Redcliffe Castle
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Redcliffe Castle is the seat of the Guerrin family, the current ruling family of Redcliffe. In the valley beneath Castle Redcliffe lies Redcliffe Village. Castle Redcliffe is the headquarters for the soldiers of Redcliffe and later acts as a staging area for armies united against the Blight.



Added by Kendira


Added by KendiraContents |
Background
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Castle Redcliffe has stood for far longer than the village below. Since the days of the Alamarri clans, the castle has guarded the main pass through the Frostback Mountains into Orlais.
It was here that the Avvar hill folk came to strike at the lowlands to the east, and it was this castle the Orlesian Empire needed to bring to its knees before conquering Ferelden. That was not an easy task, for while the folk of Redcliffe are simple they are also proud of their ancient role as Ferelden's first line of defense. "There is iron in the hills, as there is in the people" goes the local saying, and no-one disbelieves it.
During the Fereldan Rebellion, the fortress was held by Orlesian nobles until liberated and restored to the Guerrins.
Quests
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Arl of Redcliffe
Lost in the Castle
Skin Deep
Characters
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- Arl Eamon - The Arl of Redcliffe.
- Arlessa Isolde - Wife of Arl Eamon Guerrein.
- Bann Teagan - The younger brother of Eamon.
- Connor - Son of Isolde and the Arl. After talking to him, his Codex entry will be added to the journal.
- Jowan - He will be imprisoned in the dungeon unless he was killed or released.
- First Enchanter Irving - He will be there if the Circle of Magi were called in.
- Ser Perth - He enters the Castle as soon as the Gate Lever is activated.
- Valena - The daughter of the blacksmith Owen.
- Cassian - Leader of a werewolf group sent ahead by the Lady of the forest, provided that the Warden sided with Werewolves during the Nature of the Beast.
Enemies
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- Revenant (Demon, Lieutenant)
- Skeleton archer (Demon, Normal)
- Shambling corpse (Demon, Normal)
- Lesser shade (Demon,Normal)
- Greater shade (Demon,Lieutenant)
- Enraged corpse (Demon,Normal)
- Shambling corpse (Demon,Normal)
- Undead corpses of various named villagers (Demon,Normal) - only if The Warden refused to help in defense of Redcliffe.
- Devouring corpse (Demon,Normal,Lieutenant)
- Mabari (Animal,Normal), One Lieutenant with a Black Leather Collar to loot when it is killed.
- Bann Teagan (Human,Lieutenant,Champion)
- Guard (Human,Critter) - Two sword-and-shield warriors (use Shield Pummel and Assault) and 4 Crossbowmen, who use Aim andShattering Shot.
Suit of armor (Human, Normal, Warrior,Champion) - These will appear as normal suits of armor, but when The Warden passes the middle of the room in which they are standing, they will suddenly become animated and attack.
- Chamberlain (Human,Normal) - No abilities. Drops Redcliffe Vault Key.
- Desire Demon (Demon,Boss) Optional, when confronting Connor.
Notable items
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Main Floor
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Heavy Maul
Kaddis of Hakkon Wintersbreath
Redcliffe Shield
Redcliffe Vault Key, carried by the Chamberlain
Warpaint of the Tempest
Upper Floor
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Eamon's Shield
Notable gifts for companions
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Main Floor
Alistair's Mother's Amulet for Alistair, found in a desk Lamb Bone for Dog, in a chest. Botanist's Map of Thedas for the Secret Companion, in a chest. Small Silver Ring, in a chest.Upper Floor
Stone Dragon Statuette for Alistair, in a chest on the Second Floor. Silver-Framed Still Life for Sten, in a chest. The Guerrins of Ferelden for Wynne, on a bookshelf. Map of Occupied Ferelden for Secret Companion, in a chest (only during the Final Onslaught) Codex entries
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Codex entry: Connor Guerrin
Codex entry: The History of the Chantry: Chapter 2, book found in the chantry with the shades.
Codex entry: Geography of Ferelden
Codex entry: The Orlesian Empire, book in Eamon's study
Codex entry: Journal of the Tranquil, book in guest room
Codex entry: Aveline, Knight of Orlais, book in Connor's room
Codex entry: History of Ferelden: Chapter 1, book in Eamon's room
Codex entry: The First Blight: Chapter 2, book in Eamon's room
Containers
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Courtyard
Armoury
- Armor Stand (Generic Armor, Normal)
- Chest (Generic Armor, Elite)
- Chest (Generic Weapons, Elite)
- Weapon Stand (Generic Weapons, Normal)
- Weapon Stand (Generic Weapons, Normal)
- Weapon Stand (Generic Weapons, Normal) - contains Heavy Maul
Kennels
- Chest (Special) - contains kaddis and lamb bone
- Charred Corpse (Generic, Critter)
Main Floor, north corridor
- Armoire (Generic, Normal)
- Cabinet (Generic, Normal)
- Cabinet (Generic, Normal)
- Wooden Crate (Generic, Normal)
- Wooden Crate (Generic, Normal)
Main Floor, south
- Desk (Books and Scrolls, Critter) - contains Alistair's Mother's Amulet
- Chest (Ferelden, Elite) - locked
Upper Floor, bedrooms
The Vault
- Armor Stand (Generic Armor, Boss)
- Chest (Orlesian, Elite) - contains Silver-Framed Still Life
- Chest (Ferelden, Boss) - contains Eamon's Shield
- Chest (Ferelden, Elite)
- Weapon Stand (Generic Weapons, Boss) - contains The Fox's Bow
- Weapon Stand (Generic Weapons, Elite) - contains Chevalier's Mace
Special objects
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- Gate Lever - pulling it will open the gate. It may be activated at any time during the battle, allowing additional knights to enter and assist with the fight
- Landmark Tree - a tree in the courtyard.
Trivia
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- After the main quest is advanced, if the vault was looted, the quartermaster and his servant will have some interesting conversations regarding the matter, mentioning that not much of the treasury remains.