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|icon= Ico Area Map.png
 
|icon= Ico Area Map.png
 
|image= Amaranthine-01.jpg
 
|image= Amaranthine-01.jpg
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|type= Arling
 
|px= 270px
 
|px= 270px
 
|inhabitants = Humans, elves
 
|inhabitants = Humans, elves
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The arling of Amaranthine winds along the sinuous northeastern coast of Ferelden. The Waking Sea is known for its temper, and the storms that sweep in from the warmer northern waters are sudden and brutal. Rising above these turbulent waters is the city of Amaranthine--once a modest fishing village, now an important and prosperous port city and a center for trade in northern Ferelden. Hardship and adversity, like the storm-tossed waves of the Waking Sea, have assailed Amaranthine time and time again, only to crash and break upon her walls. The people of Amaranthine survived first the Orlesian occupation, then the sacking of the city when the Orlesians departed. They know one thing for certain: the city will always stand as a testament to the strength and steadfastness of the Fereldan people.
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The arling of '''Amaranthine''' winds along the sinuous northeastern coast of [[Ferelden]]. The Waking Sea is known for its temper, and the storms that sweep in from the warmer northern waters are sudden and brutal. Rising above these turbulent waters is the city of Amaranthine--once a modest fishing village, now an important and prosperous port city and a center for trade in northern Ferelden. Hardship and adversity, like the storm-tossed waves of the Waking Sea, have assailed Amaranthine time and time again, only to crash and break upon her walls. The people of Amaranthine survived first the Orlesian occupation, then the sacking of the city when the Orlesians departed. They know one thing for certain: the city will always stand as a testament to the strength and steadfastness of the Fereldan people.
   
 
==Background==
 
==Background==
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== Places ==
 
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{{:Amaranthine City|style=iconmini}}{{clrl}}
There are a few playable places in the Arling. Vigil's Keep is where the story begins. Amaranthine City is the capitol of the arling and its biggest city. Turnoble Estate can be unlocked by talking to the nobles at the Keep. Forlorn Cove is alos unlocked as a side quest from the Keep.
 
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{{:Forlorn Cove|style=iconmini}}{{clrl}}
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{{:Turnoble Estate|style=iconmini}}{{clrl}}
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{{:Vigil's Keep|style=iconmini}}{{clrl}}
   
 
==Map==
 
==Map==

Revision as of 14:38, 17 March 2010

The arling of Amaranthine winds along the sinuous northeastern coast of Ferelden. The Waking Sea is known for its temper, and the storms that sweep in from the warmer northern waters are sudden and brutal. Rising above these turbulent waters is the city of Amaranthine--once a modest fishing village, now an important and prosperous port city and a center for trade in northern Ferelden. Hardship and adversity, like the storm-tossed waves of the Waking Sea, have assailed Amaranthine time and time again, only to crash and break upon her walls. The people of Amaranthine survived first the Orlesian occupation, then the sacking of the city when the Orlesians departed. They know one thing for certain: the city will always stand as a testament to the strength and steadfastness of the Fereldan people.

Background

During King Maric Theirin's rebellion against the Orlesian Empire, the rebel army had their base at Amaranthine for a time. Eventually they left it with the then Arl of Amaranthine, who decided to join the rebel cause. Eventually, Rendon Howe became its Arl.

After the Fifth Blight Amaranthine is given to the Grey Wardens. It is the setting of the Awakening expansion pack.


Places

Amaranthine City

Forlorn Cove Forlorn Cove

The Turnoble Estate The Turnoble Estate

Vigil's Keep Vigil's Keep

Map

Map of Amaranthine

Map of Amaranthine

Source

Official BioWare page