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Alistair

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That's what I'm here for. To deliver unpleasant news and witty one-liners.

Character
Alistair

Alistair
Race:
Gender:
Male
Class:
Rank:
Title:
Specialization:
Quests:
Family:
King Maric Theirin (father)
King Cailan Theirin (half-brother)
Goldanna (half-sister)
Appearances:

Alistair (born 9:10 Dragon[1]) is a playful and compassionate Grey Warden and one of the companions in Dragon Age: Origins. He is a potential romance option for a female Warden.

Background

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Click here to reveal spoilers
for Dragon Age: Origins.

Alistair believes his mother to have been a serving maid who died giving birth to him. He was raised by Arl Eamon Guerrin of Redcliffe. The arl's wife, Arlessa Isolde, suspected the reason her husband took an interest in the welfare of a servant's child was that Alistair was Eamon's son. She insisted the boy be sent away to the Chantry, and so he was sent to a monastery at age ten. Isolde's suspicions were unfounded, however. Alistair was not Eamon's son, but King Maric's. Eamon sheltered the boy on the advice of Teyrn Loghain Mac Tir to protect the honor of Queen Rowan, Maric's wife. His illegitimate status notwithstanding, Alistair's parentage makes him a possible heir to the throne, after the demise of his half-brother King Cailan.

Alistair was trained to become a templar for many years by the Chantry, this being how he learned most of his skills. He was found to be ill-suited to a life of religious devotion, however. When Duncan, a friend to his father, found him, Alistair had not yet taken his vows and was desperately unhappy. During a tourney held to honor the Grey Wardens, Duncan decided to recruit him. Alistair was not the most skilled fighter, and was bested by acclaimed templars such as Ser Eryhn, a woman who wielded a sword and shield with unequaled grace, Ser Talrew, leader of many victories against the Chasind, and Ser Kalvin, one of the finest blades in Ferelden[2]. Despite this, Duncan admired Alistair's character above the other templars present. Sensing that he had a good and loyal heart, Duncan used the Right of Conscription to force the Chantry to hand Alistair over to the Grey Wardens before he took the sacramental vows. The Grand Cleric did not wish to let him go, but could not supersede the Right of Conscription.

Involvement

Dragon Age: Origins

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“We now have a dog and Alistair is still the dumbest one in the party.” — Morrigan
This article contains spoilers for Dragon Age: Origins. Click here to reveal them.
NPC-Alistair
Alistair at camp

The newest of Ferelden's Grey Wardens, Alistair is the first party companion that joins the Warden when he helps them prepare for the Joining at Ostagar. He is proud to be a Grey Warden, and informs the Warden of several of the sacrifices that being a Grey Warden entails. However, even his knowledge of the difficult path that Grey Wardens travel does not stop him from being devastated when Duncan and the rest of Ferelden's Grey Wardens die at the Battle of Ostagar. Alistair takes his responsibility to end the Fifth Blight seriously and will stand by the Warden to see this done, even if The Warden acts in a way he disapproves of.

Family is important to Alistair. Despite sleeping in the stables when under Eamon's care, and Isolde being responsible for his being sent to the Chantry, helping save them all is very important to him. Alistair also longs to be reunited with his half sister Goldanna. However their reunion does not go well. While on the quest Alistair's Family the Warden will have the opportunity to permanently harden Alistair's personality by telling him, "Everyone is out for themselves. You need to learn that." after leaving his sister's home. If the Warden reinforces this advice in follow-up conversations, Alistair will gain confidence and put himself first more often. This means he is more willing to become king, and to put his personal feelings above his sense of duty.

The Landsmeet is a critical event for Alistair. As the only known living child of King Maric, Alistair has a strong claim to the throne and he can become king, ruling by himself, with Anora, or with a female Human Noble Warden. However, despite his willingness to overlook other actions the Warden has taken, if the Warden accepts Riordan's advice to let Loghain undergo the Joining, Alistair will leave the party for good. He can still be persuaded to marry Anora, therefore becoming king, but he will not serve alongside Loghain under any circumstances. Also, if he has called for Loghain's death and does not marry Anora, she will call for his execution to secure the throne. The Warden can intervene to save his life, or allow Alistair to die.

Note: If Alistair is executed, a chest appears in the Arl of Redcliffe's Estate with all his equipment. If he simply leaves the chest is not present.

After Morrigan's Ritual has been accepted the Warden can choose to involve Alistair by asking him to sleep with Morrigan. If Alistair is in love with the Warden and Morrigan's offer is accepted, he will have sex with Morrigan, though this will not change his feelings for the Warden. If the Warden is a male, you can accept her offer or convince Alistair to accept it. Whatever the choice, Alistair will accompany the Warden into the final battle.

If Alistair is in love with the Warden (either in an active relationship with her that is at the Love level of approval, or having reached Love, but with the relationship having then been ended by him after the Landsmeet), and Morrigan's offer is declined, then Alistair will sacrifice himself to slay the Archdemon. There is no dialogue option to prevent this. Telling him that his decision is crazy, or accepting it and telling him that he won't be forgotten, will lead to Alistair kissing the Warden one last time before he kills the Archdemon. The only way for Alistair to remain alive at the end of the game under these circumstances is to either convince him to accept Morrigan's offer, or to not select him for the final party.

Epilogue

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“We now have a dog and Alistair is still the dumbest one in the party.” — Morrigan
This article contains spoilers for Dragon Age: Origins. Click here to reveal them.
  • If he is not hardened and Alistair becomes King of Ferelden, he travels frequently during his reign, ruling with a "common touch".
  • If he is hardened, he will surprise many by studying governance, though he still likes to sneak out of the castle to visit local taverns. He will also be willing to continue his relationship with the Warden if it has occurred (if they are not of Human Noble origin), spending time after with his love before leaving for Weisshaupt - promising to return shortly.
  • If Alistair does not become king, and is in a romance with the Warden, he can stay with the Grey Wardens, not leaving his love's side except to make a memorial for Duncan.
  • If Loghain is conscripted into the Grey Wardens and Alistair is not married to Anora, he leaves Ferelden and becomes a wandering drunkard.
  • If the Warden makes the Sacrifice and Alistair has not been made king, he stays with the Grey Wardens for a time. Later, saying he doesn't "feel right anymore", and after making a memorial for Duncan, Alistair disappears.

Dragon Age: Awakening

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“I do not seek to rule my brethren. I only seek to release them from their chains.” — The Architect
This article contains spoilers for Dragon Age: Origins - Awakening. Click here to reveal them.
Alistair is only seen in Dragon Age: Origins - Awakening if he was elected king at the Landsmeet. He will appear at Vigil's Keep after the first attack, clad in a set of armor resembling the Hirol's Defense armor set; he is accompanied by a platoon of bodyguards, and the templar Rylock. He arrives to observe the situation, and decide on what the Warden must do. If The Warden is Orlesian, the game assumes Alistair was elected king at the Landsmeet. If the Warden was in a romance with Alistair during the game, or is a human noble and married to him, he will acknowledge the relationship.

The Darkspawn Chronicles

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“A human lord hunts us, Vanguard. Show him what we know of death.” — The Archdemon
This article contains spoilers for Darkspawn Chronicles. Click here to reveal them.

In the alternate history that The Darkspawn Chronicles establishes, Alistair was forced to recruit allies to fight the Blight on his own, as the Warden died at Ostagar after failing the Joining. He appears at the top of Fort Drakon as the final boss. Alistair fights alongside Morrigan, Leliana and Dog, and the Vanguard must fight him to the death alongside the Archdemon and the darkspawn horde. In the end Alistair is mortally wounded, and after looking to his dead companions, stares up at the Vanguard before being viciously stabbed through the back.

Although he is only seen at the end, the enemy forces faced and codex entries from the DLC allow his journey to be explained.

Alistair was named king at the Landsmeet, and he only wound up recruiting Leliana and Dog to his initial party.

See The Darkspawn Chronicles for for full details of Alistair's journey.

Dragon Age II

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“There are men who embrace destiny; these are the ones that change the world forever.” — Flemeth
This article contains spoilers for Dragon Age II. Click here to reveal them.
The three fates of Alistair: King, Drunkard, and Grey Warden.

If Alistair was made king in Origins, he will make a brief appearance in Dragon Age II during the quest King Alistair. He will be accompanied by Bann Teagan. He will be having a tense confrontation with Meredith Stannard regarding a few mages who have fled to Ferelden. Alternatively, if he granted freedom to the Ferelden Circle of Magi as the the Warden's boon in Dragon Age: Origins, this will be the reason for their dispute. If Aveline is in the party and Loghain was kept alive during the Landsmeet, Alistair will make a comment about it. If a female human noble Warden married Alistair and became Queen, he will humorously refer to her as "the old ball and chain." When Bann Teagan comments that the Queen hates being called this, Alistair will say that "Just because she killed an Archdemon, she doesn't scare me," to which Teagan replies, "You keep telling yourself that, Your Majesty." Alternatively, he will be informed that the "Hero of Ferelden" will be returning to Denerim soon by Bann Teagan if the Warden did not marry him or went through Awakening, to which Alistair will comment that Teagan is always so formal and that the Warden has a name. If Alistair is in a relationship with the female Warden but married to Anora, Teagan will mention that "you-know-who" will be returning soon from a mission and Alistair will comment that they'd best not tell Anora. Should Hawke ask Alistair about the situation in Orlais, Teagan will mention that the Orlesians are starting to swoop upon Ferelden, and that many Fereldans believe it is bad, to which Alistair replies: "Yes. Swooping is bad," one of his most memorable quotes from Dragon Age: Origins.

If Alistair remained with the Grey Wardens in Origins, he will appear during the Qunari battle with Bethany/Carver, provided Hawke's sibling survived The Deep Roads Expedition. He expresses regret that he cannot help Hawke during the battle because as a Grey Warden he must remain neutral and because the Wardens are about their own business, which is of greater importance than events in Kirkwall. He will then give Hawke The Sacred Heart, an amulet that belonged to a "friend" (or "the love of [his] life" if he is romanced), clearly the Warden. If an appropriate dialog fix is applied, Alistair will acknowledge his relationship with the Warden if applicable, including her final fate.

Note: If Alistair remained with the Grey Wardens and the Warden sacrificed him/herself against the Archdemon, he will eventually leave the Wardens and disappear. His fate in this possible ending is not represented in Dragon Age II and his whereabouts are unknown.

If exiled at the end of The Landsmeet, Alistair appears as a drunk patron at the Hanged Man in Kirkwall during Act 1, discoursing about his misfortunes and his lost birthright as the prince of Ferelden. Hawke may approach him and attempt a conversation. Additionally, Isabela will comment on Alistair's behavior if she is present in Hawke's active party. When approached by Hawke a second time, in Act 2, Alistair's presence at the Hanged Man eventually gains the attention of Bann Teagan, who tells him that he can now return to Ferelden.

Dragon Age: The Silent Grove

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“I assure you -- the truth is never out of reach.” — Yavana
This article contains spoilers for Dragon Age: The Silent Grove. Click here to reveal them.
BioWare canon
The plot follows BioWare's own canon, meaning that Alistair is king of Ferelden in the comic's story.

Alistair arrives in Antiva City where he enters the headquarters of the Antivan Crows along with the pirate Isabela and Varric Tethras. They are ambushed by Prince Claudio Valisti, though Claudio realises who Alistair is. The pair exchange a hushed conversation, where Alistair is asked whether he "is convinced". They also speak briefly of an escape from Velabanchel, a prison run by the Antivan Crows before parting ways.

He later makes his way into Velabanchel, where he encounters a wizened prisoner within a cell, who, when Alistair utters, "King Maric?", tells him that he is "too late".

Alistair escapes Velabanchel with his companions and the prisoner they found. The old man tells him that Yavana, a Witch of the Wilds rescued Maric. Alistair goes to the Tellari swamps and is attacked by a high dragon. Yavana then appears and calms the beast.

Alistair discusses his father with Claudio in the Crows' camp. Claudio prepares to reveal who his patron is - the one who ordered Alistair's kidnap - though Isabela and Varric attack the camp before he continues. As Isabela prepares to kill Claudio, Alistair orders her to stop, but she does so anyway. He then explains that Claudio had information about Maric that is now lost.

However Yavana mentions that Claudio's spirit is still lingering in the Fade, so she casts a spell which brings his spirit back to his body. Claudio's spirit mentions that his master is Aurelian Titus before Yavana destroys Claudio's lifeless body. She then invites Alistair to follow her under the Silent Grove. Alistair follows her into a large breeding lair of dragons and Yavana reveals to him that her quest was to preserve the existence of dragons from those who couldn't understand and were just killing them and despite her efforts she never managed to awaken a great one.

Alistair stabbing Yavana
Alistair stabbing Yavana
However Alistair's father, King Maric, was able to because in his veins the blood of Calenhad the Great was running but before he could awaken all the great ones and fulfill his oath, Aurelian Titus took him from her. Yavana then asks from Alistair to help her fulfill his father's oath and in exchange she will help him find his father. However, Alistair refuses while he drives his sword through Yavana's stomach. The High Dragon approaches Yavana's dead body but doesn't attack Alistair for killing her. Soon afterwards Alistair returns to the surface and informs Isabela and Varric of what happened and he says that he will find this Aurelian Titus, kill him, then find his father and return to Ferelden to be king.

Dragon Age: Those Who Speak

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“Parasharra. You will not be permitted to leave.” — Sten
This article contains spoilers for Dragon Age: Those Who Speak. Click here to reveal them.
BioWare canon
The plot follows BioWare's own canon, meaning that Alistair is king of Ferelden in the comic's story.

In Dragon Age: Those Who Speak, Alistair continues his quest by going to Tevinter in order to find Claudio's master, Magister Aurelian Titus. They attend a ball that the Magister is also expected to attend. There, they also meet a friend of Varric: the Magister Maevaris Tilani and also Lord Devon who seems to know Isabela from the past.

When Titus finally arrives at the ball, Alistair asks him if he knows who he is, to which Titus says no. When Alistair reveals to him who he really is, he demands to know where his father is. Titus then tries to use blood magic in order to control him but Alistair uses his templar skills in order to resist. As soon as Titus realizes that Alistair is a templar, he orders his minions to seize him while he escapes.

When the brawl finally ends, Isabela captures one of Titus' men alive whom they bring back to her ship. Varric interrogates him and tricks him into revealing the location of the Magister's stronghold in Seheron. However, before they reach Seheron, two Qunari dreadnoughts attack Isabela's pirate ship and after a brief fight, Alistair and his companions along with Isabela's crew are captured by the Qunari and are kept as prisoners in a Qunari war camp named Akhaaz.

After three weeks, a Qunari guard enters the locked room of Alistair and Varric and tells them that the Arishok is waiting for them and orders them to follow him. Alistair quickly realizes that the new Arishok is in fact Sten who addresses Alistair as kadan, showing unprecedented respect for him, not apparent from their past conversations. Sten informs him that Titus seeks him because of his blood and he says that it is foolish to follow him into his lair and for that reason he will be held prisoner until Sten deals with that threat. When Alistair demands more answers from Sten, the latter responds aggressively and tells him not to seek him again.

Stenlap
Sten in the duel with Alistair

In the meantime, Isabela manages to escape while the Qunari were trying to convert her into the Qun. She reaches the cell of Alistair and Varric, releases them and tells them to get away from the prison while she goes to free her crew as well. Alistair and Varric fight their way out of the prison but in the end the Arishok was waiting for them. Alistair tries to stop the upcoming fight but Sten attacks immediately. Since Varric is unable to assist effectively without his Bianca, the fight becomes a duel.

In the end Alistair manages to defeat Sten but he refuses to give the final blow and instead he invites Sten again to help him against their mutual enemy: Titus. Sten agrees to it so Isabela takes back her crew and ship and along with Alistair, Varric and Sten and starts sailing again to Titus' lair while accompanied by two Qunari dreadnoughts. In the final scenes, Sten reveals to Alistair that Titus seeks him because the blood of dragons runs in his veins and Isabela reaffirms her determination to complete Alistair's quest.

Dragon Age: Until We Sleep

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“Blood-sucking vultures, dreaming of better days...” — Maevaris Tilani
This article contains spoilers for Dragon Age: Until We Sleep. Click here to reveal them.
BioWare canon
The plot follows BioWare's own canon, meaning that Alistair is king of Ferelden in the comic's story.

Qunari dreadnoughts attack Aurelian Titus' fortress and Varric infiltrates the building while Isabela and Alistair assault the fortress directly with the Qunari. Prior to this, Sten/the Arishok tells Alistair and Isabela the Qunari version of the myth of King Calenhad, and how he made a deal with a mysterious witch to drink dragon blood, become a Reaver and create Ferelden.

Varric's attempt to free King Maric from the Magrallen causes everyone to be pulled into the Fade. Varric, Isabela, and Maevaris were able to reunite and tracked Alistair and King Maric in a fantasy where Alistair was Maric's acknowledged son, and Cailan still lived and was the heir apparent to the throne of Ferelden. Varric reminds Alistair of his mission to kill Titus, find Maric, and then become a proper king in order to convince Alistair to not live a lie. Varric asks King Maric if he agrees, to which he concurs with Varric that Alistair must face the reality of the situation and turn away from this fantasy. Alistair then concedes and is briefed of their predicament: Titus was pulled into the Fade with them and is hunting them with demons. Alistair desires to take the fight to him. Alistair and his band tracks Titus to his own dream fantasy in the Fade and launches an ambush on him. Eventually Titus is slain in the ensuing battle by King Maric and his schemes to take over Thedas for Tevinter was foiled.

In spite of their victory, Maric elects to remain in the Fade, commenting that everyone dear to him has seemingly passed on now. Alistair however persuades Maric that he should return with them. Upon returning to their physical bodies, the party finds Maric still connected to the Magrallen in the Ath Velanis laboratory. Unfortunately, King Maric's health has deteriorated and it is speculated that the Magrallen is all that's keeping him alive. Realizing that there is no other way to end his father's suffering after all, Alistair destroys the Magrallen, finally ending Maric's life. With their adventure over, Alistair returns to Ferelden to be a good and proper king.

Dragon Age: Inquisition

Alistair will return in Dragon Age: Inquisition[3], in an as yet unknown capacity.

Approval

See Alistair/Approval for more information.

The Warden can increase Alistair's approval rating through gifts (covered below), dialogue, and plot decisions. Alistair responds well when you ask him to speak about himself. Typically, Alistair will try to deflect your question with a joke, which you can move past either by joking (often leading to humorous conversation) or calling Alistair's bluff. Neither approach will affect his approval. Alistair is, in a sense, shy and speaks often of Duncan and the Grey Wardens. In many ways, Alistair views Duncan as a surrogate father. Always affirm his emotional responses, and his approval rating will increase.

When speaking of one's post-Joining experiences, Alistair approves of responses that reflect his own. Admit to nightmares, increased appetite, etc. to slightly bump his approval. When the hero speaks to Alistair about other personal things (such as sex), Alistair admires answers which suggest both strength and experience. Do not mock him for his own softness and relative inexperience, however, as these will negate any approval benefits the hero receives through insisting on his own prowess.

Romance

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“We now have a dog and Alistair is still the dumbest one in the party.” — Morrigan
This article contains spoilers for Dragon Age: Origins. Click here to reveal them.

Alistair is romantically interested in women. He doesn't take relationships lightly. There are various ways to begin a romance with him during his dialogue. Compliment him; tell him you like him, essentially anything but openly mocking him will put you in his good graces. If propositioned before an appropriate approval rating he may turn you down due to his own inexperience, saying that he wasn't raised to take that sort of thing lightly; continued propositioning after this point will lead to disapproval. If continued approval is built, he will eventually join you in your tent. He likes to feel wanted and needed, and will even respond to a little bit of bossiness. However, he doesn't like being mocked about intimacy.

Alistair will take the lead and invite you to bed if your approval rating is high enough after completing his personal quest (and you haven't already gotten him to go back to your tent). The conversation will be initiated the next time you go to camp.

When Alistair becomes interested in the female Warden, he will offer a gift of a rose. You may choose to accept it or not. If you have high approval with Alistair and high approval with Zevran or Leliana (adore or love levels), when you next speak to Alistair, he will force you to choose one of them.

If Alistair becomes king and the Warden is anything but a human noble, or is a human noble but is not going to marry Alistair, their relationship can only continue if Alistair has been hardened. If he has not, the relationship will end. Even if he has been hardened the relationship can still end if the correct dialogue options are not chosen when he speaks to the Warden after the Landsmeet. Be sure to choose "Nobody can force the king to do anything he doesn't want to" in order to convince Alistair to continue the relationship.

Note: A human noble must pass a Persuasion check in order to marry Alistair when choosing between him and Anora at the Landsmeet, though it is not necessary to be in a relationship with him or even to have high approval. With a hardened Alistair, this option only becomes available if you did not accept Riordan's proposal to make Loghain a Grey Warden; if you accepted the idea then the hardened Alistair takes the throne directly and executes Loghain, thus avoiding the whole dialog where you could choose between Alistair and Anora and would have had the option to rule beside him.

If the Warden has already slept with Alistair and "hardened" him during his personal quest, and his approval is ~high enough~, she can have a threesome with him and Isabela on her ship.

Leliana's Codex entry in The Darkspawn Chronicles DLC states that she is rumored to be Alistair's lover. This is not directly addressed in Origins, however, even if the Warden does not romance either character.

If Alistair's approval rating reaches a high enough point, Wynne will engage in conversation on this topic, saying that she disapproves of the relationship and that she does not wish for Alistair to be hurt. However, if his approval rating reaches Adore/Love, the Warden can speak to her about the subject a second time and she will apologize for her earlier comments.

After Alistair's approval reaches Adore/Love, if the Warden talks to Leliana she enquires about his 'performance'. If this takes place outside camp with Alistair in the party, he'll interrupt, asking why Leliana is giggling. The Warden may respond:
- "You. And your performance." Alistair will be confused at first, then Leliana will say that you are discussing how he 'treats her in bed'. Alistair will finally cotton on and say "Maker... What is wrong with you women?"
- "Uh.. Darkspawn." Skeptical, Alistair will respond, "Right. Yes, you're giggling about darkspawn. So funny, them darkspawns!"
- "Nothing, just girl talk." Alistair will decide not to enquire further.

Quests

Dragon Age: Origins

Ico Quest Alistair's Family

Dragon Age II

Quest icon DA2 King Alistair

Gifts

Despite being raised by the Chantry to be a templar, Alistair has a deep interest in the arcane and occult, as evidenced by his preference for gifts of statues and rune stones. His plot items, however, are his mother's (repaired) amulet, found on the desk of the Arl of Redcliffe in Castle Redcliffe and Duncan's Shield, found inside Market Warehouse, in Denerim Market District.

Name Notes Description

Tre ico alistair amulet
Alistair's Mother's Amulet
Located: Redcliffe Castle
Plot Item
This silver emblem of Andraste's Flame is riddled with cracks. Someone with a lot of patience has carefully glued it back together.
Tre ico runestone 2
Black Runestone
Located: Aeducan Thaig
A flat black stone with a glowing silver rune carved into it.
Tre ico dunc shield
Duncan's Shield
Located: Grey Warden Vault
Plot Item
Becomes: Duncan's Shield
The symbol of the Grey Wardens is emblazoned on this shield, which once belonged to Duncan. It was found in the Grey Wardens cache in Denerim.
Tre ico silver chalice
Joining Chalice
Located: Ostagar
Requires:
Return to Ostagar'
Darkspawn blood still encrusts this silver chalice. With a shudder, you remember the day you brought it to your lips and drank deeply of all the mysteries that lay within.
Tre ico statuette 4
Onyx Demon Statuette
A small statue of a demon, carved out of onyx.
Tre ico statuette 3
Small Carved Statuette
Located: Lothering
A small carving of a robed woman.
Tre ico statuette 1
Stone Dragon Statuette
A small stone carving of a dragon.
Tre ico statuette 2
Stone Warrior Statuette
A small stone carving of a humanoid warrior.
Tre ico runestone 1
White Runestone
Located: Circle Tower
A small, flat white stone with a gold rune carved into it.
───────

Sometimes if you put Alistair into your party, he may respond as if he has just received a gift that has improved his approval to you by +1

Initial statistics

Screens-preview-3
Alistair in battle

Relative Attribute Weightings on Auto-Level: Strength 1.5, Dexterity 0.8, Willpower 0.4, Magic 0, Cunning 0, Constitution 0.9.

Class: Warrior

Specialization: Templar

Skills: Expert Combat Training

Starting Talents:

Templar: Righteous Strike

Warrior: Powerful

Weapon and Shield: Shield Bash, Shield Pummel, Shield Block, Shield Cover

Gear

Initial gear

Plt ico commem coin Runic Worry TokenRunic Worry Token
Ring
A cast rune, the surface worn by a preoccupied thumb. Alistair found it after an early skirmish with the darkspawn. He is fascinated by arcane imagery, something not unexpected of a Grey Warden.

+1 willpower
+10 mental resistance
Ico armor med SplintmailSplintmail
Medium chestpiece
Varies (Tier 1-7)
Requires: 14 strength

Armor: 4.25
Fatigue: 7.00%
Ico boots med Splintmail BootsSplintmail Boots
Medium boots
Varies (Tier 1-7)
Requires: 14 strength

Armor: 1.00
Fatigue: 1.50%
Ico gloves med Splintmail GlovesSplintmail Gloves
Medium gloves
Varies (Tier 1-7)
Requires: 14 strength

Armor: 0.75
Fatigue: 1.25%
Ico shield kitewood Templar ShieldTemplar Shield
Kite shield
Varies (Tier 1-7)
Requires: 18 strength

Fatigue: 3.20%
Strength modifier: 1.00
Ico longsword Warden's LongswordWarden's Longsword
Longsword
Varies (Tier 1-7)
Requires: 11 strength

Damage: 7.00
Critical chance: 2.00%
Armor penetration: 2.00
Strength modifier: 1.00

Alistair-specific gear

Plt ico commem coin Runic Worry TokenRunic Worry Token
Ring
A cast rune, the surface worn by a preoccupied thumb. Alistair found it after an early skirmish with the darkspawn. He is fascinated by arcane imagery, something not unexpected of a Grey Warden.

+1 willpower
+10 mental resistance

Plot skills

As you befriend Alistair and gain his approval he will gain the following additional abilities:

Skill Name Benefit Requirement
Inspired: Minor Constitution +1 to Constitution 25% approval
Inspired: Moderate Constitution +2 to Constitution 50% approval
Inspired: Major Constitution +4 to Constitution 75% approval
Inspired: Massive Constitution +6 to Constitution 90% approval
Note: These bonuses are non-cumulative, i. e. the companion will get a total bonus of +6, not of +13.

Notes

  • Contrary to the dialogue in Origins, Alistair took lyrium while being a templar recruit. Even though he stopped taking it, he is able to use templar abilities for a long time afterwards.[4] He also doesn't seem to suffer from lyrium withdrawal. Alistair resumed practicing templar abilities after the events of The Silent Grove.[5] It is not known whether this means that he started taking lyrium again.

Quotes

Main article: Alistair/Dialogue

Dragon Age: Origins

Alistair concept
Alistair's Concept Art
  • (To Morrigan) "Yes... Swooping is bad..."
  • "You know, one good thing about the Blight is how it brings people together."
  • (After the Joining) "Two more deaths. In my Joining, only one of us died, but it was... horrible. I'm glad at least one of you made it through."
  • "Just so you know, if the king ever asks me to put on a dress and dance the Remigold, I'm drawing the line. Darkspawn or no."
  • (After first giving advice on Archdemon-dreams) "That's what I'm here for. To deliver unpleasant news and witty one-liners."
  • (After Redcliffe) "Now that the warm and fuzzy part of the day is over we can get back to the ritual dismemberments. Oh wait, it's not Tuesday is it?"
  • "Have you ever licked a lamp post in winter?"
  • (On Queen Anora) "Oh, and she turned on us. What a shock. She seemed like such a nice despot."
  • (Prior to entering the Brecilian ruins, occasionally) "I think this is it. Werewolf city... a kind of flea heaven, isn't it?"
  • (During the first visit to Redcliffe, being asked about if there's anything more the Warden should know) "Aside from my unholy love for fine cheeses and minor obsession with my hair, no. Just the Prince thing."
  • (While in Fort Drakon) You know, there's something about being trapped in a fortress full of people that want me dead that makes me think... being a templar might not have been so bad.

Dragon Age II

  • "I'm Alistair, uh... King of Ferelden. And this is Teagan, my uncle. Sort of."
  • "I was hoping we could talk. Would've been better timing before being emasculated by Meredith, but I'm not picky."

Dragon Age: The Silent Grove

  • (to Yavana) "Flemeth likes sunsets, turning into things, and talking about how clever she is."
  • (to Yavana) "You and Morrigan and Flemeth...all you do is manipulate and lie."
───────

(Speaking of Yavana)

  • Isabela: "What do you think? Has she been testing you, or just screwing with us?"
  • Varric: "Or a little of both."
  • Alistair: "That last one--I never pass tests."

Dialogue

(Presenting a rose to a female Warden)

  • Alistair: "Here, look at this. Do you know what it is?"
  • Warden: "Your new weapon of choice?"
  • Alistair: "Yes, that's right! Watch as I thrash our enemies with the mighty power of floral arrangements! Feel my thorns, darkspawn! I will overpower you with my rosy scent!"
───────

(Gossiping about the other companions)

  • Alistair: "I've got this nefarious plan to go around to each of them, and secretly tell them all the nasty things you said. That way they'll mutiny, and I shall become the group leader!" (evil laugh)
  • Warden: "If you want to lead, all you have to do is ask."
  • Alistair: "What? Lead? Me? No, no, no. No leading. Bad things happen when I lead. We get lost, people die, and the next thing you know I'm stranded somewhere without any pants."

Trivia

  • In writing Alistair, David Gaider was inspired by Xander from Buffy the Vampire Slayer and Malcolm Reynolds from Firefly.[6] Gaider also wanted Nathan Fillion, who played Mal, to be Alistair's voice actor but it was decided to choose a British actor instead.[7]
  • Alistair was originally supposed to be a "grizzled Grey Warden veteran". That didn't work well for a character that needed to join the player early, and he was rewritten.[8]
  • Alistair received his name due to David Gaider watching several TV shows with actor Alistair Appleton when writing him.[9]
  • Alistair seems to have a persistent fear of mages turning him into a toad.
  • Alistair's surname after becoming king has been confirmed as Theirin in the comic series. It can be presumed that he assumed the surname upon his coronation as his paternity was then legally recognized.
  • Alistair is the companion appearing in the biggest number of series' media.
  • Based on party banter between Wynne and Oghren, Alistair possesses a pike and often playfully swings it about, earning him the nickname "little pike-twirler" from Oghren. Alistair is never able to use a pike in combat. During his duel with the Arishok in Dragon Age: Those Who Speak, however, Alistair demonstrably knows how to fight using polearms.
  • The royal armor Alistair is depicted wearing on the inside cover art of the collected hardcover edition of Dragon Age: The Silent Grove appears to be an altered version of Alistair's Splint Mail Armor from Dragon Age: Origins, based on the design of the breastplate, pauldrons, and gauntlets.

Gallery

See also

Ico codex entry Codex entry: Alistair

Codex icon DA2 Codex entry: Alistair

References

  1. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 140
  2. Alistair - Dragon Age Wiki
  3. David Gaider, BioWare Social Network
  4. Thedas UK. January 14, 2012. "David Gaider Interview". Retrieved August 13, 2013.
  5. Dragon Age: Those Who Speak #1, p. 13
  6. David Gaider, BioWare Social Network
  7. David Gaider, BioWare Social Network
  8. David Gaider, BioWare Social Network
  9. https://twitter.com/davidgaider/status/316431773808607232
  10. Confirmed as Alistair on Heroes of Dragon Age Facebook page.

External links

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