massive
Templar ArmorTemplar Armor
Massive chestpiece
Steel (Tier 3)
Requires: 26 strength

Armor: 12.25
Fatigue: 23.10%
+3 willpower
+20% spell resistance
+5 mental resistance
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