Available once An Ally from Starkhaven, Here Lies the Abyss and Wicked Eyes and Wicked Hearts are completed. Sebastian Vael must have been recruited in Dragon Age II and Anders must not have been killed by Hawke.
Operation text Edit
The worst of the mage rebellion is now past. However, the mage who started it all, who destroyed the Chantry in Kirkwall and murdered Grand Cleric Elthina and dozens of the innocent faithful, is still at large. The fanatic Anders must be brought to justice. Though he may no longer be in the city, it is still home to many of his known associates. I thus resolved to invade Kirkwall to locate Anders. But Starkhaven's annexation of this notoriously troubled city has not proceeded as planned. The city's resistance opposes me. They forget that I do this for the good of the city and all the Free Marches. As a staunch ally of the Inquisition, I entreat support for this endeavor, that Kirkwall may be brought under control before more innocents are harmed.
Advisor suggestions Edit
I fear the diplomatic ramifications of having our soldiers seen as part of a conquering army. Let us tell the Prince that the Inquisition has no one to spare. After the destruction of Haven, who would blame us?
We have a chance to end this to our advantage. Aveline will back down in the face of our overwhelming force. If we bolster Sebastian with Inquisition agents as his "advisors," we can keep him from doing more damage.
The Prince means to retaliate against anyone who ever harbored Anders. Kirkwall's resistance is headed by Guard-Captain Aveline. With our help, she can break Sebastian's resolve and send him running back to Starkhaven.
The prince was not pleased with our response. His campaign will move forward, even without our support. So be it. We have bigger problems on our hands.
Kirkwall was forced to cede much of its northern territory, a significant victory for Sebastian Vael. However, in presenting an overwhelming force, we encouraged Guard-Captain Aveline to pull the militia back with no casualties. They now fortify behind the walls of the city at full strength. The result is a stalemate that is unlikely to appease the prince's anger, but the tactics of the moment were less obvious to Vael and he believes himself beholden to us. His gratitude has allowed my agents to get close to him and enter into his confidence. From now on, the prince's plans will be known to the Inquisition.
With our help, Guard-Captain Aveline took care of Sebastian's forces. Leliana's spies say he has grown deeply impatient and is making plans to retreat.
- Random amount of gold (180-200)
- Andruil's Gift
She took the gathering storm, trapped its fury in golden limbs, and strung it with the screams of the south wind.
Andruil, blood and force, your people pray to you. Grant that your eye may not fall upon us. Spare us the moment we become Your prey.
Requires: Level 15
Damage: 125-126 Electricity
+24% Critical Chance
Electricity Enchanted: All attacks deal electricity damage and have a chance on hit to paralyze the target (Trespasser DLC)
- No reward
- The Knight's Second
The shape of this shield suggests a Marcher origin, and the style was one common to knights and nobles along the Amaranthine Coast during the Black Age. Its heraldry is curiously absent, and the faintest shimmer of lyrium proves the Formari had a hand in its forging. The outer face is scarred from blows beyond counting, but the inside is perfectly smooth except near the center, where "I'm sorry" is etched in small letters.
Requires: Level 15
+30% Front Defense
+6% Melee Defense
Guardian Spirit: blocks one melee attack every 30 seconds (Trespasser DLC)