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Current news Edit
Game Informer footage for Dragon Age: Inquisition
30 minutes worth of footage for DAI has been released showcasing the new combat system.Read more >
EA CFO Blake Jorgensen seems a bit unsure if BioWare's Dragon Age: Inquisition will make the current estimate of autumn 2014, as he addresses investors during their Q2 2014 fiscal conference. The third major Dragon Age instalment has already been pushed back a year after it was due this autumn, but could slip once again. They'll know closer to fiscal guidance. BioWare is using DICE's Frostbite 3 engine to power Dragon Age: Inquisition with critics and fans generally left impressed with the radical changes since Dragon Age 2.
"We were highly conscious of the fact that, if Battlefield is as successful as we believe it'll be, that that sets ourselves up for a challenge next year", said EA CFO Blake Jorgensen during EA's Q2 2014 fiscal call.
"But remember, we're introducing NBA this year. We're introducing UFC next year. We have Sims next year, we would most likely, possibly have Dragon Age next year". More concrete details will be forthcoming as they unveil "more about our ultimate revenue …Read more >
Bioware has put forward a survey to the public asking participants questions about what they consider important to the series. Most questions are aimed at getting feedback from the public with regards to gameplay style (e.g. do you ever use pause in combat?), degrees of emphasis (importance of story, combat, relationships etc) and other general preferences (e.g. What was your preferred party composition in DA:O?).
If you would like to partake, here is the link below: Yay! Survey!Read more >
You have missed BioWare at PAX Prime? No problem, a Youtube user has recorded the PAX Prime, Here is the video And here's a video from Gamescom and an interview with Bioware at Gamescom.Read more >
The upcoming fantasy role-playing game Dragon Age: Inquisition is not necessarily an open-world game, like BioWare's Mike Laidlaw made clear in a recent interview. Instead of a huge open-world, there is a world of Inquisition of several large regions that can be freely explored. On the question of whether the developers from BioWare consider the game as open-world experience, Laidlaw said in an interview with RPS:
"Open world I think is a really loaded term, because everyone immediately thinks of Skyrim and assumes everything will be exactly like Skyrim. In our case, there are extremely large regions you can explore."
"It’s a multi-region game, which means that you’ll travelling with a world map. You’re travelling across this chunk of the continent in which the game is set. And each of the regions is purposeful. It has a reason you would be brought here. It ties back to the story, or at least to the overall themes of the game. 'These are my enemies and they’re very active here. I shou…Read more >
EA has named Matthew Bromberg as head of its BioWare Label, elevating him from his role of general manager of BioWare Austin. The post is an important one because BioWare has some of EA’s most successful game franchises Mass Effect and Dragon Age. Bromberg will now be the group general manager of the BioWare label. He will retain leadership of the BioWare Austin division and extend his responsibilities to include BioWare Canada (Edmonton and Montreal), as well as the Victory studio in Los Angeles and the Waystone Studio in Redwood City.
SourceRead more >
Electronic Arts and BioWare will be bringing the upcoming role-playing game Dragon Age: Inquisition to PC, the NextGen platforms PS4 and Xbox One, and the current systems PS3 and Xbox 360. As the producer Cameron Lee from BioWare Edmonton now confirmed, Inquisition will be on the current consoles, however, offer a far less opulent graphics as high-end PCs or the NextGen consoles. Lee, who identifies the next generation of consoles as the 'Gen 4', told Eurogamer:
"On gen four you’ll see far better graphics and, more importantly, a much more immersive world. It’s a lot richer, and there’s more depth to it. We can put more things on screen. There are more NPCs. There is more life to the world. That, while a subtle thing, really does over time build up into quite a strong connection to the game compared to the other gen three platforms."
When asked about the graphical differences between current and upcoming consoles, Lee replied:
"The visual fidelity differences are huge. For example, the s…Read more >
To conclude the month of exclusive Dragon Age: Inquisition coverage, Game Informer asked readers to submit all of their questions about the game. They responded in full force, and GI put those questions to creative director Mike Laidlaw in this special edition podcast.
Read more >
Within a wide range of topics,Laidlaw clarified some of the big reveals from the last week, including the Keep and the confirmation of the Qunari as a playable race.
After increasing details on BioWare's incoming RPG Dragon Age: Inquisition in the last days came to light, stood the Producer Cameron Lee at an event the question, if Dragon Age: Inquisition perhaps also offer multiplayer features. This question arises in particular in view of the fact that BioWare integrated the multiplayer mode successfully in the RPG Mass Effect 3.
Cameron Lee said: "The Mass Effect multiplayer stuff was really good, so we've certainly looked at options like that, But we haven't decided on anything in terms of multiplayer at this point."
"Shooters are really easy to make," he added, when suggested that it would be harder to justify a Dragon Age multiplayer.
SourceRead more >
As producer Cameron Lee announced in discussion with colleagues from EuroGamer, you will in "Dragon Age: Inquisition" have to give up the well-known from the first two parts of base camp. However, the developers provide us with an 'exciting alternative' in view.
"You could use the Keeps in a similar fashion to that [the base camps]," Lee said. "It's one of those places where you can restock equipment, but it's not a replacement for the camp system. We have something else in mind for that, which is a lot more grandiose than even the Keep system. We'll get into that later on. I think people are going to freak out!"
Unfortunately, the guys from BioWare did not gave closer look at it. For this, Lee spoke about the fast travel system of Dragon Age: Inquisition and assured, that this is only used with care. Therefore, the player will not have the ability to constantly teleport anywhere. But here too the developers want to give only in due time any more details.
SourceRead more >
Here is a video of the upcoming Dragon Age Inquisition's gameplay, without the commentaries from PAX. We are mostly shown of the combat in this footage, while here is another video from the demo shown at PAX, giving a better view of the companions already revealed (Varric, Cassandra, and Vivienne) and exploration.Read more >
Update: This video shows more of the demo, where the tactical aspect of the game is introduced.
Update 2: Another video, with even more battles and tactics, and we can also take a peek briefly at the inventory and customization.
Below is a link to in my opinion the best report on the dragon age private show at PAX and boy does it sound awesome with playable Qunari and stunning visual aspects I can't wait to get my hands on this game.
LinkRead more >
According to the official BioWare Twitter stream, Qunari, both male AND female, is confirmed as a playable race. This also marks the first confirmed appearance of a female Qunari in any of the games.Read more >
Update: The protection has now expired and editing can resume as normal.
Due to an extensive vandalism attack, the wiki was placed under site wide protection for 12 hours by a member of the VSTF. This means all users will be unable to edit for this time.
We have requested that this be changed to enable registered editors to edit and will update when the protection is lifted.Read more >
Gameinformer have released a bonus video interviewing Mike Laidlaw about the lore of Dragon Age and which strands will emerge to shape future themes.
Gameinformer's final update will be released on Friday.
A new piece of concept art has also been released.
"Through a breach in the sky, the brave now walk where once we feared to dream.”
Credit to Roco300 for uploading the concept art.Read more >