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Archmage Staff Blade

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For the crafted version, see Archmage Staff Blade Schematic.


Archmage Staff Blade is a common staff blade weapon upgrade in Dragon Age: Inquisition.

Acquisition Edit

Can be found in the following weapons:

  • Tyrddas Staff icon Accuser's StaffAccuser's Staff
    Unique Staff
    Andrastian mages once used staves like this one to exact justice against maleficarum. None have been made since the Towers Age.
    Requires: Level 21

    Damage: 79-81 Cold
    +16 Spirit Damage
    +9% Attack
    +32% Barrier Damage Bonus
    +16% Guard Damage Bonus
    +18 Magic
  • DAI-stafficon5-common Archmage Ice StaffArchmage Ice Staff
    Common Staff
    Requires: Level 15

    Damage: 46–47 Cold
    +18% Barrier Damage Bonus
  • DAI-stafficon7-common Archmage Lightning StaffArchmage Lightning Staff
    Common Staff
    Requires: Level 14

    Damage: 44–45 Electricity
    +11 Magic
  • DAI-stafficon5-common Battlemage Ice StaffBattlemage Ice Staff
    Common Staff
    Requires: Level 17

    Damage: 52–53 Cold
    +27% Critical Damage Bonus
  • DAI-stafficon1-common Battlemage Lightning StaffBattlemage Lightning Staff
    Common Staff
    Requires: Level 16

    Damage: 49—50 Electricity
    +11% Attack
  • Yavanalis icon DeathwardDeathward
    Unique Staff
    This staff is marked with symbols that loosely translate to "Ever forward, ever deathward." It was the motto of a Mortalitasi sect that saw popularity during the formative years of the Nevarran fascination with death. Its members are said to be "The First," though whether in research or in application is lost to history.
    Requires: Level 11

    Damage: 46-47 Cold
    +10 Constitution
    +9 Willpower
    On Hit: Heal 1% of maximum health
  • Grand Enchanter Staff icon Grand Enchanter's StaffGrand Enchanter's Staff
    Unique Staff
    This staff has seen wear, perhaps from a recent battle. The symbol burned into a grip says it belongs to the grand enchanter of the Circle of Magi – or did at some point.
    Requires: Level 15

    Damage: 58–59 Cold
    +6% Critical Chance
    +17 Magic
    2% chance to cast Mind Blast on a hit
  • KeeperIceStaffIcon Mindchill StaffMindchill Staff
    Rare Staff
    Requires: Level 19

    Damage: 65-67 Cold
    +16% Attack
    +15% Critical Damage Bonus
    2% chance to cast Mind Blast on a hit
  • DAI-stafficon1-common Seer Fire StaffSeer Fire Staff
    Common Staff
    Requires: Level 17

    Damage: 52–53 Fire
    +16% Attack
  • KeeperIceStaffIcon Sorcerer's StaffSorcerer's Staff
    Rare Staff
    Requires: Level 18

    Damage: 61–63 Fire
    +25 Willpower
    On kill: +20 to Magic for 10 seconds

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