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Archery abilities

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Archery abilities are abilities available to the rogue class in Dragon Age: Inquisition.

Ability tree Edit

Dai archery abilities

Dragon Age: Inquisition Archery Abilities

Abilities Edit

Death from Above Death from Above
Passive You do more damage when firing from elevation.

8 Maximum damage bonus: 25%
Cunning +3
First Blood First Blood
Passive You've learned to pick apart enemies that are still unwounded and unwary. You do more damage to enemies that are only slightly injured.

Damage bonus: 15%
Health threshold: 80%
Dexterity +3
Long Shot Long Shot
Activated
Activation: 50 stamina
Cooldown: 8s
Requires: Bow
You fire a powerful single shot that delivers more damage the farther you are from the target.
Long Shot Archer's Lance
Upgrade
Requires: Bow
Long Shot now rips through every enemy along its path, doing bonus damage for each extra target it hits.

Bonus damage for each enemy hit
Long Shot Eagle Eye
Upgrade
Requires: Trespasser
Long Shot now deals even more damage at greater ranges.
Leaping Shot Leaping Shot
Activated
Activation: 35 stamina
Cooldown: 12s
Requires: Bow
You dive out of trouble and fire a hail of arrows at the enemies that were trying to close with you.
Leaping Shot Rolling Draw
Upgrade
Requires: Bow
If Leaping Shot hits, you can use the momentum of your leap to do a stronger draw as you come back to your feet. Your next attack, whenever you make it, will knock down its target.

Damage bonus: 200%
Leaping Shot Shot from the Shadows
Upgrade
Requires: Trespasser
After striking a target with Leaping Shot, you retreat safely into the shadows, disappearing into stealth.
Explosive Shot Explosive Shot
Activated
Size: 4m
Activation: 50 stamina
Cooldown: 8s
Requires: Bow
You fire a powerful shot that explodes on impact, damaging enemies around your target.
Explosive Shot Chain Reaction
Upgrade
Requires: Bow
Shrapnel from Explosive Shot fills the air and sets off deadly reactions that do more damage the more enemies that are nearby.

Damage bonus per target: 25%
Maximum damage bonus: 100%
Explosive Shot Shockwave
Upgrade
Requires: Trespasser
Explosive Shot now knocks back your main target several meters upon detonation.
Strafing Shots Strafing Shots
Passive You can move faster while firing without sacrificing accuracy.

Speed bonus +100%
Dexterity +3
Pin Cushion Pincushion
Passive If the first arrow doesn't kill them, the tenth might. Each consecutive hit with a bow attack does progressively more damage to the target.

Damage bonus: 5%
Dexterity +3
Full Draw Full Draw
Activated
Activation: 65 stamina
Cooldown: 24s
Requires: Bow
It takes a moment to line up the perfect shot, but it pays off with a devastating hit that bites even deeper against enemies that aren't injured yet.
Full Draw Stunning Shot
Upgrade
Requires: Bow
Enemies hit by Full Draw are knocked briefly unconscious by the power of your shot.

Sleep duration: 20 Seconds
Full Draw Pinning Shot
Upgrade
Requires: Trespasser
Enemies hit by Full Draw are immobilized.

Note Edit

Bianca counts as a bow for the purposes of these abilities.

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