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A Glade is an action card in Dragon Age: The Last Court. It is available only in the Deepwoods region of The Applewoods deck.

Description[]

The grass is soft, and bedded with springy moss. Bright wildflowers glow around the glade's edge. The air is calm.

Available actions[]

1.

Rouse your party to press on
(Requires 30 Health)
They are weary, and want only to rest for a while.
Difficulty: Rulership*

Success: Gentlemen now a-bed
You needle their pride with a few gentle barbs. Do they need a little rest? Would they like you to bring them pillows and tuck them in as well? Perhaps you should sing them a lullaby. They scramble - red-faced - to their feet, ready to resume the hunt.
-1 Hour Remaining, +4 Closing In

Failure: Reluctance
They drag themselves up and plod glumly after you, obedient but uninspired.
-1 Hour Remaining, -10 Health, +1 Closing In

2.

Gather Herbs
What might you find?
Difficulty: Woods-wise*2

Success: Canavaris
You find a sprig of Elfroot, and pluck a handful of its broad, triangular leaves. They are much sought-after by healers.
-1 Hour Remaining, +1 Elfroot

Failure: Pretty is as pretty does
Other than their beauty, the glade's flowers are without virtue.
-1 Hour Remaining

3.

Press on Alone
There's no time to rest. If your companions can't keep up, you'll go on without them.
Difficulty: Derring-Do*6/5 (Derring-Do*13/12 if already Alone)

Success: No time for delay
Ignoring their objections, you leave your companions behind and press on alone into the woods. You're making progress, and you're certain.
+4 Closing In, -1 Hour Remaining, gain Alone

Failure: Needs must
Your muscles burn with fatigue, and your companions call on you to rest a while. You ignore them both, leaving the sleepy glade reluctantly behind to pursue your quarry.
+1 Closing In, -2 Hour Remaining, -10 Health

4.

Tarry
Linger in the glade and recover your strength.

Result: Dreams
The thick fragrance of the flowers tugs you into a dream-laden sleep. You see a living chapel inhabited by wolves and a silver cup filled with the blood of the earth. You awake refreshed, but in a fey mood.
-1 Hour Remaining, +20 Health, +(2 to 6) Twilight

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