This is my "Big Game Hunter" Tempest build; This guide is based on using the Amulet of Power Exploit, friendly fire off, all of the DLC acquired and having all the Schematics available from the jump.
Weapon - Haakon's Bow; Crit Chance/Damage and Attack. Masterwork the permanent 10% Stat Boost
Necklace - Malika's Guard
Rings - Superb Ring of Critical Damage (x2)
Belt - Enhanced Belt of Urgency
Helmet - Battlemage Hood; Dexterity Avvar Twill for material
Armor - Medium Inquisitor Armor, the one w/the most Utility Slots, All Cunning. Sigil of the Great Bear Masterwork Masterwork 30% Damage Boost, 300% incoming damage penalty - Fade Touched Stormheart
Tonic - Mighty Offense
Companions - 1 Main Warrior Tank, 1 off Warrior Tank with damage boost support and a Willpower focused Solas. Pull of the Abyss/Static Cage/Dispel.
8 Abilities
Long Shot w/Eagle Eye
Leaping Shot w/Shot from the Shadows
Explosive Shot w/Chain Reaction
Full Draw w/Stunning Shot
Flask of Fire w/Unquenchable Flames
Flask of Lightning w/Thunderstuck
Throwing Blades w/Precision Targeting
Hook and Tackle w/It Beats Walking
This not a long range strategy play style, you will get up close and personal. This play style has some party management, you will need your tanks to taunt and maintain taunting. Get your health below 50 percent so you can have the attack speed bonus.
You start the fight by seeking the highest health enemy. From max distance snipe them with Full Draw and Long Shot. Full Draw is always first. While you activate Full draw, have your tanks taunt the others and have Solas activate Pull of the Abyss. When the mob gets within Explosive Shot range of each other. Activate Flask of Fire, while that is active, use Explosive Shot 3 times. Make sure to have Solas activate Static Cage on the mob before you unleash 3x Explosive Shot. If they live, use your hook to get close and finish the scraps with leaping shot and throwing blades.
The combo you want to use for Elites/bosses/dragons is this. Get in point blank distance, Consume Mighty Offense Tonic, Flask of Lightning, Leaping Shot, Throwing Blades, and whatever else ability you have available to beat the flasks cooldown.
With regards to Throwing Blades. Against shielded enemies, you have to attack them from the flank. They will automatically block every hit from the front.
I wouldn't blame you if you wanted to swap out Hook and Tackle for A Thousand Cuts. I just can't stand the slowed down movement speed in combat.
Pretty basic, very good damage.