Architect's Lab
Talk0this wiki
| |||
|---|---|---|---|
| Location:
| Silverite Mine
| ||
| Appearances:
| |||
Initially seen after entering the Silverite Mine, the Architect's Lab is located north of where the Warden wakes up, just past a darkspawn patrol. There are two ways in, each leading to a different level. The upper level is accessed by killing the darkspawn jailor and taking the key to the door. The door leading to the pit is locked. To unlock it, you must solve a puzzle on the upper floor, turning off the gas and opening the warded door.
Contents |
Quests
Edit
The Righteous Path

Added by Fadebird Notable items
Edit
Blackblade Tunic - Architect's Lab gas pit
Dragonspite Bow - Architect's Lab gas pit
Masterpiece Frost Rune Tracing - Found in Books
Paragon Frost Rune Tracing - Found in Books
Phylacteries: A History Written in Blood - Found in Books
Codex entries
Edit
Codex entry: The Architect's Journal
Codex entry: The Architect's Notes
Both of these contain the Architect's musings and detail some of his experiments with Grey Warden blood. They can be found on the workbenches.
Special objects
Edit
Experiment Control Levers 1 and 2 control the gas to the area below, which has a lootable chest. Order to click on the levers is: left - right - left - right
Left lever shifts the flames clockwise and the right lever reverses the flames farthest from you. The goal is to extinguish all the flames.
This clears the magical ward from the cell door paving the way to the chest containing Dragonspite and the Blackblade Tunic.